Home
last modified time | relevance | path

Searched refs:autosprite2_axis (Results 1 – 5 of 5) sorted by relevance

/dports/games/cake/cake_src/cake/
H A Dsurface.cpp21 autosprite2_axis = 2; in Surface()
H A Dtypes.h815 int autosprite2_axis; variable
H A Dbezierpatch.cpp230 gConsole->Insertln("\tautosprite2_axis: %d", patches[i]->autosprite2_axis); in DumpGroup()
H A Drender.cpp1589 if (surf->autosprite2_axis == 0) in SetVertexCoords()
1593 else if (surf->autosprite2_axis == 2) in SetVertexCoords()
H A Dq3bsp.cpp2528 surf->autosprite2_axis = 0; in InitAutosprite()
2536 else surf->autosprite2_axis = 2; in InitAutosprite()