/dports/games/libretro-mame2003/mame2003-libretro-4358db4/src/vidhrdw/ |
H A D | nmk16_vidhrdw.c | 17 static struct mame_bitmap *background_bitmap; variable 93 background_bitmap = auto_bitmap_alloc(8192,512); in VIDEO_START() 95 if (!bg_tilemap || !spriteram_old || !spriteram_old2 || !background_bitmap) in VIDEO_START() 129 background_bitmap = NULL; in VIDEO_START() 149 background_bitmap = NULL; in VIDEO_START() 172 background_bitmap = NULL; in VIDEO_START() 194 background_bitmap = NULL; in VIDEO_START() 215 background_bitmap = NULL; in VIDEO_START() 233 background_bitmap = NULL; in VIDEO_START() 581 drawgfx(background_bitmap,Machine->gfx[3], in VIDEO_UPDATE() [all …]
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H A D | btime_vidhrdw.c | 28 static struct mame_bitmap *background_bitmap; variable 147 …if ((background_bitmap = auto_bitmap_alloc(2*Machine->drv->screen_width,Machine->drv->screen_heigh… in VIDEO_START() 657 drawgfx(background_bitmap, Machine->gfx[2], in VIDEO_UPDATE() 669 …copyscrollbitmap (bitmap, background_bitmap, 1, &scroll, 0, 0, &Machine->visible_area,TRANSPARENCY… in VIDEO_UPDATE()
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/dports/games/libretro-mame2003_plus/mame2003-plus-libretro-17e9889/src/vidhrdw/ |
H A D | nmk16_vidhrdw.c | 19 static struct mame_bitmap *background_bitmap; variable 104 background_bitmap = auto_bitmap_alloc(8192,512); in VIDEO_START() 106 if (!bg_tilemap || !spriteram_old || !spriteram_old2 || !background_bitmap) in VIDEO_START() 140 background_bitmap = NULL; in VIDEO_START() 160 background_bitmap = NULL; in VIDEO_START() 183 background_bitmap = NULL; in VIDEO_START() 205 background_bitmap = NULL; in VIDEO_START() 226 background_bitmap = NULL; in VIDEO_START() 244 background_bitmap = NULL; in VIDEO_START() 639 drawgfx(background_bitmap,Machine->gfx[3], in VIDEO_UPDATE() [all …]
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H A D | btime_vidhrdw.c | 28 static struct mame_bitmap *background_bitmap; variable 147 …if ((background_bitmap = auto_bitmap_alloc(2*Machine->drv->screen_width,Machine->drv->screen_heigh… in VIDEO_START() 657 drawgfx(background_bitmap, Machine->gfx[2], in VIDEO_UPDATE() 669 …copyscrollbitmap (bitmap, background_bitmap, 1, &scroll, 0, 0, &Machine->visible_area,TRANSPARENCY… in VIDEO_UPDATE()
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/dports/games/rocksndiamonds/rocksndiamonds-3.3.1.2/src/libgame/ |
H A D | system.c | 181 gfx.background_bitmap = NULL; in InitGfxFieldInfo() 213 ReCreateBitmap(&gfx.background_bitmap, win_xsize, win_ysize, DEFAULT_DEPTH); in InitGfxWindowInfo() 293 if (gfx.background_bitmap == NULL) 294 gfx.background_bitmap = CreateBitmap(video.width, video.height, 302 DrawBitmapFromTile(gfx.background_bitmap, background_bitmap_tile, 305 DrawBitmapFromTile(gfx.background_bitmap, background_bitmap_tile, 310 DrawBitmapFromTile(gfx.background_bitmap, background_bitmap_tile, 326 if (gfx.background_bitmap == NULL) in SetBackgroundBitmap() 327 gfx.background_bitmap = CreateBitmap(video.width, video.height, in SetBackgroundBitmap() 335 BlitBitmapTiled(background_bitmap_tile, gfx.background_bitmap, 0, 0, 0, 0, in SetBackgroundBitmap() [all …]
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H A D | system.h | 785 Bitmap *background_bitmap; member
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/dports/games/rnd_jue/rocksndiamonds-3.3.1.0/src/libgame/ |
H A D | system.c | 172 gfx.background_bitmap = NULL; in InitGfxFieldInfo() 204 ReCreateBitmap(&gfx.background_bitmap, win_xsize, win_ysize, DEFAULT_DEPTH); in InitGfxWindowInfo() 284 if (gfx.background_bitmap == NULL) 285 gfx.background_bitmap = CreateBitmap(video.width, video.height, 293 DrawBitmapFromTile(gfx.background_bitmap, background_bitmap_tile, 296 DrawBitmapFromTile(gfx.background_bitmap, background_bitmap_tile, 301 DrawBitmapFromTile(gfx.background_bitmap, background_bitmap_tile, 317 if (gfx.background_bitmap == NULL) in SetBackgroundBitmap() 318 gfx.background_bitmap = CreateBitmap(video.width, video.height, in SetBackgroundBitmap() 326 BlitBitmapTiled(background_bitmap_tile, gfx.background_bitmap, 0, 0, 0, 0, in SetBackgroundBitmap() [all …]
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H A D | system.h | 782 Bitmap *background_bitmap; member
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/dports/games/libretro-mame2000/mame2000-libretro-e364a15/src/vidhrdw/ |
H A D | btime.c | 28 static struct osd_bitmap *background_bitmap; variable 150 …if ((background_bitmap = bitmap_alloc(2*Machine->drv->screen_width,Machine->drv->screen_height)) =… in bnj_vh_start() 178 bitmap_free(background_bitmap); in bnj_vh_stop() 677 drawgfx(background_bitmap, Machine->gfx[2], in bnj_vh_screenrefresh() 689 …copyscrollbitmap (bitmap, background_bitmap, 1, &scroll, 0, 0, &Machine->visible_area,TRANSPARENCY… in bnj_vh_screenrefresh()
