Searched refs:audio_port_index (Results 1 – 3 of 3) sorted by relevance
/dports/audio/jack/jack2-eaedec353489f26617221d66f80fd2503953c663/common/ |
H A D | JackNetDriver.cpp | 323 int audio_port_index; in AllocPorts() local 327 for (audio_port_index = 0; audio_port_index < fCaptureChannels; audio_port_index++) { in AllocPorts() 342 for (audio_port_index = 0; audio_port_index < fPlaybackChannels; audio_port_index++) { in AllocPorts() 394 for (int audio_port_index = 0; audio_port_index < fCaptureChannels; audio_port_index++) { in FreePorts() local 401 for (int audio_port_index = 0; audio_port_index < fPlaybackChannels; audio_port_index++) { in FreePorts() local 551 …for (int audio_port_index = 0; audio_port_index < fParams.fSendAudioChannels; audio_port_index++) { in Read() local 554 … fNetAudioCaptureBuffer->SetBuffer(audio_port_index, GetInputBuffer(audio_port_index)); in Read() 559 fNetAudioCaptureBuffer->SetBuffer(audio_port_index, GetInputBuffer(audio_port_index)); in Read() 620 for (int audio_port_index = 0; audio_port_index < fPlaybackChannels; audio_port_index++) { in Write() local 625 … fNetAudioPlaybackBuffer->SetBuffer(audio_port_index, GetOutputBuffer(audio_port_index)); in Write() [all …]
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H A D | JackNetAPI.cpp | 387 for (int audio_port_index = 0; audio_port_index < audio_input; audio_port_index++) { in Read() local 389 … fNetAudioPlaybackBuffer->SetBuffer(audio_port_index, audio_input_buffer[audio_port_index]); in Read() 402 … for (int audio_port_index = 0; audio_port_index < audio_input; audio_port_index++) { in Read() local 440 for (int audio_port_index = 0; audio_port_index < audio_output; audio_port_index++) { in Write() local 442 … fNetAudioCaptureBuffer->SetBuffer(audio_port_index, audio_output_buffer[audio_port_index]); in Write() 562 …for (int audio_port_index = 0; audio_port_index < fParams.fSendAudioChannels; audio_port_index++) { in AllocPorts() local 565 … fNetAudioCaptureBuffer->SetBuffer(audio_port_index, fAudioCaptureBuffer[audio_port_index]); in AllocPorts() 580 …for (int audio_port_index = 0; audio_port_index < fParams.fReturnAudioChannels; audio_port_index++… in AllocPorts() local 583 … fNetAudioPlaybackBuffer->SetBuffer(audio_port_index, fAudioPlaybackBuffer[audio_port_index]); in AllocPorts() 600 …for (int audio_port_index = 0; audio_port_index < fParams.fSendAudioChannels; audio_port_index++) { in FreePorts() local [all …]
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H A D | JackNetManager.cpp | 468 …for (int audio_port_index = 0; audio_port_index < fParams.fSendAudioChannels; audio_port_index++) { in Process() local 471 if (fNetAudioCaptureBuffer->GetConnected(audio_port_index)) { in Process() 473 fNetAudioCaptureBuffer->SetBuffer(audio_port_index, in Process() 474 … ((jack_port_connected(fAudioCapturePorts[audio_port_index]) > 0) in Process() 478 fNetAudioCaptureBuffer->SetBuffer(audio_port_index, NULL); in Process() 481 fNetAudioCaptureBuffer->SetBuffer(audio_port_index, in Process() 493 …for (int audio_port_index = 0; audio_port_index < fParams.fReturnAudioChannels; audio_port_index++… in Process() local 496 sample_t* out = (jack_port_connected(fAudioPlaybackPorts[audio_port_index]) > 0) in Process() 497 …? static_cast<sample_t*>(jack_port_get_buffer(fAudioPlaybackPorts[audio_port_index], fParams.fPeri… in Process() 502 fNetAudioPlaybackBuffer->SetBuffer(audio_port_index, out); in Process() [all …]
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