Searched refs:bIsLair (Results 1 – 1 of 1) sorted by relevance
3336 bool bIsLair = false, bIsArena = false; in TestForBloodcatAmbush() local3339 bIsLair = spawns->isLair; // SEC_I16 in TestForBloodcatAmbush()3344 if( bIsLair || bIsArena ) in TestForBloodcatAmbush()3385 else if( !bIsLair ) in TestForBloodcatAmbush()3396 if( !bIsLair || !gubFact[ FACT_PLAYER_KNOWS_ABOUT_BLOODCAT_LAIR ] ) in TestForBloodcatAmbush()