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Searched refs:audio_port_index (Results 1 – 3 of 3) sorted by relevance

/dports/audio/jack/jack2-eaedec353489f26617221d66f80fd2503953c663/common/
H A DJackNetDriver.cpp323 int audio_port_index; in AllocPorts() local
327 for (audio_port_index = 0; audio_port_index < fCaptureChannels; audio_port_index++) { in AllocPorts()
342 for (audio_port_index = 0; audio_port_index < fPlaybackChannels; audio_port_index++) { in AllocPorts()
394 for (int audio_port_index = 0; audio_port_index < fCaptureChannels; audio_port_index++) { in FreePorts() local
401 for (int audio_port_index = 0; audio_port_index < fPlaybackChannels; audio_port_index++) { in FreePorts() local
551 …for (int audio_port_index = 0; audio_port_index < fParams.fSendAudioChannels; audio_port_index++) { in Read() local
554 … fNetAudioCaptureBuffer->SetBuffer(audio_port_index, GetInputBuffer(audio_port_index)); in Read()
559 fNetAudioCaptureBuffer->SetBuffer(audio_port_index, GetInputBuffer(audio_port_index)); in Read()
620 for (int audio_port_index = 0; audio_port_index < fPlaybackChannels; audio_port_index++) { in Write() local
625 … fNetAudioPlaybackBuffer->SetBuffer(audio_port_index, GetOutputBuffer(audio_port_index)); in Write()
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H A DJackNetAPI.cpp387 for (int audio_port_index = 0; audio_port_index < audio_input; audio_port_index++) { in Read() local
389 … fNetAudioPlaybackBuffer->SetBuffer(audio_port_index, audio_input_buffer[audio_port_index]); in Read()
402 … for (int audio_port_index = 0; audio_port_index < audio_input; audio_port_index++) { in Read() local
440 for (int audio_port_index = 0; audio_port_index < audio_output; audio_port_index++) { in Write() local
442 … fNetAudioCaptureBuffer->SetBuffer(audio_port_index, audio_output_buffer[audio_port_index]); in Write()
562 …for (int audio_port_index = 0; audio_port_index < fParams.fSendAudioChannels; audio_port_index++) { in AllocPorts() local
565 … fNetAudioCaptureBuffer->SetBuffer(audio_port_index, fAudioCaptureBuffer[audio_port_index]); in AllocPorts()
580 …for (int audio_port_index = 0; audio_port_index < fParams.fReturnAudioChannels; audio_port_index++… in AllocPorts() local
583 … fNetAudioPlaybackBuffer->SetBuffer(audio_port_index, fAudioPlaybackBuffer[audio_port_index]); in AllocPorts()
600 …for (int audio_port_index = 0; audio_port_index < fParams.fSendAudioChannels; audio_port_index++) { in FreePorts() local
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H A DJackNetManager.cpp468 …for (int audio_port_index = 0; audio_port_index < fParams.fSendAudioChannels; audio_port_index++) { in Process() local
471 if (fNetAudioCaptureBuffer->GetConnected(audio_port_index)) { in Process()
473 fNetAudioCaptureBuffer->SetBuffer(audio_port_index, in Process()
474 … ((jack_port_connected(fAudioCapturePorts[audio_port_index]) > 0) in Process()
478 fNetAudioCaptureBuffer->SetBuffer(audio_port_index, NULL); in Process()
481 fNetAudioCaptureBuffer->SetBuffer(audio_port_index, in Process()
493 …for (int audio_port_index = 0; audio_port_index < fParams.fReturnAudioChannels; audio_port_index++… in Process() local
496 sample_t* out = (jack_port_connected(fAudioPlaybackPorts[audio_port_index]) > 0) in Process()
497 …? static_cast<sample_t*>(jack_port_get_buffer(fAudioPlaybackPorts[audio_port_index], fParams.fPeri… in Process()
502 fNetAudioPlaybackBuffer->SetBuffer(audio_port_index, out); in Process()
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