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/dports/games/SpaceCadetPinball/SpaceCadetPinball-Release_2.0/SpaceCadetPinball/ |
H A D | TTextBox.cpp | 18 BgBmp = render::background_bitmap; in TTextBox() 247 if (render::background_bitmap) in Draw()
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H A D | render.cpp | 17 gdrv_bitmap8 *render::vscreen, *render::background_bitmap, *render::ball_bitmap[20]; member in render 39 background_bitmap = bmp; in init() 118 if (background_bitmap) in update() 119 gdrv::copy_bitmap(vscreen, width, height, xPos, yPos, background_bitmap, xPos, yPos); in update()
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H A D | TPinballTable.cpp | 68 auto score1 = score::create("score1", render::background_bitmap); in TPinballTable() 78 ScoreBallcount = score::create("ballcount1", render::background_bitmap); in TPinballTable() 79 ScorePlayerNumber1 = score::create("player_number1", render::background_bitmap); in TPinballTable()
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H A D | render.h | 33 static gdrv_bitmap8 *vscreen, *background_bitmap;
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H A D | score.cpp | 143 if (render::background_bitmap) in update()
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/dports/games/rocksndiamonds/rnd_jue-3.3.0.0/src/libgame/ |
H A D | system.c | 170 gfx.background_bitmap = NULL; in InitGfxFieldInfo() 202 ReCreateBitmap(&gfx.background_bitmap, win_xsize, win_ysize, DEFAULT_DEPTH); in InitGfxWindowInfo() 280 if (gfx.background_bitmap == NULL) in SetBackgroundBitmap() 281 gfx.background_bitmap = CreateBitmap(video.width, video.height, in SetBackgroundBitmap() 289 DrawBitmapFromTile(gfx.background_bitmap, background_bitmap_tile, in SetBackgroundBitmap() 292 DrawBitmapFromTile(gfx.background_bitmap, background_bitmap_tile, in SetBackgroundBitmap() 297 DrawBitmapFromTile(gfx.background_bitmap, background_bitmap_tile, in SetBackgroundBitmap() 761 BlitBitmap(gfx.background_bitmap, bitmap, x, y, width, height, x, y); in ClearRectangleOnBackground() 806 BlitBitmap(gfx.background_bitmap, dst_bitmap, dst_x, dst_y, width, height, in BlitBitmapOnBackground()
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H A D | system.h | 754 Bitmap *background_bitmap; member
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/dports/games/rnd_jue/rnd_jue-3.3.0.0/src/libgame/ |
H A D | system.c | 170 gfx.background_bitmap = NULL; in InitGfxFieldInfo() 202 ReCreateBitmap(&gfx.background_bitmap, win_xsize, win_ysize, DEFAULT_DEPTH); in InitGfxWindowInfo() 280 if (gfx.background_bitmap == NULL) in SetBackgroundBitmap() 281 gfx.background_bitmap = CreateBitmap(video.width, video.height, in SetBackgroundBitmap() 289 DrawBitmapFromTile(gfx.background_bitmap, background_bitmap_tile, in SetBackgroundBitmap() 292 DrawBitmapFromTile(gfx.background_bitmap, background_bitmap_tile, in SetBackgroundBitmap() 297 DrawBitmapFromTile(gfx.background_bitmap, background_bitmap_tile, in SetBackgroundBitmap() 761 BlitBitmap(gfx.background_bitmap, bitmap, x, y, width, height, x, y); in ClearRectangleOnBackground() 806 BlitBitmap(gfx.background_bitmap, dst_bitmap, dst_x, dst_y, width, height, in BlitBitmapOnBackground()
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H A D | system.h | 754 Bitmap *background_bitmap; member
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/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/missionui/ |
H A D | missionscreencommon.cpp | 289 int background_bitmap = -1; in mission_ui_background_load() local 293 background_bitmap = bm_load(custom_background); in mission_ui_background_load() 294 if (background_bitmap < 0) in mission_ui_background_load() 299 if (background_bitmap < 0) in mission_ui_background_load() 302 background_bitmap = bm_load(multi_background); in mission_ui_background_load() 304 background_bitmap = bm_load(single_background); in mission_ui_background_load() 308 return background_bitmap; in mission_ui_background_load()
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/dports/games/d2x/d2x-0.2.5/main/ |
H A D | game.c | 255 grs_bitmap background_bitmap; variable 298 if (background_bitmap.bm_data) in load_background_bitmap() 299 d_free(background_bitmap.bm_data); in load_background_bitmap() 301 background_bitmap.bm_data=NULL; in load_background_bitmap() 302 …pcx_error = pcx_read_bitmap(john_head_on?"johnhead.pcx":BACKGROUND_NAME,&background_bitmap,BM_LINE… in load_background_bitmap() 305 gr_remap_bitmap_good( &background_bitmap, pal, -1, -1 ); in load_background_bitmap() 2399 if (background_bitmap.bm_data) 2400 d_free(background_bitmap.bm_data);
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H A D | gamerend.c | 1530 extern grs_bitmap background_bitmap; 1534 grs_bitmap *bm = &background_bitmap; in copy_background_rect() 1568 &background_bitmap,&grd_curcanv->cv_bitmap); in copy_background_rect()
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