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Searched refs:base_ac (Results 1 – 7 of 7) sorted by relevance

/dports/games/stonesoup/crawl-0.27.1/crawl-ref/source/catch2-tests/
H A Dtest_player.cc29 REQUIRE(you.base_ac(100) == 200);
39 REQUIRE(you.base_ac(100) == 300);
47 REQUIRE(you.base_ac(100) == 200);
54 REQUIRE(you.base_ac(100) == 100);
62 REQUIRE(you.base_ac(100) == 100);
70 REQUIRE(you.base_ac(100) == 100);
78 REQUIRE(you.base_ac(100) == 200);
86 REQUIRE(you.base_ac(100) == 0);
94 REQUIRE(you.base_ac(100) == 100);
102 REQUIRE(you.base_ac(100) == 200);
[all …]
H A Dtest_items.cc129 REQUIRE(you.base_ac(100) == 0);
162 REQUIRE(you.base_ac(100) == 600);
171 REQUIRE(you.base_ac(100) == 200);
184 REQUIRE(you.base_ac(100) == 1200);
/dports/games/stonesoup/crawl-0.27.1/crawl-ref/source/
H A Dmonster.cc3255 const int base_ac = props.exists(ZOMBIE_BASE_AC_KEY) ? in base_armour_class() local
3259 return _zombie_ac_modifier(type) + base_ac; in base_armour_class()
3287 const int base_ac = get_monster_data(type)->AC; in base_armour_class() local
3293 return base_ac + get_monster_data(base_monster)->AC; in base_armour_class()
3298 return base_ac + 5; in base_armour_class()
3300 return base_ac; in base_armour_class()
H A Dplayer.h827 int base_ac(int scale) const;
H A Doutput.cc505 return you.armour_class() > you.base_ac(1); in _boosted_ac()
H A Dplayer.cc5907 int player::base_ac(int scale) const in base_ac() function in player
/dports/games/stonesoup/crawl-0.27.1/crawl-ref/source/test/stress/
H A Dqw.rc3163 function base_ac()
7691 local val2 = base_ac()/22