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/dports/games/bzflag-server/bzflag-2.4.22/src/obstacle/
H A DObstacle.cxx120 const float* pos2, float azimuth2, in getHitNormal() argument
138 float c2 = cosf(azimuth2), s2 = sinf(azimuth2); in getHitNormal()
194 p2[0] = (v[0]-pos2[0]) * cosf(-azimuth2) - (v[1]-pos2[1]) * sinf(-azimuth2); in getHitNormal()
195 p2[1] = (v[0]-pos2[0]) * sinf(-azimuth2) + (v[1]-pos2[1]) * cosf(-azimuth2); in getHitNormal()
227 minTime * (azimuth2 - azimuth1) + azimuth1); in getHitNormal()
/dports/games/bzflag/bzflag-2.4.22/src/obstacle/
H A DObstacle.cxx120 const float* pos2, float azimuth2, in getHitNormal() argument
138 float c2 = cosf(azimuth2), s2 = sinf(azimuth2); in getHitNormal()
194 p2[0] = (v[0]-pos2[0]) * cosf(-azimuth2) - (v[1]-pos2[1]) * sinf(-azimuth2); in getHitNormal()
195 p2[1] = (v[0]-pos2[0]) * sinf(-azimuth2) + (v[1]-pos2[1]) * cosf(-azimuth2); in getHitNormal()
227 minTime * (azimuth2 - azimuth1) + azimuth1); in getHitNormal()
/dports/databases/grass7/grass-7.8.6/lib/htmldriver/
H A Dpolygon.c63 double azimuth1, azimuth2, diff1, diff2; in html_polygon() local
158 azimuth2 = find_azimuth((double)x[i], (double)y[i], in html_polygon()
161 diff1 = fmod(fabs((azimuth2 + 360.0) - azimuth1), 360.0); in html_polygon()
162 diff2 = fmod(fabs((azimuth1 + 360.0) - azimuth2), 360.0); in html_polygon()
/dports/graphics/qgis/qgis-3.22.3/src/core/
H A Dqgsdistancearea.cpp330 double azimuth2 = 0; in measureLine() local
331 … geod_inverse( mGeod.get(), p1.y(), p1.x(), p2.y(), p2.x(), &distance, &azimuth1, &azimuth2 ); in measureLine()
382 double azimuth2 = 0; in measureLine() local
383 … geod_inverse( mGeod.get(), pp1.y(), pp1.x(), pp2.y(), pp2.x(), &result, &azimuth1, &azimuth2 ); in measureLine()
450 double azimuth2 = 0; in computeSpheroidProject() local
451 geod_direct( mGeod.get(), p1.y(), p1.x(), RAD2DEG( azimuth ), distance, &lat2, &lon2, &azimuth2 ); in computeSpheroidProject()
861 double azimuth2 = 0; in bearing() local
862 … geod_inverse( mGeod.get(), pp1.y(), pp1.x(), pp2.y(), pp2.x(), &distance, &azimuth1, &azimuth2 ); in bearing()
/dports/games/bzflag-server/bzflag-2.4.22/include/
H A DObstacle.h185 const float* pos2, float azimuth2,
270 const float* pos2, float azimuth2,
H A DWallObstacle.h47 const float* pos2, float azimuth2,
H A DBaseBuilding.h57 const float *pos2, float azimuth2,
H A DTetraBuilding.h65 const float* pos2, float azimuth2,
H A DBoxBuilding.h58 const float* pos2, float azimuth2,
H A DPyramidBuilding.h55 const float* pos2, float azimuth2,
H A DConeObstacle.h73 const float* pos2, float azimuth2,
H A DSphereObstacle.h71 const float* pos2, float azimuth2,
H A DArcObstacle.h76 const float* pos2, float azimuth2,
H A DTeleporter.h62 const float* pos2, float azimuth2,
/dports/games/bzflag/bzflag-2.4.22/include/
H A DObstacle.h185 const float* pos2, float azimuth2,
270 const float* pos2, float azimuth2,
H A DWallObstacle.h47 const float* pos2, float azimuth2,
H A DBaseBuilding.h57 const float *pos2, float azimuth2,
H A DPyramidBuilding.h55 const float* pos2, float azimuth2,
H A DBoxBuilding.h58 const float* pos2, float azimuth2,
H A DTetraBuilding.h65 const float* pos2, float azimuth2,
H A DConeObstacle.h73 const float* pos2, float azimuth2,
H A DSphereObstacle.h71 const float* pos2, float azimuth2,
H A DArcObstacle.h76 const float* pos2, float azimuth2,
H A DTeleporter.h62 const float* pos2, float azimuth2,
/dports/biology/py-biopython/biopython-1.79/Bio/PDB/
H A Dvectors.py593 azimuth2 = _get_azimuth(p[0], p[1])
597 set_Z_homog_rot_mtx(-azimuth2, mrz2)
617 set_Z_homog_rot_mtx(azimuth2, mrz2)

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