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Searched refs:bBreakLoop (Results 1 – 2 of 2) sorted by relevance

/dports/audio/audacity/audacity-Audacity-3.1.3/src/effects/
H A DEqualization48x.cpp319 return !bBreakLoop; in Process()
490 bBreakLoop=false; in Benchmark()
675 if(!bBreakLoop) in ProcessOne1x()
677 return bBreakLoop; in ProcessOne1x()
859 if(!bBreakLoop) in ProcessOne4x()
861 return bBreakLoop; in ProcessOne4x()
975 if(!bBreakLoop) in ProcessOne1x4xThreaded()
977 return bBreakLoop; in ProcessOne1x4xThreaded()
1193 if(!bBreakLoop) in ProcessOne8x()
1195 return bBreakLoop; in ProcessOne8x()
[all …]
/dports/games/ivan/ivan-059/Main/Source/
H A Dgame.cpp2712 bool bBreakLoop=false; in UpdateAltSilhouette() local
2714 if(bBreakLoop)break; in UpdateAltSilhouette()
2716 if(++iYDest>=iY4){bBreakLoop=true;continue;} in UpdateAltSilhouette()