Searched refs:basicInterface (Results 1 – 3 of 3) sorted by relevance
458 Interface::Basic & basicInterface = Interface::Basic::Get(); in showSystemOptionsDialog() local459 Interface::GameArea & gamearea = basicInterface.GetGameArea(); in showSystemOptionsDialog()462 basicInterface.Reset(); in showSystemOptionsDialog()464 basicInterface.Redraw( Interface::REDRAW_ALL ); in showSystemOptionsDialog()474 Interface::Basic & basicInterface = Interface::Basic::Get(); in showSystemOptionsDialog() local475 Interface::GameArea & gamearea = basicInterface.GetGameArea(); in showSystemOptionsDialog()479 basicInterface.SetHideInterface( conf.ExtGameHideInterface() ); in showSystemOptionsDialog()481 basicInterface.Reset(); in showSystemOptionsDialog()489 basicInterface.Redraw( Interface::REDRAW_RADAR ); in showSystemOptionsDialog()490 basicInterface.Redraw( Interface::REDRAW_ALL ); in showSystemOptionsDialog()
168 Interface::Basic & basicInterface = Interface::Basic::Get(); in OpenCastleDialog() local172 basicInterface.SetFocus( myKingdom.GetHeroes()[heroCountBefore] ); in OpenCastleDialog()177 basicInterface.SetFocus( *it ); in OpenCastleDialog()180 basicInterface.SetFocus( heroInCastle ); in OpenCastleDialog()184 basicInterface.ResetFocus( GameFocus::HEROES ); in OpenCastleDialog()192 basicInterface.RedrawFocus(); in OpenCastleDialog()
1630 Interface::Basic & basicInterface = Interface::Basic::Get(); in HeroesMove() local1631 Interface::GameArea & gameArea = basicInterface.GetGameArea(); in HeroesMove()1708 basicInterface.Redraw( Interface::REDRAW_GAMEAREA ); in HeroesMove()