Searched refs:backwardMostMove (Results 1 – 13 of 13) sorted by relevance
/dports/games/xboard-devel/xboard-f49e7e1/ |
H A D | backend.c | 4482 if (backwardMostMove == 0) backwardMostMove = 1; in ParseBoard12() 4819 if (moveNum <= backwardMostMove) { in ParseBoard12() 4832 backwardMostMove = moveNum; in ParseBoard12() 8363 if(i < backwardMostMove) i = backwardMostMove; in Adjudicate() 11722 SendBoard(cps, backwardMostMove); in FeedMovesToProgram() 13200 currentMove = backwardMostMove; in LoadGame() 13611 i = backwardMostMove; in SaveGamePGN2() 13766 i = backwardMostMove; in SaveGameOldStyle() 15883 BackwardInner(backwardMostMove); in ToStartEvent() 15900 if (to <= backwardMostMove) to = backwardMostMove; in ToNrEvent() [all …]
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H A D | engineoutput.c | 116 while( (signed char)boards[count][EP_STATUS] <= EP_NONE && count > backwardMostMove ) count--; in MakeEngineOutputTitle() 117 if( count == backwardMostMove ) count -= initialRulePlies; in MakeEngineOutputTitle()
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H A D | backend.h | 68 extern int currentMove, backwardMostMove, forwardMostMove;
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H A D | book.c | 1019 …if(appData.debugMode) fprintf(debugFP, "add game to book (%d-%d)\n", backwardMostMove, forwardMost… in AddGameToBook() 1020 for(i=backwardMostMove; i<forwardMostMove && i < 2*appData.bookDepth; i++) in AddGameToBook()
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H A D | ChangeLog | 13238 the variables forwardMostMove and backwardMostMove where set to zero 17897 * bug fix: DisplayMove would not display backwardMostMove - 1.
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/dports/games/xboard/xboard-4.9.1/ |
H A D | backend.c | 4500 if (backwardMostMove == 0) backwardMostMove = 1; in ParseBoard12() 4837 if (moveNum <= backwardMostMove) { in ParseBoard12() 4850 backwardMostMove = moveNum; in ParseBoard12() 8539 if(i < backwardMostMove) i = backwardMostMove; in Adjudicate() 11983 SendBoard(cps, backwardMostMove); in FeedMovesToProgram() 13463 currentMove = backwardMostMove; in LoadGame() 13877 i = backwardMostMove; in SaveGamePGN2() 14036 i = backwardMostMove; in SaveGameOldStyle() 16188 BackwardInner(backwardMostMove); in ToStartEvent() 16205 if (to <= backwardMostMove) to = backwardMostMove; in ToNrEvent() [all …]
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H A D | engineoutput.c | 117 while( (signed char)boards[count][EP_STATUS] <= EP_NONE && count > backwardMostMove ) count--; in MakeEngineOutputTitle() 118 if( count == backwardMostMove ) count -= initialRulePlies; in MakeEngineOutputTitle()
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H A D | backend.h | 69 extern int currentMove, backwardMostMove, forwardMostMove;
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H A D | book.c | 1022 …if(appData.debugMode) fprintf(debugFP, "add game to book (%d-%d)\n", backwardMostMove, forwardMost… in AddGameToBook() 1023 for(i=backwardMostMove; i<forwardMostMove && i < 2*appData.bookDepth; i++) in AddGameToBook()
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H A D | ChangeLog | 16749 the variables forwardMostMove and backwardMostMove where set to zero 21408 * bug fix: DisplayMove would not display backwardMostMove - 1.
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/dports/games/xshogi/xshogi-1.4.2/ |
H A D | xshogi.c | 128 int currentMove = 0, forwardMostMove = 0, backwardMostMove = 0, variable 3122 currentMove = forwardMostMove = backwardMostMove = 0; in InitPosition() 4014 if (forwardMostMove <= backwardMostMove) in HandleMachineMove() 5339 currentMove = forwardMostMove = backwardMostMove = 0; in LoadGame() 5993 currentMove = forwardMostMove = backwardMostMove = 1; in LoadPosition() 6003 currentMove = forwardMostMove = backwardMostMove = 0; in LoadPosition() 6051 currentMove = forwardMostMove = backwardMostMove = 0; in EditPositionProc() 6068 currentMove = forwardMostMove = backwardMostMove = 1; in EditPositionDone() 6078 currentMove = forwardMostMove = backwardMostMove = 0; in EditPositionDone() 6156 target = backwardMostMove; in BackwardProc() [all …]
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/dports/games/xboard-devel/xboard-f49e7e1/winboard/ |
H A D | winboard.c | 4402 if((short)HIWORD(wParam) > 0 && currentMove > backwardMostMove) in MouseEvent()
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/dports/games/xboard/xboard-4.9.1/winboard/ |
H A D | winboard.c | 4454 if((short)HIWORD(wParam) > 0 && currentMove > backwardMostMove) in MouseEvent()
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