/dports/emulators/mednafen/mednafen/src/gb/ |
H A D | gfx.cpp | 75 uint8 * bank0; in DrawBG() local 79 bank0 = &gbVram[0x0000]; in DrawBG() 82 bank0 = &gbVram[0x0000]; in DrawBG() 122 uint8 tile = bank0[tile_map_address]; in DrawBG() 250 tile = bank0[tile_map_address]; in DrawBG() 349 uint8 * bank0; in DrawSpriteTile() local 353 bank0 = &gbVram[0x0000]; in DrawSpriteTile() 356 bank0 = &gbVram[0x0000]; in DrawSpriteTile() 360 bank0 = &gbVram[0x0000]; in DrawSpriteTile() 388 a = bank0[address++]; in DrawSpriteTile() [all …]
|
/dports/emulators/vba/VisualBoyAdvance-1.7.2/src/gb/ |
H A D | gbGfx.cpp | 64 u8 * bank0; in gbRenderLine() local 67 bank0 = &gbVram[0x0000]; in gbRenderLine() 70 bank0 = &gbMemory[0x8000]; in gbRenderLine() 112 u8 tile = bank0[tile_map_address]; in gbRenderLine() 237 tile = bank0[tile_map_address]; in gbRenderLine() 332 u8 * bank0; in gbDrawSpriteTile() local 336 bank0 = &gbVram[0x0000]; in gbDrawSpriteTile() 339 bank0 = &gbVram[0x0000]; in gbDrawSpriteTile() 343 bank0 = &gbMemory[0x8000]; in gbDrawSpriteTile() 373 a = bank0[address++]; in gbDrawSpriteTile() [all …]
|
/dports/emulators/visualboyadvance-m/visualboyadvance-m-VBA-M_Beta_2/src/gb/ |
H A D | gbGfx.cpp | 51 u8 * bank0; in gbRenderLine() local 54 bank0 = &gbVram[0x0000]; in gbRenderLine() 57 bank0 = &gbMemory[0x8000]; in gbRenderLine() 98 u8 tile = bank0[tile_map_address]; in gbRenderLine() 198 tile = bank0[tile_map_line_y + tx]; in gbRenderLine() 293 tile = bank0[tile_map_address]; in gbRenderLine() 414 u8 * bank0; in gbDrawSpriteTile() local 417 bank0 = &gbVram[0x0000]; in gbDrawSpriteTile() 420 bank0 = &gbMemory[0x8000]; in gbDrawSpriteTile() 453 a = bank0[address++]; in gbDrawSpriteTile() [all …]
|
/dports/games/libretro-mame2003/mame2003-libretro-4358db4/src/vidhrdw/ |
H A D | ultraman_vidhrdw.c | 12 static int bank0,bank1,bank2; variable 37 *code |= ((*color & 0x07) << 8) | (bank0 << 11); in zoom_callback_0() 108 if (bank0 != ((data & 0x02) >> 1)) in WRITE16_HANDLER() 110 bank0 = (data & 0x02) >> 1; in WRITE16_HANDLER()
|
/dports/games/libretro-mame2003_plus/mame2003-plus-libretro-17e9889/src/vidhrdw/ |
H A D | ultraman_vidhrdw.c | 12 static int bank0,bank1,bank2; variable 37 *code |= ((*color & 0x07) << 8) | (bank0 << 11); in zoom_callback_0() 108 if (bank0 != ((data & 0x02) >> 1)) in WRITE16_HANDLER() 110 bank0 = (data & 0x02) >> 1; in WRITE16_HANDLER()
|
/dports/emulators/nestopia/nestopia-1.51.1/source/core/ |
H A D | NstMemory.hpp | 141 const dword bank0, in SwapBanks() 156 const dword bank0, in SwapBanks() 175 const dword bank0, in SwapBanks() 512 void Memory<SPACE,U,V>::SwapBanks(dword bank0,dword bank1) in SwapBanks() argument 528 bank0 << MEM_OFFSET, in SwapBanks() 550 bank0 << MEM_OFFSET, in SwapBanks() 574 bank0 << MEM_OFFSET, in SwapBanks() 586 void Memory<SPACE,U,V>::SwapBanks(uint address,dword bank0,dword bank1) in SwapBanks() argument 602 bank0 << MEM_OFFSET, in SwapBanks() 625 bank0 << MEM_OFFSET, in SwapBanks() [all …]
|
/dports/games/libretro-nestopia/nestopia-2b0315c/source/core/ |
