/dports/games/emptyepsilon/EmptyEpsilon-EE-2021.06.23/src/screens/crew6/ |
H A D | helmsScreen.cpp | 104 bool HelmsScreen::onJoystickAxis(const AxisAction& axisAction){ in onJoystickAxis() argument 107 if (axisAction.category == "HELMS") in onJoystickAxis() 109 if (axisAction.action == "IMPULSE") in onJoystickAxis() 111 my_spaceship->commandImpulse(axisAction.value); in onJoystickAxis() 114 if (axisAction.action == "ROTATE") in onJoystickAxis() 116 my_spaceship->commandTurnSpeed(axisAction.value); in onJoystickAxis() 121 if (axisAction.action == "STRAFE") in onJoystickAxis() 123 my_spaceship->commandCombatManeuverStrafe(axisAction.value); in onJoystickAxis() 126 if (axisAction.action == "BOOST") in onJoystickAxis() 128 my_spaceship->commandCombatManeuverBoost(axisAction.value); in onJoystickAxis()
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H A D | engineeringScreen.cpp | 332 bool EngineeringScreen::onJoystickAxis(const AxisAction& axisAction){ in onJoystickAxis() argument 334 if (axisAction.category == "ENGINEERING"){ in onJoystickAxis() 336 …if (axisAction.action == "POWER" || axisAction.action == std::string("POWER_") + getSystemName(sel… in onJoystickAxis() 337 power_slider->setValue((axisAction.value + 1) * 3.0 / 2.0); in onJoystickAxis() 341 …if (axisAction.action == "COOLANT" || axisAction.action == std::string("COOLANT_") + getSystemName… in onJoystickAxis() 342 coolant_slider->setValue((axisAction.value + 1) * 10.0 / 2.0); in onJoystickAxis() 350 if (axisAction.action == std::string("POWER_") + getSystemName(system)){ in onJoystickAxis() 351 … my_spaceship->commandSetSystemPowerRequest(system, (axisAction.value + 1) * 3.0 / 2.0); in onJoystickAxis() 354 if (axisAction.action == std::string("COOLANT_") + getSystemName(system)){ in onJoystickAxis() 355 … my_spaceship->commandSetSystemCoolantRequest(system, (axisAction.value + 1) * 10.0 / 2.0); in onJoystickAxis()
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H A D | weaponsScreen.cpp | 201 bool WeaponsScreen::onJoystickAxis(const AxisAction& axisAction){ in onJoystickAxis() argument 202 if (axisAction.category == "WEAPONS" && my_spaceship){ in onJoystickAxis() 203 if (axisAction.action == "AIM_MISSILE"){ in onJoystickAxis() 204 missile_aim->setValue(axisAction.value * 180); in onJoystickAxis()
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H A D | helmsScreen.h | 31 virtual bool onJoystickAxis(const AxisAction& axisAction) override;
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H A D | weaponsScreen.h | 33 virtual bool onJoystickAxis(const AxisAction& axisAction) override;
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H A D | engineeringScreen.h | 69 virtual bool onJoystickAxis(const AxisAction& axisAction) override;
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/dports/games/emptyepsilon/EmptyEpsilon-EE-2021.06.23/src/screens/crew1/ |
H A D | singlePilotScreen.cpp | 145 bool SinglePilotScreen::onJoystickAxis(const AxisAction& axisAction) in onJoystickAxis() argument 149 if (axisAction.category == "HELMS") in onJoystickAxis() 151 if (axisAction.action == "IMPULSE") in onJoystickAxis() 153 my_spaceship->commandImpulse(axisAction.value); in onJoystickAxis() 156 if (axisAction.action == "ROTATE") in onJoystickAxis() 158 my_spaceship->commandTurnSpeed(axisAction.value); in onJoystickAxis() 161 if (axisAction.action == "STRAFE") in onJoystickAxis() 163 my_spaceship->commandCombatManeuverStrafe(axisAction.value); in onJoystickAxis() 166 if (axisAction.action == "BOOST") in onJoystickAxis() 168 my_spaceship->commandCombatManeuverBoost(axisAction.value); in onJoystickAxis()
