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Searched refs:balldy (Results 1 – 14 of 14) sorted by relevance

/dports/games/ufoai/ufoai-2.5-source/src/client/input/
H A Dcl_joystick.cpp101 int balldy = 0; in IN_JoystickMove() local
107 balldy += dy; in IN_JoystickMove()
109 if (balldx || balldy) { in IN_JoystickMove()
111 mousePosY = balldy / viddef.ry; in IN_JoystickMove()
/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/sdl/
H A Dsdl_input.c483 int balldy = 0; in IN_JoyMove() local
490 balldy += dy; in IN_JoyMove()
492 if (balldx || balldy) in IN_JoyMove()
498 if (abs(balldy) > 1) in IN_JoyMove()
499 balldy *= 2; in IN_JoyMove()
500 Com_QueueEvent( 0, SE_MOUSE, balldx, balldy, 0, NULL ); in IN_JoyMove()
/dports/games/evq3/evq3/code/sdl/
H A Dsdl_input.c482 int balldy = 0; in IN_JoyMove() local
489 balldy += dy; in IN_JoyMove()
491 if (balldx || balldy) in IN_JoyMove()
497 if (abs(balldy) > 1) in IN_JoyMove()
498 balldy *= 2; in IN_JoyMove()
499 Com_QueueEvent( 0, SE_MOUSE, balldx, balldy, 0, NULL ); in IN_JoyMove()
/dports/games/ioquake3-server/ioquake3-1.36/code/sdl/
H A Dsdl_input.c667 int balldy = 0; in IN_JoyMove() local
674 balldy += dy; in IN_JoyMove()
676 if (balldx || balldy) in IN_JoyMove()
682 if (abs(balldy) > 1) in IN_JoyMove()
683 balldy *= 2; in IN_JoyMove()
684 Com_QueueEvent( 0, SE_MOUSE, balldx, balldy, 0, NULL ); in IN_JoyMove()
/dports/games/ioquake3/ioquake3-1.36/code/sdl/
H A Dsdl_input.c667 int balldy = 0; in IN_JoyMove() local
674 balldy += dy; in IN_JoyMove()
676 if (balldx || balldy) in IN_JoyMove()
682 if (abs(balldy) > 1) in IN_JoyMove()
683 balldy *= 2; in IN_JoyMove()
684 Com_QueueEvent( 0, SE_MOUSE, balldx, balldy, 0, NULL ); in IN_JoyMove()
/dports/games/openarena-server/openarena-engine-source-0.8.8/code/sdl/
H A Dsdl_input.c667 int balldy = 0; in IN_JoyMove() local
674 balldy += dy; in IN_JoyMove()
676 if (balldx || balldy) in IN_JoyMove()
682 if (abs(balldy) > 1) in IN_JoyMove()
683 balldy *= 2; in IN_JoyMove()
684 Com_QueueEvent( 0, SE_MOUSE, balldx, balldy, 0, NULL ); in IN_JoyMove()
/dports/games/openarena/openarena-engine-source-0.8.8/code/sdl/
H A Dsdl_input.c667 int balldy = 0; in IN_JoyMove() local
674 balldy += dy; in IN_JoyMove()
676 if (balldx || balldy) in IN_JoyMove()
682 if (abs(balldy) > 1) in IN_JoyMove()
683 balldy *= 2; in IN_JoyMove()
684 Com_QueueEvent( 0, SE_MOUSE, balldx, balldy, 0, NULL ); in IN_JoyMove()
/dports/games/openjk/OpenJK-07675e2/shared/sdl/
H A Dsdl_input.cpp954 int balldy = 0; in IN_JoyMove() local
961 balldy += dy; in IN_JoyMove()
963 if (balldx || balldy) in IN_JoyMove()
969 if (abs(balldy) > 1) in IN_JoyMove()
970 balldy *= 2; in IN_JoyMove()
971 Sys_QueEvent( 0, SE_MOUSE, balldx, balldy, 0, NULL ); in IN_JoyMove()
/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/unix/
H A Dsdl_glimp.c1403 int balldy = 0; in IN_JoyMove() local
1410 balldy += dy; in IN_JoyMove()
1412 if (balldx || balldy) in IN_JoyMove()
1418 if (abs(balldy) > 1) in IN_JoyMove()
1419 balldy *= 2; in IN_JoyMove()
1420 Sys_QueEvent( 0, SE_MOUSE, balldx, balldy, 0, NULL ); in IN_JoyMove()
/dports/games/iortcw/iortcw-1.51c/MP/code/sdl/
H A Dsdl_input.c794 int balldy = 0; in IN_JoyMove() local
801 balldy += dy; in IN_JoyMove()
803 if (balldx || balldy) in IN_JoyMove()
809 if (abs(balldy) > 1) in IN_JoyMove()
810 balldy *= 2; in IN_JoyMove()
811 Com_QueueEvent( in_eventTime, SE_MOUSE, balldx, balldy, 0, NULL ); in IN_JoyMove()
/dports/games/iortcw/iortcw-1.51c/SP/code/sdl/
H A Dsdl_input.c794 int balldy = 0; in IN_JoyMove() local
801 balldy += dy; in IN_JoyMove()
803 if (balldx || balldy) in IN_JoyMove()
809 if (abs(balldy) > 1) in IN_JoyMove()
810 balldy *= 2; in IN_JoyMove()
811 Com_QueueEvent( in_eventTime, SE_MOUSE, balldx, balldy, 0, NULL ); in IN_JoyMove()
/dports/games/golly/golly-3.3-src/Scripts/Lua/
H A Dbreakout.lua1800 local balldy = -1
1858 local stepy = ((balldy * ballspeed * ball.size) / speeddiv) / ball.numsteps
1875 balldy = -balldy
1892 balldy = -1
1918 balldy = -balldy
1976 balldy = -balldy
/dports/games/xboing/xboing/include/
H A Dblocks.h187 int balldy; member
/dports/games/xboing/xboing/
H A Dblocks.c2768 blockP->balldy = 0;