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Searched refs:baudio (Results 1 – 25 of 107) sorted by relevance

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/dports/audio/bristol/bristol-0.60.10/bristol/
H A Dbristolmemorymoog.c89 baudio->glide = value * value * baudio->glidemax; in memorymoogController()
96 buildCurrentTable(baudio, baudio->gtune); in memorymoogController()
734 bufmerge(baudio->rightbuf, gain, baudio->leftbuf, 0.0, in memorymoogPostops()
775 initSoundAlgo(8, 0, baudio, audiomain, baudio->sound); in bristolMemoryMoogInit()
776 initSoundAlgo(8, 1, baudio, audiomain, baudio->sound); in bristolMemoryMoogInit()
777 initSoundAlgo(8, 2, baudio, audiomain, baudio->sound); in bristolMemoryMoogInit()
779 initSoundAlgo(3, 3, baudio, audiomain, baudio->sound); in bristolMemoryMoogInit()
781 initSoundAlgo(1, 4, baudio, audiomain, baudio->sound); in bristolMemoryMoogInit()
783 initSoundAlgo(2, 5, baudio, audiomain, baudio->sound); in bristolMemoryMoogInit()
785 initSoundAlgo(1, 6, baudio, audiomain, baudio->sound); in bristolMemoryMoogInit()
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H A Dbristolmm.c52 baudio->glide = value * value * baudio->glidemax; in bristolGlobalController()
62 buildCurrentTable(baudio, baudio->gtune); in bristolGlobalController()
488 baudio->leftbuf; in operateOneMMVoiceFinal()
540 initSoundAlgo(0, 0, baudio, audiomain, baudio->sound); in bristolMMInit()
541 initSoundAlgo(0, 1, baudio, audiomain, baudio->sound); in bristolMMInit()
542 initSoundAlgo(0, 2, baudio, audiomain, baudio->sound); in bristolMMInit()
544 initSoundAlgo(1, 3, baudio, audiomain, baudio->sound); in bristolMMInit()
546 initSoundAlgo(3, 4, baudio, audiomain, baudio->sound); in bristolMMInit()
548 initSoundAlgo(1, 5, baudio, audiomain, baudio->sound); in bristolMMInit()
550 initSoundAlgo(2, 6, baudio, audiomain, baudio->sound); in bristolMMInit()
[all …]
H A Dbristolobx.c63 baudio->glide = value * value * baudio->glidemax; in obxController()
76 buildCurrentTable(baudio, baudio->gtune); in obxController()
253 baudio, voice, startbuf, baudio->cvoices); in operateOBXPreops()
750 initSoundAlgo(8, 0, baudio, audiomain, baudio->sound); in bristolOBXInit()
751 initSoundAlgo(8, 1, baudio, audiomain, baudio->sound); in bristolOBXInit()
753 initSoundAlgo(16, 2, baudio, audiomain, baudio->sound); in bristolOBXInit()
755 initSoundAlgo(1, 3, baudio, audiomain, baudio->sound); in bristolOBXInit()
759 initSoundAlgo(1, 5, baudio, audiomain, baudio->sound); in bristolOBXInit()
761 initSoundAlgo(2, 6, baudio, audiomain, baudio->sound); in bristolOBXInit()
763 initSoundAlgo(4, 7, baudio, audiomain, baudio->sound); in bristolOBXInit()
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H A Dbristolhammond.c267 therequiem(baudio->leftbuf, baudio->rightbuf, samplecount); in operateHammondPostops()
276 baudio, voice, startbuf, baudio->cvoices); in operateHammondPostops()
601 initSoundAlgo(5, 0, baudio, audiomain, baudio->sound); in bristolHammondInit()
605 initSoundAlgo(1, 1, baudio, audiomain, baudio->sound); in bristolHammondInit()
609 initSoundAlgo(2, 2, baudio, audiomain, baudio->sound); in bristolHammondInit()
613 initSoundAlgo(1, 3, baudio, audiomain, baudio->sound); in bristolHammondInit()
617 initSoundAlgo(1, 4, baudio, audiomain, baudio->sound); in bristolHammondInit()
621 initSoundAlgo(2, 5, baudio, audiomain, baudio->sound); in bristolHammondInit()
625 initSoundAlgo(28, 6, baudio, audiomain, baudio->sound); in bristolHammondInit()
