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Searched refs:basicInterface (Results 1 – 3 of 3) sorted by relevance

/dports/games/fheroes2/fheroes2-0.9.11/src/fheroes2/dialog/
H A Ddialog_system_options.cpp458 Interface::Basic & basicInterface = Interface::Basic::Get(); in showSystemOptionsDialog() local
459 Interface::GameArea & gamearea = basicInterface.GetGameArea(); in showSystemOptionsDialog()
462 basicInterface.Reset(); in showSystemOptionsDialog()
464 basicInterface.Redraw( Interface::REDRAW_ALL ); in showSystemOptionsDialog()
474 Interface::Basic & basicInterface = Interface::Basic::Get(); in showSystemOptionsDialog() local
475 Interface::GameArea & gamearea = basicInterface.GetGameArea(); in showSystemOptionsDialog()
479 basicInterface.SetHideInterface( conf.ExtGameHideInterface() ); in showSystemOptionsDialog()
481 basicInterface.Reset(); in showSystemOptionsDialog()
489 basicInterface.Redraw( Interface::REDRAW_RADAR ); in showSystemOptionsDialog()
490 basicInterface.Redraw( Interface::REDRAW_ALL ); in showSystemOptionsDialog()
/dports/games/fheroes2/fheroes2-0.9.11/src/fheroes2/game/
H A Dgame_startgame.cpp168 Interface::Basic & basicInterface = Interface::Basic::Get(); in OpenCastleDialog() local
172 basicInterface.SetFocus( myKingdom.GetHeroes()[heroCountBefore] ); in OpenCastleDialog()
177 basicInterface.SetFocus( *it ); in OpenCastleDialog()
180 basicInterface.SetFocus( heroInCastle ); in OpenCastleDialog()
184 basicInterface.ResetFocus( GameFocus::HEROES ); in OpenCastleDialog()
192 basicInterface.RedrawFocus(); in OpenCastleDialog()
/dports/games/fheroes2/fheroes2-0.9.11/src/fheroes2/ai/
H A Dai_hero_action.cpp1630 Interface::Basic & basicInterface = Interface::Basic::Get(); in HeroesMove() local
1631 Interface::GameArea & gameArea = basicInterface.GetGameArea(); in HeroesMove()
1708 basicInterface.Redraw( Interface::REDRAW_GAMEAREA ); in HeroesMove()