Searched refs:bPlayerCompat (Results 1 – 2 of 2) sorted by relevance
515 newsfx.bPlayerCompat = false; in S_AddSoundLump()587 if (sfx->bPlayerCompat) in S_AddSound()1149 S_sfx[sfxfrom].bPlayerCompat = true; in S_AddSNDINFO()1172 if (S_sfx[sfxfrom].bPlayerCompat) in S_AddSNDINFO()
53 WORD bPlayerCompat:1; member