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Searched refs:ball_shadow (Results 1 – 2 of 2) sorted by relevance

/dports/games/lbreakout2/lbreakout2-2.6.5/client/
H A Dballs.c23 extern SDL_Surface *ball_shadow;
87 stk_surface_alpha_blit( ball_shadow, 0, 0, ball_w, ball_h, in balls_show_shadow()
H A Dtheme.c67 SDL_Surface *ball_shadow = 0; variable
450 ball_shadow = create_shadow( ball_pic, 0, 0, ball_w, ball_h ); in theme_load()
591 stk_surface_free( &ball_shadow ); in theme_delete()