641 initSoundAlgo(22, 0, baudio, audiomain, baudio->effect); in bristolHammondInit()
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H A Dbristolprophet.c65 baudio->glide = value * value * baudio->glidemax; in prophetController()
78 buildCurrentTable(baudio, baudio->gtune); in prophetController()
253 baudio, voice, startbuf, baudio->cvoices); in operateProphetPreops()
636 initSoundAlgo(8, 0, baudio, audiomain, baudio->sound); in bristolProphetInit()
637 initSoundAlgo(8, 1, baudio, audiomain, baudio->sound); in bristolProphetInit()
638 initSoundAlgo(16, 2, baudio, audiomain, baudio->sound); in bristolProphetInit()
640 initSoundAlgo(1, 3, baudio, audiomain, baudio->sound); in bristolProphetInit()
642 initSoundAlgo(3, 4, baudio, audiomain, baudio->sound); in bristolProphetInit()
644 initSoundAlgo(1, 5, baudio, audiomain, baudio->sound); in bristolProphetInit()
646 initSoundAlgo(2, 6, baudio, audiomain, baudio->sound); in bristolProphetInit()
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H A Dbristolroadrunner.c85 baudio->glide = value * value * baudio->glidemax; in roadrunnerGlobalController()
92 buildCurrentTable(baudio, baudio->gtune); in roadrunnerGlobalController()
185 baudio, voice, startbuf, baudio->cvoices); in operateRoadrunnerPreops()
357 baudio, voice, startbuf, baudio->cvoices); in operateRoadrunnerPostops()
399 initSoundAlgo( 19, 0, baudio, audiomain, baudio->sound); in bristolRoadrunnerInit()
400 initSoundAlgo( 19, 1, baudio, audiomain, baudio->sound); in bristolRoadrunnerInit()
401 initSoundAlgo( 19, 2, baudio, audiomain, baudio->sound); in bristolRoadrunnerInit()
403 initSoundAlgo( 1, 3, baudio, audiomain, baudio->sound); in bristolRoadrunnerInit()
404 initSoundAlgo( 2, 4, baudio, audiomain, baudio->sound); in bristolRoadrunnerInit()
406 initSoundAlgo( 16, 5, baudio, audiomain, baudio->sound); in bristolRoadrunnerInit()
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H A Dbristolpoly6.c74 baudio->glide = value * value * baudio->glidemax; in poly6Controller()
81 buildCurrentTable(baudio, baudio->gtune); in poly6Controller()
414 initSoundAlgo(8, 0, baudio, audiomain, baudio->sound); in bristolPoly6Init()
416 initSoundAlgo(8, 1, baudio, audiomain, baudio->sound); in bristolPoly6Init()
420 initSoundAlgo(3, 3, baudio, audiomain, baudio->sound); in bristolPoly6Init()
422 initSoundAlgo(1, 4, baudio, audiomain, baudio->sound); in bristolPoly6Init()
424 initSoundAlgo(2, 5, baudio, audiomain, baudio->sound); in bristolPoly6Init()
426 initSoundAlgo(1, 6, baudio, audiomain, baudio->sound); in bristolPoly6Init()
428 initSoundAlgo(4, 7, baudio, audiomain, baudio->sound); in bristolPoly6Init()
430 initSoundAlgo(1, 8, baudio, audiomain, baudio->sound); in bristolPoly6Init()
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H A Dbristolprophet1.c68 baudio->glide = value * value * baudio->glidemax; in pro1Controller()
75 buildCurrentTable(baudio, baudio->gtune); in pro1Controller()
221 baudio, voice, startbuf, baudio->cvoices); in operatePro1Preops()
590 initSoundAlgo(8, 0, baudio, audiomain, baudio->sound); in bristolPro1Init()
591 initSoundAlgo(8, 1, baudio, audiomain, baudio->sound); in bristolPro1Init()
592 initSoundAlgo(16, 2, baudio, audiomain, baudio->sound); in bristolPro1Init()
594 initSoundAlgo(1, 3, baudio, audiomain, baudio->sound); in bristolPro1Init()
596 initSoundAlgo(3, 4, baudio, audiomain, baudio->sound); in bristolPro1Init()
