Searched refs:autoSaveGame (Results 1 – 4 of 4) sorted by relevance
318 void autoSaveGame(int textId, bool endgame);
1011 autoSaveGame(_gameAutoSaveTextId, false); in gameTick()2244 void BladeRunnerEngine::autoSaveGame(int textId, bool endgame) { in autoSaveGame() function in BladeRunner::BladeRunnerEngine
338 void autoSaveGame(int textId, bool endgame);
1066 autoSaveGame(_gameAutoSaveTextId, false); in gameTick()2397 void BladeRunnerEngine::autoSaveGame(int textId, bool endgame) { in autoSaveGame() function in BladeRunner::BladeRunnerEngine