H A D | NstMemory.hpp | 141 const dword bank0, in SwapBanks() 156 const dword bank0, in SwapBanks() 175 const dword bank0, in SwapBanks() 512 void Memory<SPACE,U,V>::SwapBanks(dword bank0,dword bank1) in SwapBanks() argument 528 bank0 << MEM_OFFSET, in SwapBanks() 550 bank0 << MEM_OFFSET, in SwapBanks() 574 bank0 << MEM_OFFSET, in SwapBanks() 586 void Memory<SPACE,U,V>::SwapBanks(uint address,dword bank0,dword bank1) in SwapBanks() argument 602 bank0 << MEM_OFFSET, in SwapBanks() 625 bank0 << MEM_OFFSET, in SwapBanks() [all …]
|
/dports/math/onednn/oneDNN-2.5.1/src/gpu/jit/ngen/ |
H A D | ngen_register_allocator.cpp | 29 int bank0 = (bank_id == any) ? 0 : bank_id; in first_reg() local 34 return (bundle0 << 8) | bank0; in first_reg() 36 return (bundle0 << 8) | (bank0 << 1); in first_reg() 39 return (bundle0 << 1) | bank0; in first_reg() 42 return (bundle0 << 2) | (bank0 << 1); in first_reg() 88 int bank0 = (bank_id == any) ? 0 : bank_id; in reg_mask() local 103 return base_mask << (bank0 + (bundle0 << 1)); in reg_mask() 108 return base_mask << ((bank0 << 1) + (bundle0 << 2)); in reg_mask() 112 return base_mask << (bank0 + (bundle0 << 1)); in reg_mask()
|
/dports/devel/cc65/cc65-2.19/testcode/disasm/ |
H A D | bank0.dai | 1 # 1 "bank0.da" 4 # 1 "bank0.da" 29 # 13 "bank0.da" 2
|
H A D | sample-unix.mk | 7 ASMS = fixed.s bank0.s bank1.s 8 DAIS = fixed.dai bank0.dai bank1.dai
|
/dports/games/libretro-fceumm/libretro-fceumm-91ccd3b/src/boards/ |
H A D | onebus.c | 75 uint8 bank0 = (cpu410x[0xb] & 0x40)?(~1):(cpu410x[0x7]); in PSync() 80 uint8 bank0 = cpu410x[0x7 ^ inv_hack]; in PSync() local 86 setprg8(0x8000 ^ pswap, block | (bank0 & mask)); in PSync() 101 uint8 bank0 = ppu201x[0x6] & (~1); in CSync() local 110 setchr1(0x0000 ^ cswap, block | (bank0 & mask)); in CSync()
|
/dports/multimedia/v4l-utils/linux-5.13-rc2/arch/sh/kernel/cpu/sh3/ |
H A D | swsusp.S | 59 ! BL=0: R7->R0 is bank0 80 ! BL=0: R7->R0 is bank0 105 ! BL=0: R7->R0 is bank0 116 jsr @k1 ! switch to bank0 and save all regs 119 ! BL=0: R7->R0 is bank0
|
/dports/multimedia/v4l_compat/linux-5.13-rc2/arch/sh/kernel/cpu/sh3/ |
H A D | swsusp.S | 59 ! BL=0: R7->R0 is bank0 80 ! BL=0: R7->R0 is bank0 105 ! BL=0: R7->R0 is bank0 116 jsr @k1 ! switch to bank0 and save all regs 119 ! BL=0: R7->R0 is bank0
|
/dports/multimedia/libv4l/linux-5.13-rc2/arch/sh/kernel/cpu/sh3/ |
H A D | swsusp.S | 59 ! BL=0: R7->R0 is bank0 80 ! BL=0: R7->R0 is bank0 105 ! BL=0: R7->R0 is bank0 116 jsr @k1 ! switch to bank0 and save all regs 119 ! BL=0: R7->R0 is bank0
|
/dports/misc/mxnet/incubator-mxnet-1.9.0/3rdparty/mkldnn/src/gpu/jit/ngen/ |
H A D | ngen_register_allocator.cpp | 27 int bank0 = (bank_id == any) ? 0 : bank_id; in first_reg() local 32 return (bundle0 << 8) | bank0; in first_reg() 34 return (bundle0 << 8) | (bank0 << 1); in first_reg() 36 return (bundle0 << 1) | bank0; in first_reg() 75 int bank0 = (bank_id == any) ? 0 : bank_id; in reg_mask() local 90 return base_mask << (bank0 + (bundle0 << 1)); in reg_mask()
|
/dports/emulators/vice/vice-3.5/src/cbm2/ |
H A D | cbm2memsnapshot.c | 162 int bank0; in mem_read_ram_snapshot_module() local 192 bank0 = config & 64; in mem_read_ram_snapshot_module() 195 if (bank0 || effective_ramsize >= 512) { in mem_read_ram_snapshot_module() 198 if (bank0 && effective_ramsize < 512) { in mem_read_ram_snapshot_module()
|
/dports/emulators/libretro-vice/vice-libretro-5725415/vice/src/cbm2/ |
