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Searched refs:bRandomHeader (Results 1 – 5 of 5) sorted by relevance

/dports/games/zdoom/zdoom-2.8.1/src/
H A Ds_advsound.cpp339 if (S_sfx[refid].bRandomHeader) in S_PickReplacement()
372 else if (sfx->bRandomHeader) in S_GetMSLength()
411 if (sfx->bRandomHeader) in S_CacheRandomSound()
512 newsfx.bRandomHeader = false; in S_AddSoundLump()
591 if (sfx->bRandomHeader) in S_AddSound()
600 sfx->bRandomHeader = false; in S_AddSound()
1318 S_sfx[random.SfxHead].bRandomHeader = true; in S_AddSNDINFO()
1782 else if (sfx->bRandomHeader) in S_AreSoundsEquivalent()
1797 else if (sfx->bRandomHeader) in S_AreSoundsEquivalent()
2006 if (sfx->bRandomHeader) in CCMD()
[all …]
H A Ds_sound.h50 WORD bRandomHeader:1; member
H A Ds_sound.cpp528 else if (sfx->bRandomHeader) in S_CacheSound()
912 else if (sfx->bRandomHeader) in S_StartSound()
/dports/games/vavoom/vavoom-1.33/source/
H A Dsnd_data.cpp291 S_sfx[id].bRandomHeader = true; in ParseSndinfo()
544 if (sfx->bRandomHeader) in AddSound()
550 sfx->bRandomHeader = false; in AddSound()
833 else if (S_sfx[sound_id].bRandomHeader) in ResolveSound()
H A Dsnd_local.h94 bool bRandomHeader; member