Searched refs:attribRecPools (Results 1 – 2 of 2) sorted by relevance
163 if (attribRecPools[index] + fractionRecover > attribPointsPerValue) { in stdAttribUpdate()166 attribRecPools[index] = (attribRecPools[index] + fractionRecover) - attribPointsPerValue; in stdAttribUpdate()168 attribRecPools[index] += fractionRecover; in stdAttribUpdate()889 uint8 attribRecPools[numSkills]; member919 memset(&p->attribRecPools, 0, sizeof(p->attribRecPools)); in initPlayerActors()963 out->writeByte(p->attribRecPools[j]); in savePlayerActors()1004 p->attribRecPools[j] = in->readByte(); in loadPlayerActors()
82 uint8 attribRecPools[numSkills]; variable106 attribRecPools[i] = 0; in PlayerActor()