H A D | cbm2memsnapshot.c | 162 int bank0; in mem_read_ram_snapshot_module() local 192 bank0 = config & 64; in mem_read_ram_snapshot_module() 195 if (bank0 || effective_ramsize >= 512) { in mem_read_ram_snapshot_module() 198 if (bank0 && effective_ramsize < 512) { in mem_read_ram_snapshot_module()
|
/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burn/drv/konami/ |
H A D | d_ultraman.cpp | 34 static INT32 bank0; variable 147 if (((data & 0x02) >> 1) != bank0) { in STDDIPINFO() 148 bank0 = (data & 0x02) >> 1; in STDDIPINFO() 313 *code |= ((*color & 0x07) << 8) | (bank0 << 11); in K051316Callback0() 348 bank0 = bank1 = bank2 = 0; in DrvDoReset() 640 SCAN_VAR(bank0); in DrvScan()
|
/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/burn/drv/konami/ |
H A D | d_ultraman.cpp | 34 static INT32 bank0; variable 147 if (((data & 0x02) >> 1) != bank0) { in STDDIPINFO() 148 bank0 = (data & 0x02) >> 1; in STDDIPINFO() 313 *code |= ((*color & 0x07) << 8) | (bank0 << 11); in K051316Callback0() 348 bank0 = bank1 = bank2 = 0; in DrvDoReset() 640 SCAN_VAR(bank0); in DrvScan()
|
/dports/emulators/visualboyadvance-m/visualboyadvance-m-VBA-M_Beta_2/src/win32/ |
H A D | GBMapView.cpp | 270 u8 * bank0; in render() local 273 bank0 = &gbVram[0x0000]; in render() 276 bank0 = &gbMemory[0x8000]; in render() 298 u8 tile = bank0[tile_map_address]; in render() 317 tile_a = bank0[tile_pattern_address++]; in render() 318 tile_b = bank0[tile_pattern_address]; in render()
|
/dports/emulators/vba/VisualBoyAdvance-1.7.2/src/win32/ |
H A D | GBOamView.cpp | 189 u8 * bank0; in render() local 193 bank0 = &gbVram[0x0000]; in render() 196 bank0 = &gbVram[0x0000]; in render() 200 bank0 = &gbMemory[0x8000]; in render() 220 a = bank0[address++]; in render() 221 b = bank0[address++]; in render()
|
H A D | GBMapView.cpp | 291 u8 * bank0; in render() local 294 bank0 = &gbVram[0x0000]; in render() 297 bank0 = &gbMemory[0x8000]; in render() 319 u8 tile = bank0[tile_map_address]; in render() 338 tile_a = bank0[tile_pattern_address++]; in render() 339 tile_b = bank0[tile_pattern_address]; in render()
|
/dports/games/libretro-quicknes/QuickNES_Core-901248a/nes_emu/ |
H A D | Nes_Ppu_Impl.h | 43 void set_nt_banks( int bank0, int bank1, int bank2, int bank3 ); 148 inline void Nes_Ppu_Impl::set_nt_banks( int bank0, int bank1, int bank2, int bank3 ) in set_nt_banks() argument 151 nt_banks [0] = &nt_ram [bank0 * 0x400]; in set_nt_banks()
|
/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burn/drv/pst90s/ |
H A D | d_1945kiii.cpp | 228 static void sndSetBank(UINT8 bank0, UINT8 bank1) in sndSetBank() argument 230 if (bank0 != m6295bank[0]) { in sndSetBank() 231 m6295bank[0] = bank0; in sndSetBank() 232 MSM6295SetBank(0, MSM6295ROM + 0x00000 + 0x040000 * bank0, 0x00000, 0x3ffff); in sndSetBank() 584 INT32 bank0 = m6295bank[0]; in DrvScan() local 589 sndSetBank(bank0, bank1); in DrvScan()
|
/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/burn/drv/pst90s/ |
H A D | d_1945kiii.cpp | 184 static void sndSetBank(UINT8 bank0, UINT8 bank1) in sndSetBank() argument 186 if (bank0 != m6295bank[0]) { in sndSetBank() 187 m6295bank[0] = bank0; in sndSetBank() 188 MSM6295SetBank(0, MSM6295ROM + 0x00000 + 0x040000 * bank0, 0x00000, 0x3ffff); in sndSetBank() 567 INT32 bank0 = m6295bank[0]; in DrvScan() local 572 sndSetBank(bank0, bank1); in DrvScan()
|