598 initSoundAlgo(1, 5, baudio, audiomain, baudio->sound); in bristolPro1Init()
600 initSoundAlgo(2, 6, baudio, audiomain, baudio->sound); in bristolPro1Init()
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H A Dbristolsolina.c84 baudio->glide = value * value * baudio->glidemax; in solinaGlobalController()
91 buildCurrentTable(baudio, baudio->gtune); in solinaGlobalController()
165 baudio, voice, startbuf, baudio->cvoices); in operateSolinaPreops()
335 baudio, voice, startbuf, baudio->cvoices); in operateSolinaPostops()
379 initSoundAlgo( 19, 0, baudio, audiomain, baudio->sound); in bristolSolinaInit()
380 initSoundAlgo( 19, 1, baudio, audiomain, baudio->sound); in bristolSolinaInit()
381 initSoundAlgo( 19, 2, baudio, audiomain, baudio->sound); in bristolSolinaInit()
383 initSoundAlgo( 1, 3, baudio, audiomain, baudio->sound); in bristolSolinaInit()
384 initSoundAlgo( 2, 4, baudio, audiomain, baudio->sound); in bristolSolinaInit()
386 initSoundAlgo( 16, 5, baudio, audiomain, baudio->sound); in bristolSolinaInit()
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H A Darpeggiator.c112 baudio->arpeggio.a.count = baudio->arpeggio.a.rate; in bristolArpeggiator()
118 baudio->arpeggio.a.count = baudio->arpeggio.a.rate; in bristolArpeggiator()
124 baudio->arpeggio.a.count = baudio->arpeggio.a.rate; in bristolArpeggiator()
130 baudio->arpeggio.a.count = baudio->arpeggio.a.rate; in bristolArpeggiator()
150 baudio->arpeggio.a.count = baudio->arpeggio.a.rate; in bristolArpeggiator()
177 baudio->arpeggio.s.count = baudio->arpeggio.s.rate; in bristolArpeggiator()
183 baudio->arpeggio.s.count = baudio->arpeggio.s.rate; in bristolArpeggiator()
189 baudio->arpeggio.s.count = baudio->arpeggio.s.rate; in bristolArpeggiator()
195 baudio->arpeggio.s.count = baudio->arpeggio.s.rate; in bristolArpeggiator()
217 baudio->arpeggio.s.count = baudio->arpeggio.s.rate; in bristolArpeggiator()
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H A Dbristoljuno.c138 baudio->glide = value * value * baudio->glidemax; in junoController()
145 buildCurrentTable(baudio, baudio->gtune); in junoController()
640 initSoundAlgo(0, 0, baudio, audiomain, baudio->sound); in bristolJunoInit()
642 initSoundAlgo(11, 1, baudio, audiomain, baudio->sound); in bristolJunoInit()
644 initSoundAlgo(10, 2, baudio, audiomain, baudio->sound); in bristolJunoInit()
646 initSoundAlgo(3, 3, baudio, audiomain, baudio->sound); in bristolJunoInit()
648 initSoundAlgo(1, 4, baudio, audiomain, baudio->sound); in bristolJunoInit()
650 initSoundAlgo(2, 5, baudio, audiomain, baudio->sound); in bristolJunoInit()
652 initSoundAlgo(4, 6, baudio, audiomain, baudio->sound); in bristolJunoInit()
654 initSoundAlgo(1, 7, baudio, audiomain, baudio->sound); in bristolJunoInit()
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H A Dbristolaxxe.c60 baudio->glide = value * value * baudio->glidemax; in axxeController()
67 buildCurrentTable(baudio, baudio->gtune); in axxeController()
136 buildCurrentTable(baudio, baudio->gtune); in axxeController()
155 buildCurrentTable(baudio, baudio->gtune); in axxeController()
486 initSoundAlgo(8, 0, baudio, audiomain, baudio->sound); in bristolAxxeInit()
488 initSoundAlgo(8, 1, baudio, audiomain, baudio->sound); in bristolAxxeInit()
492 initSoundAlgo(3, 3, baudio, audiomain, baudio->sound); in bristolAxxeInit()
494 initSoundAlgo(1, 4, baudio, audiomain, baudio->sound); in bristolAxxeInit()
496 initSoundAlgo(2, 5, baudio, audiomain, baudio->sound); in bristolAxxeInit()
