Searched refs:bNVAdvancedBlendSupported (Results 1 – 3 of 3) sorted by relevance
138 } else if (!m_backendSupport.caps.bits.bNVAdvancedBlendSupported in QSSGRenderBackendGL4Impl()140 m_backendSupport.caps.bits.bNVAdvancedBlendSupported = true; in QSSGRenderBackendGL4Impl()557 …if (m_backendSupport.caps.bits.bNVAdvancedBlendSupported || m_backendSupport.caps.bits.bKHRAdvance… in setBlendEquation()560 … m_backendSupport.caps.bits.bNVAdvancedBlendSupported, in setBlendEquation()566 if (m_backendSupport.caps.bits.bNVAdvancedBlendSupported) in setBlendBarrier()
266 …bSupported = m_backendSupport.caps.bits.bNVAdvancedBlendSupported | m_backendSupport.caps.bits.bKH… in getRenderBackendCap()
1975 bool bNVAdvancedBlendSupported : 1; ///< Advanced blend modes supported member