Searched refs:baseDirPerc (Results 1 – 3 of 3) sorted by relevance
/dports/games/openjk/OpenJK-07675e2/codeJK2/game/ |
H A D | AI_Jedi.cpp | 2436 float pointDist, baseDirPerc; in Jedi_SaberBlock() local 2475 baseDirPerc = 0.5f; in Jedi_SaberBlock() 2479 baseDirPerc = pointDist/NPC->enemy->client->ps.saberLength; in Jedi_SaberBlock() 2483 VectorScale( baseDir, baseDirPerc, baseDir ); in Jedi_SaberBlock() 2484 VectorMA( baseDir, 1.0f-baseDirPerc, tipDir, dir ); in Jedi_SaberBlock()
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/dports/games/openjk/OpenJK-07675e2/codemp/game/ |
H A D | NPC_AI_Jedi.c | 3092 float pointDist, baseDirPerc, dist; in Jedi_SaberBlock() local 3217 baseDirPerc = 0.5f; in Jedi_SaberBlock() 3221 baseDirPerc = pointDist/bladeLen; in Jedi_SaberBlock() 3225 VectorScale( baseDir, baseDirPerc, baseDir ); in Jedi_SaberBlock() 3226 VectorMA( baseDir, 1.0f-baseDirPerc, tipDir, dir ); in Jedi_SaberBlock()
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/dports/games/openjk/OpenJK-07675e2/code/game/ |
H A D | AI_Jedi.cpp | 3843 float pointDist, baseDirPerc; in Jedi_SaberBlock() local 3993 baseDirPerc = 0.5f; in Jedi_SaberBlock() 3997 …baseDirPerc = pointDist/NPC->enemy->client->ps.saber[closestSaberNum].blade[closestBladeNum].lengt… in Jedi_SaberBlock() 4001 VectorScale( baseDir, baseDirPerc, baseDir ); in Jedi_SaberBlock() 4002 VectorMA( baseDir, 1.0f-baseDirPerc, tipDir, dir ); in Jedi_SaberBlock()
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