Searched refs:bIsTrailingPunctuation (Results 1 – 7 of 7) sorted by relevance
/dports/games/openjk/OpenJK-07675e2/codeJK2/cgame/ |
H A D | cg_text.cpp | 90 qboolean bIsTrailingPunctuation; in CG_DisplayBoxedText() local 91 … int uiLetter = cgi_AnyLanguage_ReadCharFromString(&psCurrentTextReadPos, &bIsTrailingPunctuation); in CG_DisplayBoxedText() 124 if (uiLetter > 255 && bIsTrailingPunctuation && !cgi_Language_UsesSpaces()) in CG_DisplayBoxedText() 152 if (bIsTrailingPunctuation || uiLetter == ' ' || (uiLetter > 255 && !cgi_Language_UsesSpaces())) in CG_DisplayBoxedText() 298 qboolean bIsTrailingPunctuation; in CG_CaptionText() local 299 unsigned int uiLetter = cgi_AnyLanguage_ReadCharFromString(&s, &bIsTrailingPunctuation); in CG_CaptionText() 333 if (uiLetter > 255 && bIsTrailingPunctuation && !cgi_Language_UsesSpaces()) in CG_CaptionText() 362 if (bIsTrailingPunctuation || uiLetter == ' ' || (uiLetter > 255 && !cgi_Language_UsesSpaces())) in CG_CaptionText() 527 qboolean bIsTrailingPunctuation; in CG_ScrollText() local 528 unsigned int uiLetter = cgi_AnyLanguage_ReadCharFromString(&s, &bIsTrailingPunctuation); in CG_ScrollText() [all …]
|
H A D | cg_credits.cpp | 287 qboolean bIsTrailingPunctuation; in CG_Credits_Init() local 288 … unsigned int uiLetter = cgi_AnyLanguage_ReadCharFromString(&psTextParse, &bIsTrailingPunctuation); in CG_Credits_Init()
|
/dports/games/openjk/OpenJK-07675e2/code/cgame/ |
H A D | cg_text.cpp | 90 qboolean bIsTrailingPunctuation; in CG_DisplayBoxedText() local 92 … cgi_AnyLanguage_ReadCharFromString(psCurrentTextReadPos, &iAdvanceCount, &bIsTrailingPunctuation); in CG_DisplayBoxedText() 126 if (uiLetter > 255 && bIsTrailingPunctuation && !cgi_Language_UsesSpaces()) in CG_DisplayBoxedText() 154 if (bIsTrailingPunctuation || uiLetter == ' ' || (uiLetter > 255 && !cgi_Language_UsesSpaces())) in CG_DisplayBoxedText() 300 qboolean bIsTrailingPunctuation; in CG_CaptionText() local 302 …gned int uiLetter = cgi_AnyLanguage_ReadCharFromString(s, &iAdvanceCount, &bIsTrailingPunctuation); in CG_CaptionText() 337 if (uiLetter > 255 && bIsTrailingPunctuation && !cgi_Language_UsesSpaces()) in CG_CaptionText() 366 if (bIsTrailingPunctuation || uiLetter == ' ' || (uiLetter > 255 && !cgi_Language_UsesSpaces())) in CG_CaptionText() 531 qboolean bIsTrailingPunctuation; in CG_ScrollText() local 533 …gned int uiLetter = cgi_AnyLanguage_ReadCharFromString(s, &iAdvanceCount, &bIsTrailingPunctuation); in CG_ScrollText() [all …]
|
H A D | cg_credits.cpp | 300 qboolean bIsTrailingPunctuation; in CG_Credits_Init() local 302 …iLetter = cgi_AnyLanguage_ReadCharFromString(psTextParse, &iAdvanceCount, &bIsTrailingPunctuation); in CG_Credits_Init()
|
/dports/games/openjk/OpenJK-07675e2/codemp/cgame/ |
H A D | cg_newDraw.c | 271 qboolean bIsTrailingPunctuation; in CG_Text_Paint_Limit() local 297 …uiLetter = trap->R_AnyLanguage_ReadCharFromString(psText, &iAdvanceCount, &bIsTrailingPunctuation); in CG_Text_Paint_Limit()
|
/dports/games/openjk/OpenJK-07675e2/code/ui/ |
H A D | ui_shared.cpp | 5085 qboolean bIsTrailingPunctuation; in Item_TextScroll_BuildLines() local 5121 …Language_ReadCharFromString((char *)psCurrentTextReadPos, &iAdvanceCount, &bIsTrailingPunctuation); in Item_TextScroll_BuildLines() 5159 if (uiLetter > 255 && bIsTrailingPunctuation && !ui.Language_UsesSpaces()) in Item_TextScroll_BuildLines() 5191 if (bIsTrailingPunctuation || uiLetter == ' ' || (uiLetter > 255 && !ui.Language_UsesSpaces())) in Item_TextScroll_BuildLines()
|
/dports/games/openjk/OpenJK-07675e2/codemp/ui/ |
H A D | ui_shared.c | 8597 qboolean bIsTrailingPunctuation; in Item_TextScroll_BuildLines() local 8628 …p->R_AnyLanguage_ReadCharFromString(psCurrentTextReadPos, &iAdvanceCount, &bIsTrailingPunctuation); in Item_TextScroll_BuildLines() 8666 if (uiLetter > 255 && bIsTrailingPunctuation && !trap->R_Language_UsesSpaces()) in Item_TextScroll_BuildLines() 8698 …if (bIsTrailingPunctuation || uiLetter == ' ' || (uiLetter > 255 && !trap->R_Language_UsesSpaces()… in Item_TextScroll_BuildLines()
|