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Searched refs:baseDirPerc (Results 1 – 3 of 3) sorted by relevance

/dports/games/openjk/OpenJK-07675e2/codeJK2/game/
H A DAI_Jedi.cpp2436 float pointDist, baseDirPerc; in Jedi_SaberBlock() local
2475 baseDirPerc = 0.5f; in Jedi_SaberBlock()
2479 baseDirPerc = pointDist/NPC->enemy->client->ps.saberLength; in Jedi_SaberBlock()
2483 VectorScale( baseDir, baseDirPerc, baseDir ); in Jedi_SaberBlock()
2484 VectorMA( baseDir, 1.0f-baseDirPerc, tipDir, dir ); in Jedi_SaberBlock()
/dports/games/openjk/OpenJK-07675e2/codemp/game/
H A DNPC_AI_Jedi.c3092 float pointDist, baseDirPerc, dist; in Jedi_SaberBlock() local
3217 baseDirPerc = 0.5f; in Jedi_SaberBlock()
3221 baseDirPerc = pointDist/bladeLen; in Jedi_SaberBlock()
3225 VectorScale( baseDir, baseDirPerc, baseDir ); in Jedi_SaberBlock()
3226 VectorMA( baseDir, 1.0f-baseDirPerc, tipDir, dir ); in Jedi_SaberBlock()
/dports/games/openjk/OpenJK-07675e2/code/game/
H A DAI_Jedi.cpp3843 float pointDist, baseDirPerc; in Jedi_SaberBlock() local
3993 baseDirPerc = 0.5f; in Jedi_SaberBlock()
3997baseDirPerc = pointDist/NPC->enemy->client->ps.saber[closestSaberNum].blade[closestBladeNum].lengt… in Jedi_SaberBlock()
4001 VectorScale( baseDir, baseDirPerc, baseDir ); in Jedi_SaberBlock()
4002 VectorMA( baseDir, 1.0f-baseDirPerc, tipDir, dir ); in Jedi_SaberBlock()