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Searched refs:bank0 (Results 1 – 25 of 1014) sorted by relevance

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/dports/emulators/mednafen/mednafen/src/gb/
H A Dgfx.cpp75 uint8 * bank0; in DrawBG() local
79 bank0 = &gbVram[0x0000]; in DrawBG()
82 bank0 = &gbVram[0x0000]; in DrawBG()
122 uint8 tile = bank0[tile_map_address]; in DrawBG()
250 tile = bank0[tile_map_address]; in DrawBG()
349 uint8 * bank0; in DrawSpriteTile() local
353 bank0 = &gbVram[0x0000]; in DrawSpriteTile()
356 bank0 = &gbVram[0x0000]; in DrawSpriteTile()
360 bank0 = &gbVram[0x0000]; in DrawSpriteTile()
388 a = bank0[address++]; in DrawSpriteTile()
[all …]
/dports/emulators/vba/VisualBoyAdvance-1.7.2/src/gb/
H A DgbGfx.cpp64 u8 * bank0; in gbRenderLine() local
67 bank0 = &gbVram[0x0000]; in gbRenderLine()
70 bank0 = &gbMemory[0x8000]; in gbRenderLine()
112 u8 tile = bank0[tile_map_address]; in gbRenderLine()
237 tile = bank0[tile_map_address]; in gbRenderLine()
332 u8 * bank0; in gbDrawSpriteTile() local
336 bank0 = &gbVram[0x0000]; in gbDrawSpriteTile()
339 bank0 = &gbVram[0x0000]; in gbDrawSpriteTile()
343 bank0 = &gbMemory[0x8000]; in gbDrawSpriteTile()
373 a = bank0[address++]; in gbDrawSpriteTile()
[all …]
/dports/emulators/visualboyadvance-m/visualboyadvance-m-VBA-M_Beta_2/src/gb/
H A DgbGfx.cpp51 u8 * bank0; in gbRenderLine() local
54 bank0 = &gbVram[0x0000]; in gbRenderLine()
57 bank0 = &gbMemory[0x8000]; in gbRenderLine()
98 u8 tile = bank0[tile_map_address]; in gbRenderLine()
198 tile = bank0[tile_map_line_y + tx]; in gbRenderLine()
293 tile = bank0[tile_map_address]; in gbRenderLine()
414 u8 * bank0; in gbDrawSpriteTile() local
417 bank0 = &gbVram[0x0000]; in gbDrawSpriteTile()
420 bank0 = &gbMemory[0x8000]; in gbDrawSpriteTile()
453 a = bank0[address++]; in gbDrawSpriteTile()
[all …]
/dports/games/libretro-mame2003/mame2003-libretro-4358db4/src/vidhrdw/
H A Dultraman_vidhrdw.c12 static int bank0,bank1,bank2; variable
37 *code |= ((*color & 0x07) << 8) | (bank0 << 11); in zoom_callback_0()
108 if (bank0 != ((data & 0x02) >> 1)) in WRITE16_HANDLER()
110 bank0 = (data & 0x02) >> 1; in WRITE16_HANDLER()
/dports/games/libretro-mame2003_plus/mame2003-plus-libretro-17e9889/src/vidhrdw/
H A Dultraman_vidhrdw.c12 static int bank0,bank1,bank2; variable
37 *code |= ((*color & 0x07) << 8) | (bank0 << 11); in zoom_callback_0()
108 if (bank0 != ((data & 0x02) >> 1)) in WRITE16_HANDLER()
110 bank0 = (data & 0x02) >> 1; in WRITE16_HANDLER()
/dports/emulators/nestopia/nestopia-1.51.1/source/core/
H A DNstMemory.hpp141 const dword bank0, in SwapBanks()
156 const dword bank0, in SwapBanks()
175 const dword bank0, in SwapBanks()
512 void Memory<SPACE,U,V>::SwapBanks(dword bank0,dword bank1) in SwapBanks() argument
528 bank0 << MEM_OFFSET, in SwapBanks()
550 bank0 << MEM_OFFSET, in SwapBanks()
574 bank0 << MEM_OFFSET, in SwapBanks()
586 void Memory<SPACE,U,V>::SwapBanks(uint address,dword bank0,dword bank1) in SwapBanks() argument
602 bank0 << MEM_OFFSET, in SwapBanks()
625 bank0 << MEM_OFFSET, in SwapBanks()
[all …]
/dports/games/libretro-nestopia/nestopia-2b0315c/source/core/
H A DNstMemory.hpp141 const dword bank0, in SwapBanks()
156 const dword bank0, in SwapBanks()
175 const dword bank0, in SwapBanks()
