/dports/games/bzflag-server/bzflag-2.4.22/src/obstacle/ |
H A D | Obstacle.cxx | 120 const float* pos2, float azimuth2, in getHitNormal() argument 138 float c2 = cosf(azimuth2), s2 = sinf(azimuth2); in getHitNormal() 194 p2[0] = (v[0]-pos2[0]) * cosf(-azimuth2) - (v[1]-pos2[1]) * sinf(-azimuth2); in getHitNormal() 195 p2[1] = (v[0]-pos2[0]) * sinf(-azimuth2) + (v[1]-pos2[1]) * cosf(-azimuth2); in getHitNormal() 227 minTime * (azimuth2 - azimuth1) + azimuth1); in getHitNormal()
|
/dports/games/bzflag/bzflag-2.4.22/src/obstacle/ |
H A D | Obstacle.cxx | 120 const float* pos2, float azimuth2, in getHitNormal() argument 138 float c2 = cosf(azimuth2), s2 = sinf(azimuth2); in getHitNormal() 194 p2[0] = (v[0]-pos2[0]) * cosf(-azimuth2) - (v[1]-pos2[1]) * sinf(-azimuth2); in getHitNormal() 195 p2[1] = (v[0]-pos2[0]) * sinf(-azimuth2) + (v[1]-pos2[1]) * cosf(-azimuth2); in getHitNormal() 227 minTime * (azimuth2 - azimuth1) + azimuth1); in getHitNormal()
|
/dports/databases/grass7/grass-7.8.6/lib/htmldriver/ |
H A D | polygon.c | 63 double azimuth1, azimuth2, diff1, diff2; in html_polygon() local 158 azimuth2 = find_azimuth((double)x[i], (double)y[i], in html_polygon() 161 diff1 = fmod(fabs((azimuth2 + 360.0) - azimuth1), 360.0); in html_polygon() 162 diff2 = fmod(fabs((azimuth1 + 360.0) - azimuth2), 360.0); in html_polygon()
|
/dports/graphics/qgis/qgis-3.22.3/src/core/ |
H A D | qgsdistancearea.cpp | 330 double azimuth2 = 0; in measureLine() local 331 … geod_inverse( mGeod.get(), p1.y(), p1.x(), p2.y(), p2.x(), &distance, &azimuth1, &azimuth2 ); in measureLine() 382 double azimuth2 = 0; in measureLine() local 383 … geod_inverse( mGeod.get(), pp1.y(), pp1.x(), pp2.y(), pp2.x(), &result, &azimuth1, &azimuth2 ); in measureLine() 450 double azimuth2 = 0; in computeSpheroidProject() local 451 geod_direct( mGeod.get(), p1.y(), p1.x(), RAD2DEG( azimuth ), distance, &lat2, &lon2, &azimuth2 ); in computeSpheroidProject() 861 double azimuth2 = 0; in bearing() local 862 … geod_inverse( mGeod.get(), pp1.y(), pp1.x(), pp2.y(), pp2.x(), &distance, &azimuth1, &azimuth2 ); in bearing()
|
/dports/games/bzflag-server/bzflag-2.4.22/include/ |
H A D | Obstacle.h | 185 const float* pos2, float azimuth2, 270 const float* pos2, float azimuth2,
|
H A D | WallObstacle.h | 47 const float* pos2, float azimuth2,
|
H A D | BaseBuilding.h | 57 const float *pos2, float azimuth2,
|
H A D | TetraBuilding.h | 65 const float* pos2, float azimuth2,
|
H A D | BoxBuilding.h | 58 const float* pos2, float azimuth2,
|
H A D | PyramidBuilding.h | 55 const float* pos2, float azimuth2,
|
H A D | ConeObstacle.h | 73 const float* pos2, float azimuth2,
|
H A D | SphereObstacle.h | 71 const float* pos2, float azimuth2,
|
H A D | ArcObstacle.h | 76 const float* pos2, float azimuth2,
|
H A D | Teleporter.h | 62 const float* pos2, float azimuth2,
|
/dports/games/bzflag/bzflag-2.4.22/include/ |
H A D | Obstacle.h | 185 const float* pos2, float azimuth2, 270 const float* pos2, float azimuth2,
|
H A D | WallObstacle.h | 47 const float* pos2, float azimuth2,
|
H A D | BaseBuilding.h | 57 const float *pos2, float azimuth2,
|
H A D | PyramidBuilding.h | 55 const float* pos2, float azimuth2,
|
H A D | BoxBuilding.h | 58 const float* pos2, float azimuth2,
|
H A D | TetraBuilding.h | 65 const float* pos2, float azimuth2,
|
H A D | ConeObstacle.h | 73 const float* pos2, float azimuth2,
|
H A D | SphereObstacle.h | 71 const float* pos2, float azimuth2,
|
H A D | ArcObstacle.h | 76 const float* pos2, float azimuth2,
|
H A D | Teleporter.h | 62 const float* pos2, float azimuth2,
|
/dports/biology/py-biopython/biopython-1.79/Bio/PDB/ |
H A D | vectors.py | 593 azimuth2 = _get_azimuth(p[0], p[1]) 597 set_Z_homog_rot_mtx(-azimuth2, mrz2) 617 set_Z_homog_rot_mtx(azimuth2, mrz2)
|