Home
last modified time | relevance | path

Searched refs:base_texture (Results 1 – 13 of 13) sorted by relevance

/dports/multimedia/gstreamer1-vaapi/gstreamer-vaapi-1.16.2/gst-libs/gst/vaapi/
H A Dgstvaapitexture_glx.c131 GstVaapiTexture *const base_texture = GST_VAAPI_TEXTURE (texture); in create_objects() local
144 base_texture->width, base_texture->height); in create_objects()
150 texture->fbo = gl_create_framebuffer_object (base_texture->gl_target, in create_objects()
151 texture_id, base_texture->width, base_texture->height); in create_objects()
332 gst_vaapi_texture_glx_put_surface_unlocked (GstVaapiTexture * base_texture, in gst_vaapi_texture_glx_put_surface_unlocked() argument
335 GstVaapiTextureGLX *const texture = GST_VAAPI_TEXTURE_GLX (base_texture); in gst_vaapi_texture_glx_put_surface_unlocked()
349 0, 0, base_texture->width, base_texture->height, in gst_vaapi_texture_glx_put_surface_unlocked()
383 glVertex2i (0, base_texture->height); in gst_vaapi_texture_glx_put_surface_unlocked()
385 glVertex2i (base_texture->width, base_texture->height); in gst_vaapi_texture_glx_put_surface_unlocked()
387 glVertex2i (base_texture->width, 0); in gst_vaapi_texture_glx_put_surface_unlocked()
H A Dgstvaapitexture_egl.c94 GstVaapiTexture *const base_texture = GST_VAAPI_TEXTURE (texture); in create_objects() local
111 texture->egl_image, GST_VIDEO_FORMAT_RGBA, base_texture->width, in create_objects()
112 base_texture->height); in create_objects()
142 GstVaapiTexture *const base_texture = GST_VAAPI_TEXTURE (texture); in do_create_texture_unlocked() local
145 if (base_texture->is_wrapped) in do_create_texture_unlocked()
149 base_texture->gl_target, base_texture->gl_format, in do_create_texture_unlocked()
150 base_texture->width, base_texture->height); in do_create_texture_unlocked()
192 GstVaapiTexture *const base_texture = GST_VAAPI_TEXTURE (texture); in do_destroy_texture_unlocked() local
198 if (!base_texture->is_wrapped) in do_destroy_texture_unlocked()
/dports/games/openage/openage-0.3.0-1262-ga554ab49/assets/shaders/
H A Dalphamask.frag.glsl7 uniform sampler2D base_texture;
20 vec4 base_pixel = texture2D(base_texture, base_tex_position);
/dports/games/openage/openage-0.3.0-1262-ga554ab49/libopenage/
H A Dgame_renderer.cpp151 alphamask_shader::base_texture = alphamask_shader::program->get_uniform_id("base_texture");
154 glUniform1i(alphamask_shader::base_texture, 0);
H A Dtexture.h41 extern GLint base_texture, mask_texture, base_coord, mask_coord, show_mask;
H A Dtexture.cpp34 GLint base_texture, mask_texture, base_coord, mask_coord, show_mask; variable
/dports/x11-wm/muffin/muffin-4.8.0/src/compositor/
H A Dmeta-shaped-texture.c719 CoglTexture *base_texture; in meta_shaped_texture_set_create_mipmaps() local
721 base_texture = create_mipmaps ? priv->texture : NULL; in meta_shaped_texture_set_create_mipmaps()
723 meta_texture_tower_set_base_texture (priv->paint_tower, base_texture); in meta_shaped_texture_set_create_mipmaps()
/dports/devel/godot/godot-3.2.3-stable/scene/resources/
H A Dtexture.cpp1184 base_texture = p_texture; in set_base_texture()
1188 return base_texture; in get_base_texture()
1193 if (mesh.is_null() || base_texture.is_null()) { in draw()
1203 …nvas_item_add_mesh(p_canvas_item, mesh->get_rid(), xform, p_modulate, base_texture->get_rid(), nor… in draw()
1206 if (mesh.is_null() || base_texture.is_null()) { in draw_rect()
1225 …nvas_item_add_mesh(p_canvas_item, mesh->get_rid(), xform, p_modulate, base_texture->get_rid(), nor… in draw_rect()
1229 if (mesh.is_null() || base_texture.is_null()) { in draw_rect_region()
1248 …nvas_item_add_mesh(p_canvas_item, mesh->get_rid(), xform, p_modulate, base_texture->get_rid(), nor… in draw_rect_region()
H A Dtexture.h300 Ref<Texture> base_texture; variable
/dports/devel/godot-tools/godot-3.2.3-stable/scene/resources/
H A Dtexture.cpp1184 base_texture = p_texture; in set_base_texture()
1188 return base_texture; in get_base_texture()
1193 if (mesh.is_null() || base_texture.is_null()) { in draw()
1203 …nvas_item_add_mesh(p_canvas_item, mesh->get_rid(), xform, p_modulate, base_texture->get_rid(), nor… in draw()
1206 if (mesh.is_null() || base_texture.is_null()) { in draw_rect()
1225 …nvas_item_add_mesh(p_canvas_item, mesh->get_rid(), xform, p_modulate, base_texture->get_rid(), nor… in draw_rect()
1229 if (mesh.is_null() || base_texture.is_null()) { in draw_rect_region()
1248 …nvas_item_add_mesh(p_canvas_item, mesh->get_rid(), xform, p_modulate, base_texture->get_rid(), nor… in draw_rect_region()
H A Dtexture.h300 Ref<Texture> base_texture; variable
/dports/x11-wm/mutter/mutter-41.1/src/compositor/
H A Dmeta-shaped-texture.c945 CoglTexture *base_texture; in meta_shaped_texture_set_create_mipmaps() local
947 base_texture = create_mipmaps ? stex->texture : NULL; in meta_shaped_texture_set_create_mipmaps()
948 meta_texture_tower_set_base_texture (stex->paint_tower, base_texture); in meta_shaped_texture_set_create_mipmaps()
/dports/graphics/opencv/opencv-4.5.3/contrib/modules/face/src/
H A DfacemarkAAM.cpp272 …Mat base_texture = createTextureBase(base_shape, AAM.triangles, AAM.textures[scale].resolution, AA… in training() local
274 Mat mask1 = base_texture>0; in training()