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H A D | singlePilotScreen.h | 40 virtual bool onJoystickAxis(const AxisAction& axisAction) override;
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/dports/games/emptyepsilon/EmptyEpsilon-EE-2021.06.23/src/screens/crew4/ |
H A D | tacticalScreen.cpp | 144 bool TacticalScreen::onJoystickAxis(const AxisAction& axisAction){ in onJoystickAxis() argument 146 if (axisAction.category == "HELMS"){ in onJoystickAxis() 147 if (axisAction.action == "IMPULSE"){ in onJoystickAxis() 148 my_spaceship->commandImpulse(axisAction.value); in onJoystickAxis() 150 } else if (axisAction.action == "ROTATE"){ in onJoystickAxis() 151 my_spaceship->commandTurnSpeed(axisAction.value); in onJoystickAxis() 153 } else if (axisAction.action == "STRAFE"){ in onJoystickAxis() 154 my_spaceship->commandCombatManeuverStrafe(axisAction.value); in onJoystickAxis() 156 } else if (axisAction.action == "BOOST"){ in onJoystickAxis() 157 my_spaceship->commandCombatManeuverBoost(axisAction.value); in onJoystickAxis()
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H A D | tacticalScreen.h | 37 virtual bool onJoystickAxis(const AxisAction& axisAction) override;
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/dports/games/emptyepsilon/EmptyEpsilon-EE-2021.06.23/src/screens/extra/ |
H A D | powerManagement.cpp | 208 bool PowerManagementScreen::onJoystickAxis(const AxisAction& axisAction){ in onJoystickAxis() argument 210 if (axisAction.category == "ENGINEERING"){ in onJoystickAxis() 214 if (axisAction.action == std::string("POWER_") + getSystemName(system)){ in onJoystickAxis() 215 systems[n].power_slider->setValue((axisAction.value + 1) * 3.0 / 2.0); in onJoystickAxis() 219 if (axisAction.action == std::string("COOLANT_") + getSystemName(system)){ in onJoystickAxis() 220 systems[n].coolant_slider->setValue((axisAction.value + 1) * 10.0 / 2.0); in onJoystickAxis()
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H A D | powerManagement.h | 39 virtual bool onJoystickAxis(const AxisAction& axisAction) override;
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/dports/games/emptyepsilon/EmptyEpsilon-EE-2021.06.23/src/screenComponents/ |
H A D | scanningDialog.cpp | 82 bool GuiScanningDialog::onJoystickAxis(const AxisAction& axisAction){ in onJoystickAxis() argument 84 if (axisAction.category == "SCIENCE"){ in onJoystickAxis() 86 if (axisAction.action == std::string("SCAN_PARAM_") + string(n+1)){ in onJoystickAxis() 87 sliders[n]->setValue((axisAction.value + 1) / 2.0); in onJoystickAxis()
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H A D | scanningDialog.h | 34 virtual bool onJoystickAxis(const AxisAction& axisAction) override;
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/dports/games/emptyepsilon/EmptyEpsilon-EE-2021.06.23/src/gui/ |
H A D | gui2_container.cpp | 105 bool GuiContainer::forwardJoystickAxisToElements(const AxisAction& axisAction) in forwardJoystickAxisToElements() argument 112 if (element->onJoystickAxis(axisAction)) in forwardJoystickAxisToElements() 114 if (element->forwardJoystickAxisToElements(axisAction)) in forwardJoystickAxisToElements()
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H A D | gui2_container.h | 26 bool forwardJoystickAxisToElements(const AxisAction& axisAction);
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H A D | gui2_element.h | 56 virtual bool onJoystickAxis(const AxisAction& axisAction);
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H A D | gui2_element.cpp | 41 bool GuiElement::onJoystickAxis(const AxisAction& axisAction) in onJoystickAxis() argument
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