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Searched refs:beeper_output (Results 1 – 16 of 16) sorted by relevance

/dports/audio/deadbeef/deadbeef-0.7.2/plugins/gme/game-music-emu-0.6pre/gme/
H A DAy_Core.cpp27 beeper_output = NULL; in Ay_Core()
35 beeper_output = b; in set_beeper_output()
62 set_beeper_output( beeper_output ); in start_track()
H A DAy_Cpu.cpp34 Blip_Buffer* bb = beeper_output; in cpu_out()
H A DAy_Core.h53 Blip_Buffer* beeper_output;
/dports/multimedia/musikcube/musikcube-0.96.7/src/plugins/gmedecoder/gme/
H A DAy_Core.cpp26 beeper_output = NULL; in Ay_Core()
34 beeper_output = b; in set_beeper_output()
61 set_beeper_output( beeper_output ); in start_track()
H A DAy_Cpu.cpp34 Blip_Buffer* bb = beeper_output; in cpu_out()
H A DAy_Core.h53 Blip_Buffer* beeper_output;
/dports/audio/libgme/game-music-emu-0.6.1/gme/
H A DAy_Emu.cpp29 beeper_output = 0; in Ay_Emu()
148 beeper_output = center; in set_voice()
343 if ( emu.beeper_output ) in ay_cpu_out()
344 emu.apu.synth_.offset( time, delta, emu.beeper_output ); in ay_cpu_out()
H A DAy_Emu.h51 Blip_Buffer* beeper_output; variable
/dports/games/zdoom/zdoom-2.8.1/game-music-emu/gme/
H A DAy_Emu.cpp29 beeper_output = 0; in Ay_Emu()
148 beeper_output = center; in set_voice()
343 if ( emu.beeper_output ) in ay_cpu_out()
344 emu.apu.synth_.offset( time, delta, emu.beeper_output ); in ay_cpu_out()
H A DAy_Emu.h51 Blip_Buffer* beeper_output; variable
/dports/games/SRB2/SRB2-SRB2_release_2.2.9/libs/gme/gme/
H A DAy_Emu.cpp29 beeper_output = 0; in Ay_Emu()
148 beeper_output = center; in set_voice()
343 if ( emu.beeper_output ) in ay_cpu_out()
344 emu.apu.synth_.offset( time, delta, emu.beeper_output ); in ay_cpu_out()
H A DAy_Emu.h51 Blip_Buffer* beeper_output; variable
/dports/multimedia/audacious-plugins/audacious-plugins-4.1/src/console/
H A DAy_Emu.cc29 beeper_output = 0; in Ay_Emu()
148 beeper_output = center; in set_voice()
343 if ( emu.beeper_output ) in ay_cpu_out()
344 emu.apu.synth_.offset( time, delta, emu.beeper_output ); in ay_cpu_out()
H A DAy_Emu.h51 Blip_Buffer* beeper_output; variable
/dports/audio/zmusic/ZMusic-1.1.8/thirdparty/game-music-emu/gme/
H A DAy_Emu.cpp29 beeper_output = 0; in Ay_Emu()
148 beeper_output = center; in set_voice()
343 if ( emu.beeper_output ) in ay_cpu_out()
344 emu.apu.synth_.offset( time, delta, emu.beeper_output ); in ay_cpu_out()
H A DAy_Emu.h51 Blip_Buffer* beeper_output; variable