Searched refs:auButton (Results 1 – 7 of 7) sorted by relevance
151 struct auButton: public auUIObject { struct153 auButton(const char* label, FAUSTFLOAT* zone) : in auButton() function157 virtual ~auButton() in ~auButton() argument282 auButton* button = new auButton(label, zone); in addButton()
151 class auButton: public auUIObject {155 auButton(const char* label, FAUSTFLOAT* zone) : in auButton() function159 virtual ~auButton() { in ~auButton()336 auButton* button = new auButton(label, zone); in addButton()
176 if (dynamic_cast<auButton*>(dspUI->fUITable[i])) in AUDIOCOMPONENT_ENTRY()229 if (dynamic_cast<auButton*>(dspUI->fUITable[inParameterID])) in GetParameterInfo()309 if (dynamic_cast<auButton*>(dspUI->fUITable[inID])) in SetParameter()
221 if (dynamic_cast<auButton*>(dspUI->fUITable[i])) in AUDIOCOMPONENT_ENTRY()375 if (dynamic_cast<auButton*>(dspUI->fUITable[inParameterID]) || in GetParameterInfo()
17 - (FaustAU_Button*)init :(NSRect) frame :(auButton*)fButton :(int)controlId;
5 - (FaustAU_Button*)init :(NSRect)frame :(auButton*)fButton :(int)controlId { argument
41 if (dynamic_cast<auButton*>(dspUI->fUITable[i])) {105 - (NSButton*)addButton:(NSBox*) nsBox :(auButton*)fButton :(int)controlId :(NSPoint&) origin :(NSSi…473 if (dynamic_cast<auButton*>(childUIObject)) {474 …childView = [self addButton :nsThisBox :(auButton*)childUIObject :controlId :thisBoxOrigin :thisBo…503 auButton showHideAUButton(fThisBox->fLabel.c_str(), NULL);