Searched refs:avoidanceManager (Results 1 – 8 of 8) sorted by relevance
/dports/games/avp/avp-20170505/src/avp/ |
H A D | bh_alien.h | 134 NPC_AVOIDANCEMANAGER avoidanceManager; member
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H A D | bh_pred.h | 148 NPC_AVOIDANCEMANAGER avoidanceManager; member
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H A D | bh_pred.c | 625 Initialise_AvoidanceManager(sbPtr,&predatorStatus->avoidanceManager); in CreatePredoBot() 820 Initialise_AvoidanceManager(sbPtr,&predatorStatus->avoidanceManager); in InitPredatorBehaviour() 1163 switch (predatorStatusPointer->avoidanceManager.substate) { in PredatorBehaviour() 1445 …(predatorStatusPointer->avoidanceManager.avoidanceDirection).vx = -(predatorStatusPointer->avoidan… in PredatorHandleMovingAnimation() 1446 …(predatorStatusPointer->avoidanceManager.avoidanceDirection).vz = -(predatorStatusPointer->avoidan… in PredatorHandleMovingAnimation() 2235 Initialise_AvoidanceManager(sbPtr,&predatorStatusPointer->avoidanceManager); in Execute_PFS_Avoidance() 2764 rc=AllNewAvoidanceKernel(sbPtr,&predatorStatusPointer->avoidanceManager); in Execute_PNS_Avoidance() 2913 if (New_NPC_IsObstructed(sbPtr,&predatorStatusPointer->avoidanceManager)) { 3044 if (New_NPC_IsObstructed(sbPtr,&predatorStatusPointer->avoidanceManager)) { in Execute_PNS_EngageWithPistol() 3874 if (New_NPC_IsObstructed(sbPtr,&predatorStatusPointer->avoidanceManager)) in Execute_PNS_Wander() [all …]
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H A D | bh_marin.h | 245 NPC_AVOIDANCEMANAGER avoidanceManager; member
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H A D | bh_near.c | 1139 if (New_NPC_IsObstructed(sbPtr,&alienStatusPointer->avoidanceManager)) { in AlienNearState_Approach() 1412 if (New_NPC_IsObstructed(sbPtr,&alienStatusPointer->avoidanceManager)) { in AlienNearState_Wander() 1534 …NPCSetVelocity(sbPtr, &(alienStatusPointer->avoidanceManager.avoidanceDirection), (alienStatusPoin… in AlienNearState_Avoidance() 1539 rc=AllNewAvoidanceKernel(sbPtr,&alienStatusPointer->avoidanceManager); in AlienNearState_Avoidance() 1686 if (New_NPC_IsObstructed(sbPtr,&alienStatusPointer->avoidanceManager)) { in AlienNearState_Retreat() 1902 if (New_NPC_IsObstructed(sbPtr,&alienStatusPointer->avoidanceManager)) { in AlienNearState_Hunt()
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H A D | bh_alien.c | 269 Initialise_AvoidanceManager(sbPtr,&alienStatus->avoidanceManager); in CreateAlienBot() 517 Initialise_AvoidanceManager(sbPtr,&alienStatus->avoidanceManager); in CreateAlienDynamic() 729 Initialise_AvoidanceManager(sbPtr,&alienStatus->avoidanceManager); in InitAlienBehaviour()
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H A D | bh_marin.c | 1378 Initialise_AvoidanceManager(sbPtr,&marineStatus->avoidanceManager); in CreateMarineBot() 1682 Initialise_AvoidanceManager(sbPtr,&marineStatus->avoidanceManager); in InitMarineBehaviour() 2012 Initialise_AvoidanceManager(sbPtr,&marineStatus->avoidanceManager); in CreateMarineDynamic() 2991 switch (marineStatusPointer->avoidanceManager.substate) { in WanderMission_Control() 3320 switch (marineStatusPointer->avoidanceManager.substate) { in PathfinderMission_Control() 3677 switch (marineStatusPointer->avoidanceManager.substate) { in GuardMission_Control() 3997 switch (marineStatusPointer->avoidanceManager.substate) { in LocalGuardMission_Control() 4344 switch (marineStatusPointer->avoidanceManager.substate) { in LoiterMission_Control() 5724 Initialise_AvoidanceManager(sbPtr,&marineStatusPointer->avoidanceManager); 7708 if (New_NPC_IsObstructed(sbPtr,&marineStatusPointer->avoidanceManager)) { [all …]
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H A D | bh_far.c | 408 Initialise_AvoidanceManager(sbPtr,&alienStatusPointer->avoidanceManager); in Execute_AFS_Avoidance()
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