498 initSoundAlgo(4, 6, baudio, audiomain, baudio->sound); in bristolAxxeInit()
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H A Dbristolsampler.c116 baudio->glide = value * value * baudio->glidemax; in samplerController()
123 buildCurrentTable(baudio, baudio->gtune); in samplerController()
618 initSoundAlgo(0, 0, baudio, audiomain, baudio->sound); in bristolSamplerInit()
620 initSoundAlgo(18, 1, baudio, audiomain, baudio->sound); in bristolSamplerInit()
622 initSoundAlgo(10, 2, baudio, audiomain, baudio->sound); in bristolSamplerInit()
624 initSoundAlgo(3, 3, baudio, audiomain, baudio->sound); in bristolSamplerInit()
626 initSoundAlgo(1, 4, baudio, audiomain, baudio->sound); in bristolSamplerInit()
628 initSoundAlgo(2, 5, baudio, audiomain, baudio->sound); in bristolSamplerInit()
630 initSoundAlgo(4, 6, baudio, audiomain, baudio->sound); in bristolSamplerInit()
632 initSoundAlgo(1, 7, baudio, audiomain, baudio->sound); in bristolSamplerInit()
[all …]
H A Dbristolbitone.c116 baudio->glide = value * value * baudio->glidemax; in bitoneController()
123 buildCurrentTable(baudio, baudio->gtune); in bitoneController()
988 initSoundAlgo(16, 0, baudio, audiomain, baudio->sound); in bristolBitoneInit()
989 initSoundAlgo(16, 1, baudio, audiomain, baudio->sound); in bristolBitoneInit()
990 initSoundAlgo( 1, 2, baudio, audiomain, baudio->sound); in bristolBitoneInit()
991 initSoundAlgo( 1, 3, baudio, audiomain, baudio->sound); in bristolBitoneInit()
993 initSoundAlgo(30, 4, baudio, audiomain, baudio->sound); in bristolBitoneInit()
994 initSoundAlgo(30, 5, baudio, audiomain, baudio->sound); in bristolBitoneInit()
996 initSoundAlgo( 3, 6, baudio, audiomain, baudio->sound); in bristolBitoneInit()
997 initSoundAlgo( 1, 7, baudio, audiomain, baudio->sound); in bristolBitoneInit()
[all …]
H A Dbristolrealistic.c66 baudio->glide = value * value * baudio->glidemax; in mg1Controller()
77 buildCurrentTable(baudio, baudio->gtune); in mg1Controller()
436 initSoundAlgo(8, 0, baudio, audiomain, baudio->sound); in bristolMg1Init()
438 initSoundAlgo(8, 1, baudio, audiomain, baudio->sound); in bristolMg1Init()
440 initSoundAlgo(16, 2, baudio, audiomain, baudio->sound); in bristolMg1Init()
442 initSoundAlgo(3, 3, baudio, audiomain, baudio->sound); in bristolMg1Init()
444 initSoundAlgo(1, 4, baudio, audiomain, baudio->sound); in bristolMg1Init()
446 initSoundAlgo(2, 5, baudio, audiomain, baudio->sound); in bristolMg1Init()
448 initSoundAlgo(4, 6, baudio, audiomain, baudio->sound); in bristolMg1Init()
450 initSoundAlgo(8, 7, baudio, audiomain, baudio->sound); in bristolMg1Init()
[all …]
H A Dbristolgranular.c116 baudio->glide = value * value * baudio->glidemax; in granularGlobalController()
123 buildCurrentTable(baudio, baudio->gtune); in granularGlobalController()
188 baudio, voice, startbuf, baudio->cvoices); in operateGranularPreops()
325 baudio->leftbuf; in operateOneGranularVoice()
353 baudio, voice, startbuf, baudio->cvoices); in operateGranularPostops()
406 initSoundAlgo( 29, 0, baudio, audiomain, baudio->sound); in bristolGranularInit()
408 initSoundAlgo( 1, 1, baudio, audiomain, baudio->sound); in bristolGranularInit()
409 initSoundAlgo( 1, 2, baudio, audiomain, baudio->sound); in bristolGranularInit()
410 initSoundAlgo( 1, 3, baudio, audiomain, baudio->sound); in bristolGranularInit()
412 initSoundAlgo(16, 4, baudio, audiomain, baudio->sound); in bristolGranularInit()
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H A Dbristolvox.c392 baudio, voice, startbuf, baudio->cvoices); in operateVoxPostops()
