/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/hexen/ |
H A D | p_map.c | 1247 line_t *bestslideline, *secondslideline; variable 1339 secondslideline = bestslideline; in PTR_SlideTraverse() 1341 bestslideline = li; in PTR_SlideTraverse() 1442 P_HitSlideLine(bestslideline); // clip the moves in P_SlideMove() 1487 secondslideline = bestslideline; in PTR_BounceTraverse() 1489 bestslideline = li; in PTR_BounceTraverse() 1532 side = P_PointOnLineSide(mo->x, mo->y, bestslideline); in P_BounceWall() 1533 lineangle = R_PointToAngle2(0, 0, bestslideline->dx, bestslideline->dy); in P_BounceWall()
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/hexen/ |
H A D | p_map.c | 1247 line_t *bestslideline, *secondslideline; variable 1339 secondslideline = bestslideline; in PTR_SlideTraverse() 1341 bestslideline = li; in PTR_SlideTraverse() 1442 P_HitSlideLine(bestslideline); // clip the moves in P_SlideMove() 1487 secondslideline = bestslideline; in PTR_BounceTraverse() 1489 bestslideline = li; in PTR_BounceTraverse() 1532 side = P_PointOnLineSide(mo->x, mo->y, bestslideline); in P_BounceWall() 1533 lineangle = R_PointToAngle2(0, 0, bestslideline->dx, bestslideline->dy); in P_BounceWall()
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/dports/games/uhexen/uhexen-0.601/src/ |
H A D | p_map.c | 1240 line_t *bestslideline, *secondslideline; variable 1332 secondslideline = bestslideline; in PTR_SlideTraverse() 1334 bestslideline = li; in PTR_SlideTraverse() 1435 P_HitSlideLine (bestslideline); // clip the moves in P_SlideMove() 1480 secondslideline = bestslideline; in PTR_BounceTraverse() 1482 bestslideline = li; in PTR_BounceTraverse() 1525 side = P_PointOnLineSide(mo->x, mo->y, bestslideline); in P_BounceWall() 1526 lineangle = R_PointToAngle2(0, 0, bestslideline->dx, in P_BounceWall() 1527 bestslideline->dy); in P_BounceWall()
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/doom/ |
H A D | p_map.c | 596 line_t* bestslideline; variable 703 secondslideline = bestslideline; in PTR_SlideTraverse() 705 bestslideline = li; in PTR_SlideTraverse() 806 P_HitSlideLine (bestslideline); // clip the moves in P_SlideMove()
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/strife/ |
H A D | p_map.c | 713 line_t* bestslideline; variable 825 secondslideline = bestslideline; in PTR_SlideTraverse() 827 bestslideline = li; in PTR_SlideTraverse() 929 P_HitSlideLine (bestslideline); // clip the moves in P_SlideMove()
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/strife/ |
H A D | p_map.c | 713 line_t* bestslideline; variable 825 secondslideline = bestslideline; in PTR_SlideTraverse() 827 bestslideline = li; in PTR_SlideTraverse() 929 P_HitSlideLine (bestslideline); // clip the moves in P_SlideMove()
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/dports/games/heretic/glheretic-1.2/ |
H A D | p_map.c | 908 line_t *bestslideline, *secondslideline; variable 1000 secondslideline = bestslideline; in PTR_SlideTraverse() 1002 bestslideline = li; in PTR_SlideTraverse() 1101 P_HitSlideLine (bestslideline); /* clip the moves */ in P_SlideMove()
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/heretic/ |
H A D | p_map.c | 969 line_t *bestslideline, *secondslideline; variable 1061 secondslideline = bestslideline; in PTR_SlideTraverse() 1063 bestslideline = li; in PTR_SlideTraverse() 1162 P_HitSlideLine(bestslideline); // clip the moves in P_SlideMove()
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/doom/ |
H A D | p_map.c | 682 line_t* bestslideline; variable 789 secondslideline = bestslideline; in PTR_SlideTraverse() 791 bestslideline = li; in PTR_SlideTraverse() 892 P_HitSlideLine (bestslideline); // clip the moves in P_SlideMove()
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/heretic/ |
H A D | p_map.c | 946 line_t *bestslideline, *secondslideline; variable 1038 secondslideline = bestslideline; in PTR_SlideTraverse() 1040 bestslideline = li; in PTR_SlideTraverse() 1139 P_HitSlideLine(bestslideline); // clip the moves in P_SlideMove()
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/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/ |
H A D | p_map.c | 3028 static line_t *bestslideline; variable 3204 secondslideline = bestslideline; in PTR_SlideCameraTraverse() 3206 bestslideline = li; in PTR_SlideCameraTraverse() 3471 secondslideline = bestslideline; in PTR_SlideTraverse() 3473 bestslideline = li; in PTR_SlideTraverse() 3490 bestslideline = NULL; in P_SlideCameraMove() 3682 bestslideline = &junk; in P_SlideMove() 3777 bestslideline = NULL; in P_SlideMove() 3815 if (bestslideline && mo->player && bestslideline->sidenum[1] != 0xffff) in P_SlideMove() 3817 …ector_t *sec = P_PointOnLineSide(mo->x, mo->y, bestslideline) ? bestslideline->frontsector : bests… in P_SlideMove() [all …]
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/dports/games/prboom/prboom-2.5.0/src/ |
H A D | p_map.c | 1068 static line_t* bestslideline; variable 1236 bestslideline = li; in PTR_SlideTraverse() 1342 P_HitSlideLine(bestslideline); // clip the moves in P_SlideMove()
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/dports/games/libretro-prboom/libretro-prboom-cc80175/src/ |
H A D | p_map.c | 1068 static line_t* bestslideline; variable 1236 bestslideline = li; in PTR_SlideTraverse() 1342 P_HitSlideLine(bestslideline); // clip the moves in P_SlideMove()
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/dports/games/prboom-plus/prboom-plus-2.5.1.3/src/ |
H A D | p_map.c | 1129 static line_t* bestslideline; variable 1297 bestslideline = li; in PTR_SlideTraverse() 1403 P_HitSlideLine(bestslideline); // clip the moves in P_SlideMove()
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/dports/games/edge/Edge-1.35-source/src/ |
H A D | p_map.cc | 957 static line_t *bestslideline; variable 1043 bestslideline = ld; in PTR_SlideTraverse() 1134 HitSlideLine(bestslideline); // clip the moves in P_SlideMove()
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/dports/games/zdoom/zdoom-2.8.1/src/ |
H A D | p_map.cpp | 2349 line_t* bestslideline; member 2598 secondslideline = bestslideline; in SlideTraverse() 2600 bestslideline = li; in SlideTraverse() 2715 HitSlideLine(bestslideline); // clip the moves in SlideMove() 2932 secondslideline = bestslideline; in BounceTraverse() 2934 bestslideline = li; in BounceTraverse() 2981 bestslideline = mo->BlockingLine; in BounceWall() 2997 line = bestslideline; in BounceWall()
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/dports/games/odamex/odamex-src-0.7.0/common/ |
H A D | p_map.cpp | 1449 line_t* bestslideline; variable 1615 secondslideline = bestslideline; in PTR_SlideTraverse() 1617 bestslideline = li; in PTR_SlideTraverse() 1724 P_HitSlideLine (bestslideline); // clip the moves in P_SlideMove()
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