Searched refs:ball_shadow (Results 1 – 2 of 2) sorted by relevance
23 extern SDL_Surface *ball_shadow;87 stk_surface_alpha_blit( ball_shadow, 0, 0, ball_w, ball_h, in balls_show_shadow()
67 SDL_Surface *ball_shadow = 0; variable450 ball_shadow = create_shadow( ball_pic, 0, 0, ball_w, ball_h ); in theme_load()591 stk_surface_free( &ball_shadow ); in theme_delete()