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/dports/graphics/wings/wings-8d019ebe48/plugins_src/autouv/shaders/
H A DMakefile17 wpc_wood.auv \
19 wpc_filter.auv \
21 wpc_edgefilter.auv \
23 wpc_brick.auv \
25 wpc_hexagon.auv \
27 wpc_tile.auv \
29 wpc_stripes.auv \
31 wpc_voronoi.auv \
33 wpc_marble.auv \
37 wpc_lava.auv \
[all …]
H A Dwpc_filter.auv2 %% wpc_filter.auv --
11 %% $Id: wpc_filter.auv,v 1.3 2006/01/22 15:13:44 dgud Exp $
21 {auv, {auv_send_texture,"Filter the entire Image",true}}.
22 {auv, auv_bg}. % Work on the bg texture
23 {auv, auv_texsz}. % vec2 width and height
H A Dwpc_edgefilter.auv2 %% wpc_edgefilter.auv --
19 {auv, auv_bg}. % Work on the bg texture
20 {auv, auv_texsz}. % vec2 width and height
21 {auv, {auv_send_texture,"Filter the entire Image (required!)",true}}.
H A Dwpc_stripes.auv2 %% wpc_stripes.auv --
11 %% $Id: wpc_stripes.auv,v 1.0 2015/10/26 21:40:0 micheus Exp $
19 {auv, auv_texsz}. % vec2 width and height
H A Dwpc_brick.auv2 %% wpc_brick.auv --
11 %% $Id: wpc_brick.auv,v 1.0 2015/10/16 21:40:0 micheus Exp $
19 {auv, auv_texsz}. % vec2 width and height
H A Dwpc_tile.auv2 %% wpc_tile.auv --
11 %% $Id: wpc_tile.auv,v 1.0 2015/10/16 21:40:0 micheus Exp $
19 {auv, auv_texsz}. % vec2 width and height
H A Dwpc_hexagon.auv2 %% wpc_hexagon.auv --
11 %% $Id: wpc_hexagon.auv,v 1.0 2015/10/16 21:40:0 micheus Exp $
19 {auv, auv_texsz}. % vec2 width and height
H A Dwpc_lava.auv2 %% wpc_lava.auv --
10 %% $Id: wpc_lava.auv,v 1.2 2006/11/25 10:00:00 micheus Exp $
18 {auv, auv_bbpos3d}. % Use bounding box for positions
H A Dwpc_camouflage.auv2 %% wpc_camouflage.auv --
11 %% $Id: wpc_camouflage.auv,v 1.0 2015/12/02 21:40:0 micheus Exp $
19 {auv, auv_bbpos3d}. % Use bounding box for positions
H A Dwpc_caustics.auv2 %% wpc_caustics.auv --
10 %% $Id: wpc_caustics.auv,v 1.2 2006/11/25 10:00:00 micheus Exp $
18 {auv, auv_bbpos3d}. % Use bounding box for positions
H A Dwpc_triplanar.auv2 %% wpc_triplanar.auv --
12 %% $Id: wpc_triplanar.auv,v 1.0 2021/02/20 14:00:00 micheus Exp $
22 {auv, auv_bbpos3d}. % Use bounding box for positions
H A Dwpc_voronoi.auv2 %% wpc_voronoi.auv --
11 %% $Id: wpc_voronoi.auv,v 1.0 2015/10/27 21:40:0 micheus Exp $
19 {auv, auv_bbpos3d}. % Use bounding box for positions
H A Dwpc_noise_ext.auv2 %% wpc_noise_ext.auv --
11 %% $Id: wpc_noise_ext.auv,v 1.0 2015/11/05 21:40:0 micheus Exp $
19 {auv, auv_bbpos3d}. % Use bounding box for positions
H A Dwpc_marble.auv2 %% wpc_marble.auv --
11 %% $Id: wpc_marble.auv,v 1.0 2015/11/07 21:40:0 micheus Exp $
19 {auv, auv_bbpos3d}. % Use bounding box for positions
H A Dwpc_wood.auv2 %% wpc_wood.auv --
11 %% $Id: wpc_wood.auv,v 1.2 2006/01/27 15:17:56 dgud Exp $
19 {auv, auv_bbpos3d}. % Use bounding box for positions
H A Dwpc_triplanar3.auv2 %% wpc_triplanar3.auv --
12 %% $Id: wpc_triplanar3.auv,v 1.0 2021/02/27 16:08:00 micheus Exp $
22 {auv, auv_bbpos3d}. % Use bounding box for positions
/dports/cad/calculix-ccx/CalculiX/ccx_2.18/src/
H A Dextrapolate_d_v_simplec.f21 & auv,ipnei,nfacea,nfaceb,ncfd)
35 & c(3,3),volume(*),auv(*),a1,a2,a3
51 a1=a1+auv(indexf)
56 a2=a2+auv(indexf)
88 a1=a1+auv(indexf)
94 a3=a3+auv(indexf)
110 a1=a1+auv(indexf)
H A Dcorrectvel_simplec.f20 & ipnei,auv) argument
31 real*8 adv(*),volume(*),gradpel(3,*),vel(nef,0:7),auv(*),a1 local
