Searched refs:baseAspect (Results 1 – 8 of 8) sorted by relevance
27 double windowAspect, baseAspect; in GetScaleAndCenterPos() local31 baseAspect = double(baseCX) / double(baseCY); in GetScaleAndCenterPos()33 if (windowAspect > baseAspect) { in GetScaleAndCenterPos()35 newCX = int(double(windowCY) * baseAspect); in GetScaleAndCenterPos()40 newCY = int(float(windowCX) / baseAspect); in GetScaleAndCenterPos()
1177 float baseAspect = baseSize.x / baseSize.y; in ClampAspect() local1185 if (aspect < baseAspect) { in ClampAspect()1188 size.x = size.y * baseAspect; in ClampAspect()1190 size.x = size.y * baseAspect * -1.0f; in ClampAspect()1194 size.y = size.x / baseAspect; in ClampAspect()1196 size.y = size.x / baseAspect * -1.0f; in ClampAspect()1203 size.x = size.y * baseAspect; in ClampAspect()1205 size.x = size.y * baseAspect * -1.0f; in ClampAspect()1211 size.y = size.x / baseAspect; in ClampAspect()1213 size.y = size.x / baseAspect * -1.0f; in ClampAspect()
1493 float baseAspect = float(cx) / float(cy); in ResetDownscales() local1495 bool closeAspect = close_float(baseAspect, outputAspect, 0.01f); in ResetDownscales()1603 ui->baseAspect->setText( in LoadResolutionLists()4067 ui->baseAspect->setText( in on_baseResolution_editTextChanged()
911 const float baseAspect = 0.75f; // 3/4 in CG_CalcFov() local915 fov_x = atan2( tan( desiredFov*M_PI / 360.0f ) * baseAspect*aspect, 1 )*360.0f / M_PI; in CG_CalcFov()1148 const float baseAspect = 0.75f; // 3/4 in CG_CalcViewValues() local1152 fov = atan2( tan( desiredFov*M_PI / 360.0f ) * baseAspect*aspect, 1 )*360.0f / M_PI; in CG_CalcViewValues()1488 const float baseAspect = 0.75f; // 3/4 in CG_DrawSkyBoxPortal() local1492 fov_x = atan2( tan( desiredFov*M_PI / 360.0f ) * baseAspect*aspect, 1 )*360.0f / M_PI; in CG_DrawSkyBoxPortal()
882 const float baseAspect = 0.75f; // 3/4 in CG_CalcFov() local886 fov_x = atan2( tan( desiredFov*M_PI / 360.0f ) * baseAspect*aspect, 1 )*360.0f / M_PI; in CG_CalcFov()1075 const float baseAspect = 0.75f; // 3/4 in CG_CalcViewValues() local1079 fov = atan2( tan( desiredFov*M_PI / 360.0f ) * baseAspect*aspect, 1 )*360.0f / M_PI; in CG_CalcViewValues()1389 const float baseAspect = 0.75f; // 3/4 in CG_DrawSkyBoxPortal() local1393 fov_x = atan2( tan( desiredFov*M_PI / 360.0f ) * baseAspect*aspect, 1 )*360.0f / M_PI; in CG_DrawSkyBoxPortal()
1256 const float baseAspect = 0.75f; // 3/4 in CG_CalcFOVFromX() local1260 fov_x = atan( tan( desiredFov*M_PI / 360.0f ) * baseAspect*aspect )*360.0f / M_PI; in CG_CalcFOVFromX()
1269 const float baseAspect = 0.75f; // 3/4 in CG_CalcFOVFromX() local1273 fov_x = atan( tan( desiredFov*M_PI / 360.0f ) * baseAspect*aspect )*360.0f / M_PI; in CG_CalcFOVFromX()
1244 const float baseAspect = 0.75f; // 3/4 in CG_CalcFov() local1248 fov_x = atan( tan( desiredFov*M_PI / 360.0f ) * baseAspect*aspect )*360.0f / M_PI; in CG_CalcFov()