431 baudio, voice, startbuf, baudio->cvoices); in operateVoxM2Postops()
522 initSoundAlgo(17, 0, baudio, audiomain, baudio->sound); in bristolVoxInit()
526 initSoundAlgo(13, 1, baudio, audiomain, baudio->sound); in bristolVoxInit()
530 initSoundAlgo(17, 2, baudio, audiomain, baudio->sound); in bristolVoxInit()
534 initSoundAlgo(1, 3, baudio, audiomain, baudio->sound); in bristolVoxInit()
538 initSoundAlgo(2, 4, baudio, audiomain, baudio->sound); in bristolVoxInit()
603 initSoundAlgo(17, 0, baudio, audiomain, baudio->sound); in bristolVoxM2Init()
605 initSoundAlgo(13, 1, baudio, audiomain, baudio->sound); in bristolVoxM2Init()
607 initSoundAlgo(1, 2, baudio, audiomain, baudio->sound); in bristolVoxM2Init()
[all …]
H A Dbristolexplorer.c61 buildCurrentTable(baudio, baudio->gtune); in expGlobalController()
69 baudio->glide = value * value * baudio->glidemax; in expGlobalController()
876 initSoundAlgo(15, 0, baudio, audiomain, baudio->sound); in bristolExpInit()
877 initSoundAlgo(15, 1, baudio, audiomain, baudio->sound); in bristolExpInit()
878 initSoundAlgo(15, 2, baudio, audiomain, baudio->sound); in bristolExpInit()
880 initSoundAlgo(1, 3, baudio, audiomain, baudio->sound); in bristolExpInit()
882 initSoundAlgo(3, 4, baudio, audiomain, baudio->sound); in bristolExpInit()
884 initSoundAlgo(1, 5, baudio, audiomain, baudio->sound); in bristolExpInit()
886 initSoundAlgo(2, 6, baudio, audiomain, baudio->sound); in bristolExpInit()
888 initSoundAlgo(4, 7, baudio, audiomain, baudio->sound); in bristolExpInit()
[all …]
H A Dbristolsystem.c46 if (baudio) in bristolgetsid()
53 if (baudio->sid == tsid) in bristolgetsid()
201 Baudio *baudio; in bristolSystem() local
218 baudio = baudio->next; in bristolSystem()
226 if (baudio != NULL) in bristolSystem()
238 Baudio *baudio; in bristolSystem() local
254 baudio = baudio->next; in bristolSystem()
270 if ((baudio == NULL) || (baudio->mixflags == 0)) in bristolSystem()
286 if (baudio != NULL) in bristolSystem()
448 Baudio *baudio; in bristolSystem() local
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H A Dmidinote.c39 Baudio *baudio = voice->baudio; in doMNL() local
88 baudio->notemap.extreme = baudio->notemap.high; in doMNL()
116 baudio->notemap.extreme = baudio->notemap.low; in doMNL()
177 / (baudio->glide * baudio->samplerate)); in doMNL()
179 / (baudio->glide * baudio->samplerate)); in doMNL()
548 while (voice->baudio != baudio) in doMidiNoteOn()
698 voice->baudio = baudio; in doMidiNoteOn()
769 if (voice->baudio == baudio) in doMidiNoteOn()
853 if (voice->baudio == baudio) in doMidiNoteOn()
951 baudio = baudio->next;
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H A Dbristoljupiter.c121 baudio->glide = value * value * baudio->glidemax; in jupiterController()
128 buildCurrentTable(baudio, baudio->gtune); in jupiterController()
1048 initSoundAlgo(16, 0, baudio, audiomain, baudio->sound); in bristolJupiterInit()
1049 initSoundAlgo(16, 1, baudio, audiomain, baudio->sound); in bristolJupiterInit()
1050 initSoundAlgo( 1, 2, baudio, audiomain, baudio->sound); in bristolJupiterInit()
1051 initSoundAlgo( 1, 3, baudio, audiomain, baudio->sound); in bristolJupiterInit()
1053 initSoundAlgo(30, 4, baudio, audiomain, baudio->sound); in bristolJupiterInit()
1054 initSoundAlgo(30, 5, baudio, audiomain, baudio->sound); in bristolJupiterInit()
1056 initSoundAlgo( 3, 6, baudio, audiomain, baudio->sound); in bristolJupiterInit()
