Searched refs:bSnapShot (Results 1 – 4 of 4) sorted by relevance
62 bSnapShot=1; in GPUkeypressed()
229 extern BOOL bSnapShot;
437 bSnapShot=FALSE; in DoSnapShot()513 bSnapShot = TRUE; in GPUmakeSnapshot()1548 if(bSnapShot) DoSnapShot(); // snapshot key pressed? cheeeese :) in updateDisplay()
125 BOOL bSnapShot=FALSE; variable