Searched refs:attrv0 (Results 1 – 3 of 3) sorted by relevance
874 gen attrv0=attrv.back()._VECTptr->front(); in indraw() local875 if (attrv0.type==_INT_ && attrv0.val==_GL_TEXTURE){ in indraw()
2180 gen attrv0=attrv.back()._VECTptr->front(); in indraw()2181 if (attrv0.type==_INT_ && attrv0.val==_GL_TEXTURE){ in indraw()
4712 gen attrv0=attr._VECTptr->front(); in fltk_draw() local4713 if (attrv0.type==_INT_ && attrv0.val==_GL_TEXTURE){ in fltk_draw()