Searched refs:battleStats (Results 1 – 4 of 4) sorted by relevance
640 os << "Attack: " << monster.battleStats.attack << std::endl; in getMonsterDescription()641 os << "Defense: " << monster.battleStats.defense << std::endl; in getMonsterDescription()642 os << "Min damage: " << monster.battleStats.damageMin << std::endl; in getMonsterDescription()643 os << "Max damage: " << monster.battleStats.damageMax << std::endl; in getMonsterDescription()644 os << "Hit Points: " << monster.battleStats.hp << std::endl; in getMonsterDescription()646 os << "Number of shots: " << monster.battleStats.shots << std::endl; in getMonsterDescription()647 if ( !monster.battleStats.abilities.empty() ) { in getMonsterDescription()655 if ( !monster.battleStats.weaknesses.empty() ) { in getMonsterDescription()670 const MonsterBattleStats & battleStats = getMonsterData( monsterId ).battleStats; in getMonsterPropertiesDescription() local672 const std::vector<MonsterAbility> & abilities = battleStats.abilities; in getMonsterPropertiesDescription()[all …]
155 return fheroes2::getMonsterData( id ).battleStats.attack; in GetAttack()160 return fheroes2::getMonsterData( id ).battleStats.defense; in GetDefense()185 return fheroes2::getMonsterData( id ).battleStats.damageMin; in GetDamageMin()195 return fheroes2::getMonsterData( id ).battleStats.shots; in GetShots()200 return fheroes2::getMonsterData( id ).battleStats.hp; in GetHitPoints()205 return fheroes2::getMonsterData( id ).battleStats.speed; in GetSpeed()217 const fheroes2::MonsterBattleStats & battleStats = fheroes2::getMonsterData( id ).battleStats; in GetMonsterStrength() local222 attack = battleStats.attack; in GetMonsterStrength()225 defense = battleStats.defense; in GetMonsterStrength()230 double damagePotential = ( battleStats.damageMin + battleStats.damageMax ) / 2.0; in GetMonsterStrength()[all …]
169 , battleStats( battleStats_ ) in MonsterData()179 MonsterBattleStats battleStats; member
1578 …<fheroes2::MonsterAbility> & abilities = fheroes2::getMonsterData( GetID() ).battleStats.abilities; in GetSpellMagic()