/dports/games/libretro-yabause/yabause-ea5b118/yabause/src/ |
H A D | vdp1.c | 464 void Vdp1DrawCommands(u8 * ram, Vdp1 * regs, u8* back_framebuffer) in Vdp1DrawCommands() argument 475 VIDCore->Vdp1NormalSpriteDraw(ram, regs, back_framebuffer); in Vdp1DrawCommands() 486 VIDCore->Vdp1PolygonDraw(ram, regs, back_framebuffer); in Vdp1DrawCommands() 490 VIDCore->Vdp1PolylineDraw(ram, regs, back_framebuffer); in Vdp1DrawCommands() 493 VIDCore->Vdp1LineDraw(ram, regs, back_framebuffer); in Vdp1DrawCommands() 686 u8 back_framebuffer[0x40000] = { 0 }; in Vdp1SaveState() local 699 back_framebuffer[i] = Vdp1FrameBufferReadByte(i); in Vdp1SaveState() 701 ywrite(&check, (void *)back_framebuffer, 0x40000, 1, fp); in Vdp1SaveState() 713 u8 back_framebuffer[0x40000] = { 0 }; in Vdp1LoadState() local 723 yread(&check, (void *)back_framebuffer, 0x40000, 1, fp); in Vdp1LoadState() [all …]
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H A D | vdp1.h | 71 void(*Vdp1NormalSpriteDraw)(u8 * ram, Vdp1 * regs, u8 * back_framebuffer); 72 void(*Vdp1ScaledSpriteDraw)(u8 * ram, Vdp1 * regs, u8 * back_framebuffer); 73 void(*Vdp1DistortedSpriteDraw)(u8 * ram, Vdp1 * regs, u8 * back_framebuffer); 74 void(*Vdp1PolygonDraw)(u8 * ram, Vdp1 * regs, u8 * back_framebuffer); 75 void(*Vdp1PolylineDraw)(u8 * ram, Vdp1 * regs, u8 * back_framebuffer); 76 void(*Vdp1LineDraw)(u8 * ram, Vdp1 * regs, u8 * back_framebuffer); 123 void Vdp1DrawCommands(u8 * ram, Vdp1 * regs, u8* back_framebuffer);
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H A D | vidsoft.c | 178 u8 back_framebuffer[0x40000]; member 2425 VIDSoftVdp1EraseFrameBuffer(regs, back_framebuffer); in VIDSoftVdp1DrawStartBody() 2719 u8 * iPix = &back_framebuffer[(y2 * vdp1width) + x]; in putpixel8() 2723 if (iPix >= (back_framebuffer + 0x40000)) in putpixel8() 2762 iPix = &((u16 *)back_framebuffer)[(y * vdp1width) + x]; in putpixel() 2764 if (iPix >= (u16*)(back_framebuffer + 0x40000)) in putpixel() 2948 putpixel(x, y, regs, cmd, back_framebuffer); in DrawLineCallback() 2950 putpixel8(x, y, regs, cmd, back_framebuffer); in DrawLineCallback() 3159 1, NULL, NULL, regs, cmd, ram, back_framebuffer); in drawQuad() 3201 ram, back_framebuffer in drawQuad() [all …]
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H A D | vidogl.c | 73 void VIDOGLVdp1NormalSpriteDraw(u8 * ram, Vdp1 * regs, u8* back_framebuffer); 74 void VIDOGLVdp1ScaledSpriteDraw(u8 * ram, Vdp1 * regs, u8* back_framebuffer); 75 void VIDOGLVdp1DistortedSpriteDraw(u8 * ram, Vdp1 * regs, u8* back_framebuffer); 76 void VIDOGLVdp1PolygonDraw(u8 * ram, Vdp1 * regs, u8* back_framebuffer); 77 void VIDOGLVdp1PolylineDraw(u8 * ram, Vdp1 * regs, u8* back_framebuffer); 78 void VIDOGLVdp1LineDraw(u8 * ram, Vdp1 * regs, u8* back_framebuffer); 3166 void VIDOGLVdp1NormalSpriteDraw(u8 * ram, Vdp1 * regs, u8* back_framebuffer) in VIDOGLVdp1NormalSpriteDraw() argument 3277 void VIDOGLVdp1ScaledSpriteDraw(u8 * ram, Vdp1 * regs, u8* back_framebuffer) in VIDOGLVdp1ScaledSpriteDraw() argument 3641 void VIDOGLVdp1PolygonDraw(u8 * ram, Vdp1 * regs, u8* back_framebuffer) in VIDOGLVdp1PolygonDraw() argument 3937 void VIDOGLVdp1PolylineDraw(u8 * ram, Vdp1 * regs, u8* back_framebuffer) in VIDOGLVdp1PolylineDraw() argument [all …]
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/dports/games/libretro-yabause/yabause-ea5b118/yabause/src/cocoa/ |
H A D | vidgcd.c | 79 void VIDGCDVdp1NormalSpriteDraw(u8 * ram, Vdp1 * regs, u8* back_framebuffer); 80 void VIDGCDVdp1ScaledSpriteDraw(u8 * ram, Vdp1 * regs, u8* back_framebuffer); 81 void VIDGCDVdp1DistortedSpriteDraw(u8 * ram, Vdp1 * regs, u8* back_framebuffer); 82 void VIDGCDVdp1PolygonDraw(u8 * ram, Vdp1 * regs, u8* back_framebuffer); 83 void VIDGCDVdp1PolylineDraw(u8 * ram, Vdp1 * regs, u8* back_framebuffer); 84 void VIDGCDVdp1LineDraw(u8 * ram, Vdp1 * regs, u8* back_framebuffer); 2353 void VIDGCDVdp1NormalSpriteDraw(u8 * ram, Vdp1 * regs, u8* back_framebuffer) { in VIDGCDVdp1NormalSpriteDraw() argument 2375 void VIDGCDVdp1ScaledSpriteDraw(u8 * ram, Vdp1 * regs, u8* back_framebuffer){ in VIDGCDVdp1ScaledSpriteDraw() argument 2477 void VIDGCDVdp1DistortedSpriteDraw(u8 * ram, Vdp1 * regs, u8* back_framebuffer) { in VIDGCDVdp1DistortedSpriteDraw() argument 2511 void VIDGCDVdp1PolylineDraw(u8 * ram, Vdp1 * regs, u8* back_framebuffer) in VIDGCDVdp1PolylineDraw() argument [all …]
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