Home
last modified time | relevance | path

Searched refs:autoupdateServerNames (Results 1 – 2 of 2) sorted by relevance

/dports/games/iortcw/iortcw-1.51c/MP/code/client/
H A Dcl_main.c3557 if ( NET_StringToAdr( cls.autoupdateServerNames[i], &temp, NA_UNSPEC ) ) { in CL_CheckAutoUpdate()
3569 servername = cls.autoupdateServerNames[rnd]; in CL_CheckAutoUpdate()
3576 if ( !NET_StringToAdr( cls.autoupdateServerNames[0], &cls.autoupdateServer, NA_UNSPEC ) ) { in CL_CheckAutoUpdate()
4177 Q_strncpyz( cls.autoupdateServerNames[0], AUTOUPDATE_SERVER1_NAME, MAX_QPATH ); in CL_Init()
4178 Q_strncpyz( cls.autoupdateServerNames[1], AUTOUPDATE_SERVER2_NAME, MAX_QPATH ); in CL_Init()
4179 Q_strncpyz( cls.autoupdateServerNames[2], AUTOUPDATE_SERVER3_NAME, MAX_QPATH ); in CL_Init()
4180 Q_strncpyz( cls.autoupdateServerNames[3], AUTOUPDATE_SERVER4_NAME, MAX_QPATH ); in CL_Init()
4181 Q_strncpyz( cls.autoupdateServerNames[4], AUTOUPDATE_SERVER5_NAME, MAX_QPATH ); in CL_Init()
H A Dclient.h390 char autoupdateServerNames[MAX_AUTOUPDATE_SERVERS][MAX_QPATH]; member