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Searched refs:bc_is_in_Export_set (Results 1 – 3 of 3) sorted by relevance

/dports/graphics/blender/blender-2.91.0/source/blender/io/collada/
H A DBlenderContext.cpp46 if (bc_is_in_Export_set(export_set, ob->parent, view_layer)) { in bc_get_highest_exported_ancestor_or_self()
74 bool bc_is_in_Export_set(LinkNode *export_set, Object *ob, ViewLayer *view_layer) in bc_is_in_Export_set() function
85 if (bc_is_in_Export_set(export_set, children[i], view_layer)) { in bc_is_in_Export_set()
H A DBlenderContext.h39 bool bc_is_in_Export_set(LinkNode *export_set, Object *ob, ViewLayer *view_layer);
H A DSceneExporter.cpp104 bool can_export = bc_is_in_Export_set(this->export_settings.get_export_set(), ob, view_layer); in writeNode()
111 armature_exported = bc_is_in_Export_set( in writeNode()