Searched refs:begin_GameData (Results 1 – 2 of 2) sorted by relevance
441 GameData *GameData::begin_GameData = 0; member in Atlas::Objects::Entity::GameData445 if(begin_GameData) { in alloc()446 GameData *res = begin_GameData; in alloc()450 begin_GameData = (GameData *)begin_GameData->m_next; in alloc()458 m_next = begin_GameData; in free()459 begin_GameData = this; in free()
501 static GameData *begin_GameData; variable