Searched refs:battle_y (Results 1 – 6 of 6) sorted by relevance
/dports/games/liblcf/liblcf-0.7.0/src/generated/lcf/rpg/ |
H A D | actor.h | 58 int32_t battle_y = 120; variable 92 && l.battle_y == r.battle_y
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/dports/games/liblcf/liblcf-0.7.0/src/generated/ |
H A D | ldb_actor.cpp | 185 &rpg::Actor::battle_y, 186 LDB_Reader::ChunkActor::battle_y,
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H A D | rpg_actor.cpp | 43 os << ", battle_y="<< obj.battle_y; in operator <<()
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/dports/games/liblcf/liblcf-0.7.0/src/generated/lcf/ldb/ |
H A D | chunks.h | 78 battle_y = 0x3C, enumerator
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/dports/games/easyrpg-player/Player-0.7.0/src/ |
H A D | game_actor.cpp | 880 return { dbActor->battle_x, dbActor->battle_y }; in GetOriginalPosition()
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/dports/games/liblcf/liblcf-0.7.0/generator/csv/ |
H A D | fields.csv | 27 Actor,battle_y,f,Int32,0x3C,120,0,1,Integer - RPG2003
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