/dports/games/wesnoth/wesnoth-1.14.17/utils/ |
H A D | wesnoth-attack-sim.c | 30 bool slowed, slows, drains, berserk, swarm, firststrike; member 83 for (i = 0; i < ((a->berserk || b->berserk) ? 30: 1); i++) { in simulate_attack() 191 u->berserk = false; in parse_unit() 209 u->berserk = true; in parse_unit() 250 if (u->berserk) in draw_results() 280 if (u->berserk) in compare_results() 353 u[i].berserk = i % 7 == 0; in check()
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/dports/games/megaglest-data/megaglest-data-3.13.0/techs/megapack/lang/ |
H A D | megapack_default.lng | 307 CommandName_promote_to_battleaxe_berserk=promote to battleaxe berserk 309 UnitTypeName_battleaxe_berserk=battleaxe berserk 358 CommandName_promote_to_spearman_berserk=promote to spearman berserk 360 UnitTypeName_spearman_berserk=spearman berserk 364 CommandName_promote_to_swordman_berserk=promote to swordman berserk 366 UnitTypeName_swordman_berserk=swordman berserk
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H A D | megapack_slovenian.lng | 307 # CommandName_promote_to_battleaxe_berserk=promote to battleaxe berserk 309 # UnitTypeName_battleaxe_berserk=battleaxe berserk 358 # CommandName_promote_to_spearman_berserk=promote to spearman berserk 360 # UnitTypeName_spearman_berserk=spearman berserk 364 # CommandName_promote_to_swordman_berserk=promote to swordman berserk 366 # UnitTypeName_swordman_berserk=swordman berserk
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H A D | megapack_uzbek.lng | 309 UnitTypeName_battleaxe_berserk=berserk harbiy boltasi 358 CommandName_promote_to_spearman_berserk=berserk nayzabozini ishlab chiqarish 360 UnitTypeName_spearman_berserk=berserk nayzabozi 364 CommandName_promote_to_swordman_berserk=berserk qilishbozini ishlab chiqarish 366 UnitTypeName_swordman_berserk=berserk qilichbozi
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H A D | megapack_polish.lng | 307 …Name_promote_to_battleaxe_berserk=awans do oszalałego topornika\n('Promote to battleaxe berserk')\n 309 UnitTypeName_battleaxe_berserk=oszalały topornik\n('Battleaxe berserk') 358 …ndName_promote_to_spearman_berserk=awans do oszalałego włócznika\n('Promote to spearman berserk')\n 360 UnitTypeName_spearman_berserk=oszalały włócznik\n('Spearman berserk') 364 …dName_promote_to_swordman_berserk=awans do oszalałego miecznika\n('Promote to swordsman berserk')\n 366 UnitTypeName_swordman_berserk=oszalały miecznik\n('Swordsman berserk')
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H A D | megapack_czech.lng | 309 UnitTypeName_battleaxe_berserk=sekerník berserk 360 UnitTypeName_spearman_berserk=kopiník berserk 366 UnitTypeName_swordman_berserk=kopiník berserk
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/dports/games/doomsday/doomsday-2.3.1/doomsday/doc/libdoom/variable/ |
H A D | player-autoswitch-berserk.ame | 2 Change to fist automatically when picking up berserk pack
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/dports/games/wesnoth/wesnoth-1.14.17/src/actions/ |
H A D | attack.hpp | 126 bool berserk, in battle_context_unit_stats() 146 , rounds(berserk ? 30 : 1) in battle_context_unit_stats()
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/dports/games/stonesoup/crawl-0.27.1/crawl-ref/source/ |
H A D | shout.cc | 276 if (you.berserk()) in check_awaken() 527 if (!you.berserk() && !you.confused()) in _issue_orders_prompt() 561 if (you.berserk() || you.confused()) in _issue_order() 685 if (you.cannot_speak() && you.berserk()) in issue_orders() 758 you.berserk() ? " wildly" : " for attention"); in yell()
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H A D | exercise.cc | 132 if (you.berserk()) in practise_waiting()
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H A D | item-use.cc | 705 if (you.berserk() && is_range_weapon(new_wpn)) in wield_weapon() 805 if (you.berserk()) in armour_prompt() 1194 if (you.berserk()) in wear_armour() 1299 if (you.berserk()) in _can_takeoff_armour() 2091 if (you.berserk()) in puton_ring() 2177 if (you.berserk()) in remove_ring() 2317 if (you.berserk()) in drink() 2817 if (you.berserk()) in cannot_read_item_reason()
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H A D | player-act.cc | 794 if (berserk() && temp) in can_go_berserk() 823 bool player::berserk() const in berserk() function in player
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H A D | spl-summoning.cc | 510 mon_enchant berserk = mon->get_ench(ENCH_BERSERK); in _make_mons_berserk_summon() local 515 berserk.duration = berserk.duration * 3 / 2; in _make_mons_berserk_summon() 516 berserk.maxduration = berserk.duration; in _make_mons_berserk_summon() 517 abj.duration = abj.maxduration = berserk.duration; in _make_mons_berserk_summon() 518 mon->update_ench(berserk); in _make_mons_berserk_summon()
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H A D | player-reacts.cc | 467 || you.berserk()) in _check_recite() 786 you.berserk() ? "rip and tear" : "carefully extract").c_str()); in _decrement_durations()
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/dports/games/wesnoth/wesnoth-1.14.17/data/core/macros/ |
H A D | abilities.cfg | 272 [berserk] 273 id=berserk 274 name= _ "berserk" 277 [/berserk]
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H A D | special-notes.cfg | 59 _" Whenever its berserk attack is used, this unit continues to push the attack until either it or i…
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/dports/games/mangband/mangband-1.5.3/lib/xtra/sound/ |
H A D | sound.cfg | 153 # You become berserk. 154 berserk =
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/dports/games/stonesoup/crawl-0.27.1/crawl-ref/source/test/stress/ |
H A D | qw.rc | 1541 -- berserk these 1546 in_desc(100,"berserk[^e]"), 2293 return (not (you.berserk() or you.silenced() 2299 return (not (you.berserk() or you.silenced() 2370 if you.hasted() or you.berserk() then 2533 if m and m:is_safe() and m:is("berserk") 3375 function berserk() 4117 berserk() 5078 base_mutation("berserk") > 0 or 5263 if you.berserk() or transformed() then [all …]
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/dports/games/stonesoup/crawl-0.27.1/crawl-ref/source/dat/des/tutorial/ |
H A D | lesson5.des | 43 MARKER: D = lua:tutorial5.msg("berserk")
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/dports/games/dhewm3/dhewm3-1.5.1/neo/game/ |
H A D | Weapon.h | 195 int berserk; variable
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/dports/games/dhewm3/dhewm3-1.5.1/neo/d3xp/ |
H A D | Weapon.h | 233 int berserk; variable
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/dports/security/rifiuti2/rifiuti2-0.7.0/ |
H A D | configure.ac | 80 dnl FIXME this check goes berserk under MinGW but magically works
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/dports/games/angband/Angband-4.2.2/lib/sounds/ |
H A D | sound.cfg | 171 # You become berserk. 172 berserk = pls_man_scream2.mp3
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/dports/games/wesnoth/wesnoth-1.14.17/data/ |
H A D | schema.cfg | 548 #[berserk] 550 #[/berserk] 722 …# [ 'attacks', 'berserk', 'chance_to_hit', 'damage', 'drains', 'firststrike', 'plague', 'poison…
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/dports/games/xlife/xlife-6.7/ |
H A D | HACKING | 58 1) jcrb's Life evolution code, mentioned above. Bit-banging gone berserk.
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