512 void Memory<SPACE,U,V>::SwapBanks(dword bank0,dword bank1) in SwapBanks() argument
528 bank0 << MEM_OFFSET, in SwapBanks()
550 bank0 << MEM_OFFSET, in SwapBanks()
574 bank0 << MEM_OFFSET, in SwapBanks()
586 void Memory<SPACE,U,V>::SwapBanks(uint address,dword bank0,dword bank1) in SwapBanks() argument
602 bank0 << MEM_OFFSET, in SwapBanks()
625 bank0 << MEM_OFFSET, in SwapBanks()
[all …]
/dports/math/onednn/oneDNN-2.5.1/src/gpu/jit/ngen/
H A Dngen_register_allocator.cpp29 int bank0 = (bank_id == any) ? 0 : bank_id; in first_reg() local
34 return (bundle0 << 8) | bank0; in first_reg()
36 return (bundle0 << 8) | (bank0 << 1); in first_reg()
39 return (bundle0 << 1) | bank0; in first_reg()
42 return (bundle0 << 2) | (bank0 << 1); in first_reg()
88 int bank0 = (bank_id == any) ? 0 : bank_id; in reg_mask() local
103 return base_mask << (bank0 + (bundle0 << 1)); in reg_mask()
108 return base_mask << ((bank0 << 1) + (bundle0 << 2)); in reg_mask()
112 return base_mask << (bank0 + (bundle0 << 1)); in reg_mask()
/dports/devel/cc65/cc65-2.19/testcode/disasm/
H A Dbank0.dai1 # 1 "bank0.da"
4 # 1 "bank0.da"
29 # 13 "bank0.da" 2
H A Dsample-unix.mk7 ASMS = fixed.s bank0.s bank1.s
8 DAIS = fixed.dai bank0.dai bank1.dai
/dports/games/libretro-fceumm/libretro-fceumm-91ccd3b/src/boards/
H A Donebus.c75 uint8 bank0 = (cpu410x[0xb] & 0x40)?(~1):(cpu410x[0x7]); in PSync()
80 uint8 bank0 = cpu410x[0x7 ^ inv_hack]; in PSync() local
86 setprg8(0x8000 ^ pswap, block | (bank0 & mask)); in PSync()
101 uint8 bank0 = ppu201x[0x6] & (~1); in CSync() local
110 setchr1(0x0000 ^ cswap, block | (bank0 & mask)); in CSync()
/dports/multimedia/v4l-utils/linux-5.13-rc2/arch/sh/kernel/cpu/sh3/
H A Dswsusp.S59 ! BL=0: R7->R0 is bank0
80 ! BL=0: R7->R0 is bank0
105 ! BL=0: R7->R0 is bank0
116 jsr @k1 ! switch to bank0 and save all regs
119 ! BL=0: R7->R0 is bank0
/dports/multimedia/v4l_compat/linux-5.13-rc2/arch/sh/kernel/cpu/sh3/
H A Dswsusp.S59 ! BL=0: R7->R0 is bank0
80 ! BL=0: R7->R0 is bank0
105 ! BL=0: R7->R0 is bank0
116 jsr @k1 ! switch to bank0 and save all regs
119 ! BL=0: R7->R0 is bank0
/dports/multimedia/libv4l/linux-5.13-rc2/arch/sh/kernel/cpu/sh3/
H A Dswsusp.S59 ! BL=0: R7->R0 is bank0
80 ! BL=0: R7->R0 is bank0
105 ! BL=0: R7->R0 is bank0
116 jsr @k1 ! switch to bank0 and save all regs
119 ! BL=0: R7->R0 is bank0
/dports/misc/mxnet/incubator-mxnet-1.9.0/3rdparty/mkldnn/src/gpu/jit/ngen/
H A Dngen_register_allocator.cpp27 int bank0 = (bank_id == any) ? 0 : bank_id; in first_reg() local
32 return (bundle0 << 8) | bank0; in first_reg()
34 return (bundle0 << 8) | (bank0 << 1); in first_reg()
36 return (bundle0 << 1) | bank0; in first_reg()
75 int bank0 = (bank_id == any) ? 0 : bank_id; in reg_mask() local
90 return base_mask << (bank0 + (bundle0 << 1)); in reg_mask()
/dports/emulators/vice/vice-3.5/src/cbm2/
H A Dcbm2memsnapshot.c162 int bank0; in mem_read_ram_snapshot_module() local
192 bank0 = config & 64; in mem_read_ram_snapshot_module()
195 if (bank0 || effective_ramsize >= 512) { in mem_read_ram_snapshot_module()
198 if (bank0 && effective_ramsize < 512) { in mem_read_ram_snapshot_module()
/dports/emulators/libretro-vice/vice-libretro-5725415/vice/src/cbm2/
H A Dcbm2memsnapshot.c162 int bank0; in mem_read_ram_snapshot_module() local