37 a1=a1+auv(indexf)
H A Dmafillv.f20 & auv,adv,jq,irow,nzs,bv,vel,cosa,umfa,alet,ale,gradvfa,xxi, argument
35 real*8 xflux,vfa(0:7,*),xxn(3,*),area(*),auv(*),adv(*),bv(nef,3), local
73 auv(indexf)=auv(indexf)+xflux
128 auv(indexf)=auv(indexf)-coef
H A Dmafillvcomp.f20 & auv,adv,jq,irow,nzs,bv,vel,cosa,umfa,alet,ale,gradvfa,xxi, argument
35 real*8 xflux,vfa(0:7,*),xxn(3,*),area(*),auv(*),adv(*),bv(nef,3), local
72 auv(indexf)=auv(indexf)+xflux
131 auv(indexf)=auv(indexf)-coef
/dports/graphics/grads/grads-1.9b4/src/
H A Dgxstrm.c30 float x,y,xx,yy,uv1,uv2,uv,vv1,vv2,vv,auv,avv,xsav,ysav,xold,yold; in gxstrm() local
126 auv = fabs(uv); avv=fabs(vv); in gxstrm()
127 if (auv<0.1 && avv<0.1) break; in gxstrm()
128 if (auv>avv) { in gxstrm()
129 vv = vv*fact/auv; in gxstrm()
130 uv = uv*fact/auv; in gxstrm()
200 auv = fabs(uv); avv=fabs(vv); in gxstrm()
201 if (auv<0.1 && avv<0.1) break; in gxstrm()
202 if (auv>avv) { in gxstrm()
203 vv = vv*fact/auv; in gxstrm()
[all …]
/dports/japanese/uim-mozc/macuim-0.6.16.2.1/Mozc/
H A Dbuild68 rsync -auv --exclude=.svn ${top}/uim unix/
266 rsync -auv mozc/src/out_mac/Release/MozcConverter.app \
274 rsync -auv mozc/src/out_mac/Release/MozcTool.app \
276 rsync -auv mozc/src/out_mac/Release/MozcTool_lib.framework \
280 rsync -auv mozc/src/out_mac/Release/ConfigDialog.app \
282 rsync -auv mozc/src/out_mac/Release/AboutDialog.app \
284 rsync -auv mozc/src/out_mac/Release/ErrorMessageDialog.app \
286 rsync -auv mozc/src/out_mac/Release/DictionaryTool.app \
288 rsync -auv mozc/src/out_mac/Release/WordRegisterDialog.app \
290 rsync -auv mozc/src/out_mac/Release/HandWriting.app \
/dports/math/xlife++/xlifepp-sources-v2.0.1-2018-05-09/tests/unit/
H A Dunit_elimination.cpp68 BilinearForm auv=intg(omega,grad(u)|grad(v)); in unit_elimination() local
72 TermMatrix K(auv); in unit_elimination()
74 TermMatrix A(auv,ecsu); in unit_elimination()
/dports/lang/perl5-devel/perl5-5.35.4-102-ge43d289c7c/
H A Dpp_pack.c1310 UV auv; in S_unpack_rec() local
1342 cuv += auv; in S_unpack_rec()
1480 UV auv; in S_unpack_rec() local
1487 cuv += auv; in S_unpack_rec()
1593 UV auv = 0; in S_unpack_rec() local
1599 auv = (auv << 7) | (ch & 0x7f); in S_unpack_rec()
2607 UV auv; in S_pack_rec() local
2610 if (in_bytes) auv = auv % 0x100; in S_pack_rec()
2637 auv = (U8) auv; in S_pack_rec()
2666 UV auv; in S_pack_rec() local
[all …]
/dports/cad/solvespace/solvespace-2.3/src/srf/
H A Dboolean.cpp342 void SSurface::EdgeNormalsWithinSurface(Point2d auv, Point2d buv, in EdgeNormalsWithinSurface() argument
350 Point2d muv = (auv.Plus(buv)).ScaledBy(0.5); in EdgeNormalsWithinSurface()
375 Vector ab = (PointAt(auv)).Minus(PointAt(buv)), in EdgeNormalsWithinSurface()
455 Point2d auv, buv; in MakeCopyTrimAgainst() local
456 ss->ClosestPointTo(a, &(auv.x), &(auv.y)); in MakeCopyTrimAgainst()
467 Vector sn = ss->NormalAt(auv.x, auv.y); in MakeCopyTrimAgainst()
521 Point2d auv = (se->a).ProjectXy(), in MakeCopyTrimAgainst() local
525 ret.EdgeNormalsWithinSurface(auv, buv, &pt, &enin, &enout, &surfn, in MakeCopyTrimAgainst()
534 ret.PointAt(auv), ret.PointAt(buv), pt, in MakeCopyTrimAgainst()
554 Point2d auv = (se->a).ProjectXy(), in MakeCopyTrimAgainst() local
[all …]

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