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Searched refs:bDownObjects (Results 1 – 1 of 1) sorted by relevance

/dports/games/nimuh/nimuh-1.02/src/
H A Dscene_editgame.cpp1845 Button* bDownObjects = new Button(); in load() local
1846 bDownObjects->setSoundClick("beep1"); in load()
1847 bDownObjects->setScales(1.0, 1.05); in load()
1848 bDownObjects->setFlop(true); in load()
1849 bDownObjects->setAlign(ALIGN_CENTER); in load()
1850 bDownObjects->setVAlign(VALIGN_CENTER); in load()
1852bDownObjects->imageOut(WorkingSurfaces::GetInstance()->surfaceFromImage((string)DATA_DIR + "/inter… in load()
1855 bDownObjects->setAnimation("out"); in load()
1857 getGroupScene()->addElement((Element*)bDownObjects); in load()
1859 bDownObjects->setSensitive(false); in load()
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