192 bank0 = config & 64; in mem_read_ram_snapshot_module()
195 if (bank0 || effective_ramsize >= 512) { in mem_read_ram_snapshot_module()
198 if (bank0 && effective_ramsize < 512) { in mem_read_ram_snapshot_module()
/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burn/drv/konami/
H A Dd_ultraman.cpp34 static INT32 bank0; variable
147 if (((data & 0x02) >> 1) != bank0) { in STDDIPINFO()
148 bank0 = (data & 0x02) >> 1; in STDDIPINFO()
313 *code |= ((*color & 0x07) << 8) | (bank0 << 11); in K051316Callback0()
348 bank0 = bank1 = bank2 = 0; in DrvDoReset()
640 SCAN_VAR(bank0); in DrvScan()
/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/burn/drv/konami/
H A Dd_ultraman.cpp34 static INT32 bank0; variable
147 if (((data & 0x02) >> 1) != bank0) { in STDDIPINFO()
148 bank0 = (data & 0x02) >> 1; in STDDIPINFO()
313 *code |= ((*color & 0x07) << 8) | (bank0 << 11); in K051316Callback0()
348 bank0 = bank1 = bank2 = 0; in DrvDoReset()
640 SCAN_VAR(bank0); in DrvScan()
/dports/emulators/visualboyadvance-m/visualboyadvance-m-VBA-M_Beta_2/src/win32/
H A DGBMapView.cpp270 u8 * bank0; in render() local
273 bank0 = &gbVram[0x0000]; in render()
276 bank0 = &gbMemory[0x8000]; in render()
298 u8 tile = bank0[tile_map_address]; in render()
317 tile_a = bank0[tile_pattern_address++]; in render()
318 tile_b = bank0[tile_pattern_address]; in render()
/dports/emulators/vba/VisualBoyAdvance-1.7.2/src/win32/
H A DGBOamView.cpp189 u8 * bank0; in render() local
193 bank0 = &gbVram[0x0000]; in render()
196 bank0 = &gbVram[0x0000]; in render()
200 bank0 = &gbMemory[0x8000]; in render()
220 a = bank0[address++]; in render()
221 b = bank0[address++]; in render()
H A DGBMapView.cpp291 u8 * bank0; in render() local
294 bank0 = &gbVram[0x0000]; in render()
297 bank0 = &gbMemory[0x8000]; in render()
319 u8 tile = bank0[tile_map_address]; in render()
338 tile_a = bank0[tile_pattern_address++]; in render()
339 tile_b = bank0[tile_pattern_address]; in render()
/dports/games/libretro-quicknes/QuickNES_Core-901248a/nes_emu/
H A DNes_Ppu_Impl.h43 void set_nt_banks( int bank0, int bank1, int bank2, int bank3 );
148 inline void Nes_Ppu_Impl::set_nt_banks( int bank0, int bank1, int bank2, int bank3 ) in set_nt_banks() argument
151 nt_banks [0] = &nt_ram [bank0 * 0x400]; in set_nt_banks()
/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burn/drv/pst90s/
H A Dd_1945kiii.cpp228 static void sndSetBank(UINT8 bank0, UINT8 bank1) in sndSetBank() argument
230 if (bank0 != m6295bank[0]) { in sndSetBank()
231 m6295bank[0] = bank0; in sndSetBank()
232 MSM6295SetBank(0, MSM6295ROM + 0x00000 + 0x040000 * bank0, 0x00000, 0x3ffff); in sndSetBank()
584 INT32 bank0 = m6295bank[0]; in DrvScan() local
589 sndSetBank(bank0, bank1); in DrvScan()
/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/burn/drv/pst90s/
H A Dd_1945kiii.cpp184 static void sndSetBank(UINT8 bank0, UINT8 bank1) in sndSetBank() argument
186 if (bank0 != m6295bank[0]) { in sndSetBank()
187 m6295bank[0] = bank0; in sndSetBank()
188 MSM6295SetBank(0, MSM6295ROM + 0x00000 + 0x040000 * bank0, 0x00000, 0x3ffff); in sndSetBank()
567 INT32 bank0 = m6295bank[0]; in DrvScan() local
572 sndSetBank(bank0, bank1); in DrvScan()

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