1057 initSoundAlgo( 1, 7, baudio, audiomain, baudio->sound); in bristolJupiterInit()
[all …]
H A Dbristolcs80.c80 baudio->glide = value * value * baudio->glidemax; in cs80Controller()
87 buildCurrentTable(baudio, baudio->gtune); in cs80Controller()
826 initSoundAlgo(16, 0, baudio, audiomain, baudio->sound); in bristolCs80Init()
828 initSoundAlgo(31, 1, baudio, audiomain, baudio->sound); in bristolCs80Init()
830 initSoundAlgo( 3, 2, baudio, audiomain, baudio->sound); in bristolCs80Init()
831 initSoundAlgo( 3, 3, baudio, audiomain, baudio->sound); in bristolCs80Init()
832 initSoundAlgo(32, 4, baudio, audiomain, baudio->sound); in bristolCs80Init()
834 initSoundAlgo( 1, 5, baudio, audiomain, baudio->sound); in bristolCs80Init()
837 initSoundAlgo(16, 6, baudio, audiomain, baudio->sound); in bristolCs80Init()
839 initSoundAlgo(31, 7, baudio, audiomain, baudio->sound); in bristolCs80Init()
[all …]
H A Dbristolbme700.c56 baudio->glide = ((bme700mods *) baudio->mixlocals)->glide in bme700Controller()
66 buildCurrentTable(baudio, baudio->gtune); in bme700Controller()
141 baudio->glide = ((bme700mods *) baudio->mixlocals)->glide in bme700Controller()
626 initSoundAlgo(B_LFO, 0, baudio, audiomain, baudio->sound); in bristolBme700Init()
627 initSoundAlgo(B_LFO, 1, baudio, audiomain, baudio->sound); in bristolBme700Init()
629 initSoundAlgo(B_NRO, 2, baudio, audiomain, baudio->sound); in bristolBme700Init()
631 initSoundAlgo(B_FILTER2, 3, baudio, audiomain, baudio->sound); in bristolBme700Init()
634 initSoundAlgo(B_NOISE, 5, baudio, audiomain, baudio->sound); in bristolBme700Init()
636 initSoundAlgo(B_ENV, 6, baudio, audiomain, baudio->sound); in bristolBme700Init()
637 initSoundAlgo(B_ENV, 7, baudio, audiomain, baudio->sound); in bristolBme700Init()
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H A Dbristolodyssey.c104 baudio->glide = value * value * baudio->glidemax; in odysseyController()
111 buildCurrentTable(baudio, baudio->gtune); in odysseyController()
252 buildCurrentTable(baudio, baudio->gtune); in odysseyController()
272 buildCurrentTable(baudio, baudio->gtune); in odysseyController()
760 initSoundAlgo( 19, 0, baudio, audiomain, baudio->sound); in bristolOdysseyInit()
762 initSoundAlgo( 19, 1, baudio, audiomain, baudio->sound); in bristolOdysseyInit()
766 initSoundAlgo( 3, 3, baudio, audiomain, baudio->sound); in bristolOdysseyInit()
768 initSoundAlgo( 1, 4, baudio, audiomain, baudio->sound); in bristolOdysseyInit()
770 initSoundAlgo( 2, 5, baudio, audiomain, baudio->sound); in bristolOdysseyInit()
772 initSoundAlgo( 4, 6, baudio, audiomain, baudio->sound); in bristolOdysseyInit()
[all …]
H A Dbristolpoly.c66 baudio->glide = value * value * baudio->glidemax; in polyController()
75 buildCurrentTable(baudio, baudio->gtune); in polyController()
909 baudio, voice, startbuf, baudio->cvoices); in operatePolyPreops()
1545 initSoundAlgo(8, 0, baudio, audiomain, baudio->sound); in bristolPolyInit()
1546 initSoundAlgo(8, 1, baudio, audiomain, baudio->sound); in bristolPolyInit()
1547 initSoundAlgo(8, 2, baudio, audiomain, baudio->sound); in bristolPolyInit()
1549 initSoundAlgo(1, 3, baudio, audiomain, baudio->sound); in bristolPolyInit()
1551 initSoundAlgo(3, 4, baudio, audiomain, baudio->sound); in bristolPolyInit()
1553 initSoundAlgo(1, 5, baudio, audiomain, baudio->sound); in bristolPolyInit()
1555 initSoundAlgo(2, 6, baudio, audiomain, baudio->sound); in bristolPolyInit()
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