Searched refs:bAlphaB (Results 1 – 1 of 1) sorted by relevance
1032 uint8_t bAlphaB = (uint8_t) static_cast<int32_t>(fAlphaB * 255.0f + 0.5f); in D3DXEncodeBC3() local1035 fAlphaB = (float) bAlphaB * (1.0f / 255.0f); in D3DXEncodeBC3()1038 if((8 == uSteps) && (bAlphaA == bAlphaB)) in D3DXEncodeBC3()1041 pBC3->alpha[1] = bAlphaB; in D3DXEncodeBC3()1055 pBC3->alpha[1] = bAlphaB; in D3DXEncodeBC3()1070 pBC3->alpha[0] = bAlphaB; in D3DXEncodeBC3()