Searched refs:autoupdateServer (Results 1 – 2 of 2) sorted by relevance
/dports/games/iortcw/iortcw-1.51c/MP/code/client/ |
H A D | cl_main.c | 3582 cls.autoupdateServer.port = BigShort( PORT_SERVER ); in CL_CheckAutoUpdate() 3583 Com_DPrintf( "%i.%i.%i.%i:%i\n", cls.autoupdateServer.ip[0], cls.autoupdateServer.ip[1], in CL_CheckAutoUpdate() 3584 cls.autoupdateServer.ip[2], cls.autoupdateServer.ip[3], in CL_CheckAutoUpdate() 3585 BigShort( cls.autoupdateServer.port ) ); in CL_CheckAutoUpdate() 3630 if ( cls.autoupdateServer.type == NA_BAD ) { in CL_GetAutoUpdate() 3637 memcpy( &clc.serverAddress, &cls.autoupdateServer, sizeof( netadr_t ) ); in CL_GetAutoUpdate() 4509 if ( cls.autoupdateServer.type == NA_BAD ) { in CL_UpdateInfoPacket() 4515 cls.autoupdateServer.ip[0], cls.autoupdateServer.ip[1], in CL_UpdateInfoPacket() 4516 cls.autoupdateServer.ip[2], cls.autoupdateServer.ip[3], in CL_UpdateInfoPacket() 4517 BigShort( cls.autoupdateServer.port ) ); in CL_UpdateInfoPacket() [all …]
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H A D | client.h | 391 netadr_t autoupdateServer; member
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