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/dports/games/stonesoup/crawl-0.27.1/crawl-ref/source/
H A Dbeam.cc4923 int beam_hit = hit; in affect_monster() local
4925 if (beam_hit != AUTOMATIC_HIT) in affect_monster()
4926 beam_hit = apply_lighting(beam_hit, *mon); in affect_monster()
4939 if (!engulfs && !_test_beam_hit(beam_hit, rand_ev, pierce, repel, r)) in affect_monster()
4945 if (_test_beam_hit(beam_hit, rand_ev, pierce, 0, r)) in affect_monster()