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Searched refs:bPerfTest (Results 1 – 8 of 8) sorted by relevance

/dports/games/stuntrally/stuntrally-2.6.1/source/vdrift/
H A Dcarcontrolmap_local.cpp32 bool bPerfTest, EPerfTest iPerfTestStage) in ProcessInput() argument
37 if (bPerfTest) // Perf test, automatic car input in ProcessInput()
H A Dcarcontrolmap_local.h31 bool bPerfTest=false, EPerfTest iPerfTestStage=PT_StartWait); // perf test
H A Dgame.cpp431 if (app && app->bPerfTest) in Tick()
522 forceBrake, app->bPerfTest, app->iPerfTestStage); in UpdateCarInputs()
/dports/games/stuntrally/stuntrally-2.6.1/source/ogre/
H A DGui_KeyPress.cpp134 pSet->gui.track = t; bPerfTest = false; in keyPressed()
423 bPerfTest = ctrl; // ctrl-F5 start perf test in channelChanged()
424 if (bPerfTest) in channelChanged()
H A DCGame.cpp45 ,bPerfTest(0),iPerfTestStage(PT_StartWait) in App()
H A DCGame.h174 bool bPerfTest; EPerfTest iPerfTestStage; variable
H A DUpdate_PerfTest.cpp128 bPerfTest = false; tMaxTo0 = ti; ti = 0.f; in newPerfTest()
H A DUpdate_Poses.cpp52 if (bPerfTest && c==0) in newPoses()