Searched refs:average_normal (Results 1 – 7 of 7) sorted by relevance
/dports/math/deal.ii/dealii-803d21ff957e349b3799cd3ef2c840bc78734305/source/opencascade/ |
H A D | manifold_lib.cc | 210 Tensor<1, spacedim> average_normal; in internal_project_to_manifold() local 234 average_normal /= 2.0; in internal_project_to_manifold() 237 average_normal.norm() > 1e-4, in internal_project_to_manifold() 243 average_normal = average_normal - (average_normal * T) * T; in internal_project_to_manifold() 244 average_normal /= average_normal.norm(); in internal_project_to_manifold() 264 average_normal = (n1 + n2) / 2.0; in internal_project_to_manifold() 267 average_normal.norm() > tolerance, in internal_project_to_manifold() 271 average_normal /= average_normal.norm(); in internal_project_to_manifold() 308 average_normal.norm() > tolerance, in internal_project_to_manifold() 312 average_normal /= average_normal.norm(); in internal_project_to_manifold() [all …]
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/dports/graphics/pcl-pointclouds/pcl-pcl-1.12.0/surface/include/pcl/surface/impl/ |
H A D | surfel_smoothing.hpp | 165 Eigen::Vector4f average_normal = Eigen::Vector4f::Zero (); in smoothPoint() local 183 average_normal = Eigen::Vector4f::Zero (); in smoothPoint() 196 average_normal += theta_i * (*normals_)[nn_indices[nn_index_i]].getNormalVector4fMap (); in smoothPoint() 199 average_normal /= theta_normalization_factor; in smoothPoint() 200 average_normal(3) = 0.0f; in smoothPoint() 201 average_normal.normalize (); in smoothPoint() 217 float dot_product = average_normal.dot (neighbor - result_point); in smoothPoint() 223 result_point += e_residual_along_normal * average_normal; in smoothPoint()
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/dports/graphics/pcl-pointclouds/pcl-pcl-1.12.0/features/include/pcl/features/impl/ |
H A D | normal_based_signature.hpp | 122 Eigen::Vector4f average_normal = Eigen::Vector4f::Zero (); in computeFeature() local 131 average_normal = (*normals_)[k_indices[nn_i]].getNormalVector4fMap (); in computeFeature() 135 … average_normal += (*normals_)[k_indices[nn_i]].getNormalVector4fMap () / k_sqr_distances[nn_i]; in computeFeature() 138 average_normal /= average_normalization_factor; in computeFeature() 139 float s = zeta_point.dot (average_normal) / zeta_point.norm (); in computeFeature()
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/dports/devel/tree-sitter/tree-sitter-0.20.1/cli/benches/ |
H A D | benchmark.rs | 145 if let Some((average_normal, worst_normal)) = aggregate(&normal_speeds) { in main() 146 eprintln!(" Average Speed (normal): {} bytes/ms", average_normal); in main() 160 if let Some((average_normal, worst_normal)) = aggregate(&all_normal_speeds) { in main() 161 eprintln!(" Average Speed (normal): {} bytes/ms", average_normal); in main()
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/dports/graphics/blender/blender-2.91.0/source/blender/bmesh/operators/ |
H A D | bmo_extrude.c | 450 float average_normal[3]; in bmo_extrude_face_region_exec() local 453 zero_v3(average_normal); in bmo_extrude_face_region_exec() 455 add_v3_v3(average_normal, f->no); in bmo_extrude_face_region_exec() 457 if (normalize_v3(average_normal) == 0.0f) { in bmo_extrude_face_region_exec() 458 average_normal[2] = 1.0f; in bmo_extrude_face_region_exec() 511 if (fabs(dot_v3v3(average_normal, join_face->no)) > 0.0001f) { in bmo_extrude_face_region_exec()
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/dports/cad/gmsh/gmsh-4.9.2-source/Mesh/ |
H A D | meshGRegionBoundaryLayer.cpp | 139 SVector3 average_normal(GFace *gf = nullptr) const in average_normal() function in blyr_mvertex 377 SVector3 n = v.average_normal(_unique[i]); in add_fan() 544 SVector3 n = v.average_normal(); in add_one_normal() 561 SVector3 n = v.average_normal(); in extrude_vertex_on_both_surfaces_of_a_ridge() 571 n = v.average_normal(f_other); in extrude_vertex_on_both_surfaces_of_a_ridge() 592 bv._n_per_vertex.push_back(v.average_normal(f)); in extrude_vertex_on_both_surfaces_of_a_ridge() 705 SVector3 n1 = it->average_normal(ridge->_f[0]); in extrude_one_external() 706 SVector3 n2 = it->average_normal(ridge->_f[1]); in extrude_one_external()
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/dports/graphics/blender/blender-2.91.0/source/blender/editors/uvedit/ |
H A D | uvedit_unwrap_ops.c | 1945 float average_normal[3] = {0.0f, 0.0f, 0.0f}; in smart_uv_project_calculate_project_normals() local 1951 add_v3_v3(average_normal, tf->efa->no); in smart_uv_project_calculate_project_normals() 1958 madd_v3_v3fl(average_normal, tf->efa->no, tf->area); in smart_uv_project_calculate_project_normals() 1966 madd_v3_v3fl(average_normal, tf->efa->no, area_blend); in smart_uv_project_calculate_project_normals() 1971 if (normalize_v3(average_normal) != 0.0f) { in smart_uv_project_calculate_project_normals() 1973 copy_v3_v3(*normal, average_normal); in smart_uv_project_calculate_project_normals()
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