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Searched refs:automaticallyEquipped (Results 1 – 1 of 1) sorted by relevance

/dports/games/devilutionX/devilutionX-1.2.1/Source/
H A Dinv.cpp1592 bool automaticallyEquipped = false; in CheckInvCut() local
1600 automaticallyMoved = automaticallyEquipped = AutoPlaceItemInInventory(pnum, holdItem, true); in CheckInvCut()
1614 automaticallyMoved = automaticallyEquipped = AutoPlaceItemInInventory(pnum, holdItem, true); in CheckInvCut()
1628 automaticallyMoved = automaticallyEquipped = AutoPlaceItemInInventory(pnum, holdItem, true); in CheckInvCut()
1642 automaticallyMoved = automaticallyEquipped = AutoPlaceItemInInventory(pnum, holdItem, true); in CheckInvCut()
1656 automaticallyMoved = automaticallyEquipped = AutoPlaceItemInInventory(pnum, holdItem, true); in CheckInvCut()
1670 automaticallyMoved = automaticallyEquipped = AutoPlaceItemInInventory(pnum, holdItem, true); in CheckInvCut()
1684 automaticallyMoved = automaticallyEquipped = AutoPlaceItemInInventory(pnum, holdItem, true); in CheckInvCut()
1707 automaticallyMoved = automaticallyEquipped = AutoEquip(pnum, holdItem); in CheckInvCut()
1762 if (automaticallyEquipped) { in CheckInvCut()