Searched refs:automaticallyEquipped (Results 1 – 1 of 1) sorted by relevance
/dports/games/devilutionX/devilutionX-1.2.1/Source/ |
H A D | inv.cpp | 1592 bool automaticallyEquipped = false; in CheckInvCut() local 1600 automaticallyMoved = automaticallyEquipped = AutoPlaceItemInInventory(pnum, holdItem, true); in CheckInvCut() 1614 automaticallyMoved = automaticallyEquipped = AutoPlaceItemInInventory(pnum, holdItem, true); in CheckInvCut() 1628 automaticallyMoved = automaticallyEquipped = AutoPlaceItemInInventory(pnum, holdItem, true); in CheckInvCut() 1642 automaticallyMoved = automaticallyEquipped = AutoPlaceItemInInventory(pnum, holdItem, true); in CheckInvCut() 1656 automaticallyMoved = automaticallyEquipped = AutoPlaceItemInInventory(pnum, holdItem, true); in CheckInvCut() 1670 automaticallyMoved = automaticallyEquipped = AutoPlaceItemInInventory(pnum, holdItem, true); in CheckInvCut() 1684 automaticallyMoved = automaticallyEquipped = AutoPlaceItemInInventory(pnum, holdItem, true); in CheckInvCut() 1707 automaticallyMoved = automaticallyEquipped = AutoEquip(pnum, holdItem); in CheckInvCut() 1762 if (automaticallyEquipped) { in CheckInvCut()
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