Searched refs:bMoveKeys (Results 1 – 2 of 2) sorted by relevance
510 static truth ValidateCustomCmdKey(int iNewKey, int iIgnoreIndex, bool bMoveKeys);
5822 truth game::ValidateCustomCmdKey(int iNewKey, int iIgnoreIndex, bool bMoveKeys) in ValidateCustomCmdKey() argument5832 if(!bMoveKeys && c==iIgnoreIndex)continue; in ValidateCustomCmdKey()5842 if(bMoveKeys && c==iIgnoreIndex)continue; in ValidateCustomCmdKey()