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Searched refs:battle_y (Results 1 – 6 of 6) sorted by relevance

/dports/games/liblcf/liblcf-0.7.0/src/generated/lcf/rpg/
H A Dactor.h58 int32_t battle_y = 120; variable
92 && l.battle_y == r.battle_y
/dports/games/liblcf/liblcf-0.7.0/src/generated/
H A Dldb_actor.cpp185 &rpg::Actor::battle_y,
186 LDB_Reader::ChunkActor::battle_y,
H A Drpg_actor.cpp43 os << ", battle_y="<< obj.battle_y; in operator <<()
/dports/games/liblcf/liblcf-0.7.0/src/generated/lcf/ldb/
H A Dchunks.h78 battle_y = 0x3C, enumerator
/dports/games/easyrpg-player/Player-0.7.0/src/
H A Dgame_actor.cpp880 return { dbActor->battle_x, dbActor->battle_y }; in GetOriginalPosition()
/dports/games/liblcf/liblcf-0.7.0/generator/csv/
H A Dfields.csv27 Actor,battle_y,f,Int32,0x3C,120,0,1,Integer - RPG2003