/dports/mail/sqwebmail/sqwebmail-6.0.6/libs/http11/ |
H A D | contentlanguage.c | 136 double bestweight=0; in http11_best_content_language() local 174 if (!bestlang || myweight > bestweight) in http11_best_content_language() 179 bestweight=myweight; in http11_best_content_language()
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/dports/mail/courier/courier-0.65.3/http11/ |
H A D | contentlanguage.c | 136 double bestweight=0; in http11_best_content_language() local 173 if (!bestlang || myweight > bestweight) in http11_best_content_language() 178 bestweight=myweight; in http11_best_content_language()
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/dports/games/ioquake3-server/ioquake3-1.36/code/botlib/ |
H A D | be_ai_weap.c | 407 float weight, bestweight; in BotChooseBestFightWeapon() local 419 bestweight = 0; in BotChooseBestFightWeapon() 427 if (weight > bestweight) in BotChooseBestFightWeapon() 429 bestweight = weight; in BotChooseBestFightWeapon()
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H A D | be_ai_goal.c | 1287 float weight, bestweight, avoidtime; in BotChooseLTGItem() local 1317 bestweight = 0; in BotChooseLTGItem() 1376 if (weight > bestweight) in BotChooseLTGItem() 1378 bestweight = weight; in BotChooseLTGItem() 1455 float weight, bestweight, avoidtime; in BotChooseNBGItem() local 1488 bestweight = 0; in BotChooseNBGItem() 1547 if (weight > bestweight) in BotChooseNBGItem() 1558 bestweight = weight; in BotChooseNBGItem()
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/dports/games/iortcw/iortcw-1.51c/MP/code/botlib/ |
H A D | be_ai_weap.c | 408 float weight, bestweight; in BotChooseBestFightWeapon() local 426 bestweight = 0; in BotChooseBestFightWeapon() 438 if ( weight > bestweight ) { in BotChooseBestFightWeapon() 439 bestweight = weight; in BotChooseBestFightWeapon()
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H A D | be_ai_goal.c | 1119 float weight, bestweight, avoidtime; in BotChooseLTGItem() local 1152 bestweight = 0; in BotChooseLTGItem() 1204 if ( weight > bestweight ) { in BotChooseLTGItem() 1205 bestweight = weight; in BotChooseLTGItem() 1278 float weight, bestweight, avoidtime; in BotChooseNBGItem() local 1315 bestweight = 0; in BotChooseNBGItem() 1367 if ( weight > bestweight ) { in BotChooseNBGItem() 1375 bestweight = weight; in BotChooseNBGItem()
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/dports/games/ioquake3/ioquake3-1.36/code/botlib/ |
H A D | be_ai_weap.c | 407 float weight, bestweight; in BotChooseBestFightWeapon() local 419 bestweight = 0; in BotChooseBestFightWeapon() 427 if (weight > bestweight) in BotChooseBestFightWeapon() 429 bestweight = weight; in BotChooseBestFightWeapon()
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H A D | be_ai_goal.c | 1287 float weight, bestweight, avoidtime; in BotChooseLTGItem() local 1317 bestweight = 0; in BotChooseLTGItem() 1376 if (weight > bestweight) in BotChooseLTGItem() 1378 bestweight = weight; in BotChooseLTGItem() 1455 float weight, bestweight, avoidtime; in BotChooseNBGItem() local 1488 bestweight = 0; in BotChooseNBGItem() 1547 if (weight > bestweight) in BotChooseNBGItem() 1558 bestweight = weight; in BotChooseNBGItem()
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/dports/games/iortcw/iortcw-1.51c/SP/code/botlib/ |
H A D | be_ai_weap.c | 408 float weight, bestweight; in BotChooseBestFightWeapon() local 426 bestweight = 0; in BotChooseBestFightWeapon() 438 if ( weight > bestweight ) { in BotChooseBestFightWeapon() 439 bestweight = weight; in BotChooseBestFightWeapon()
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H A D | be_ai_goal.c | 1119 float weight, bestweight, avoidtime; in BotChooseLTGItem() local 1152 bestweight = 0; in BotChooseLTGItem() 1204 if ( weight > bestweight ) { in BotChooseLTGItem() 1205 bestweight = weight; in BotChooseLTGItem() 1278 float weight, bestweight, avoidtime; in BotChooseNBGItem() local 1315 bestweight = 0; in BotChooseNBGItem() 1367 if ( weight > bestweight ) { in BotChooseNBGItem() 1375 bestweight = weight; in BotChooseNBGItem()
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/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/botlib/ |
H A D | be_ai_weap.c | 408 float weight, bestweight; in BotChooseBestFightWeapon() local 420 bestweight = 0; in BotChooseBestFightWeapon() 428 if (weight > bestweight) in BotChooseBestFightWeapon() 430 bestweight = weight; in BotChooseBestFightWeapon()
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H A D | be_ai_goal.c | 1288 float weight, bestweight, avoidtime; in BotChooseLTGItem() local 1318 bestweight = 0; in BotChooseLTGItem() 1377 if (weight > bestweight) in BotChooseLTGItem() 1379 bestweight = weight; in BotChooseLTGItem() 1456 float weight, bestweight, avoidtime; in BotChooseNBGItem() local 1489 bestweight = 0; in BotChooseNBGItem() 1548 if (weight > bestweight) in BotChooseNBGItem() 1559 bestweight = weight; in BotChooseNBGItem()
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/dports/games/openjk/OpenJK-07675e2/codemp/botlib/ |
H A D | be_ai_weap.cpp | 412 float weight, bestweight; in BotChooseBestFightWeapon() local 424 bestweight = 0; in BotChooseBestFightWeapon() 432 if (weight > bestweight) in BotChooseBestFightWeapon() 434 bestweight = weight; in BotChooseBestFightWeapon()
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H A D | be_ai_goal.cpp | 1292 float weight, bestweight, avoidtime; in BotChooseLTGItem() local 1322 bestweight = 0; in BotChooseLTGItem() 1381 if (weight > bestweight) in BotChooseLTGItem() 1383 bestweight = weight; in BotChooseLTGItem() 1460 float weight, bestweight, avoidtime; in BotChooseNBGItem() local 1493 bestweight = 0; in BotChooseNBGItem() 1552 if (weight > bestweight) in BotChooseNBGItem() 1563 bestweight = weight; in BotChooseNBGItem()
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/dports/games/openarena/openarena-engine-source-0.8.8/code/botlib/ |
H A D | be_ai_weap.c | 407 float weight, bestweight; in BotChooseBestFightWeapon() local 419 bestweight = 0; in BotChooseBestFightWeapon() 427 if (weight > bestweight) in BotChooseBestFightWeapon() 429 bestweight = weight; in BotChooseBestFightWeapon()
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H A D | be_ai_goal.c | 1287 float weight, bestweight, avoidtime; in BotChooseLTGItem() local 1317 bestweight = 0; in BotChooseLTGItem() 1376 if (weight > bestweight) in BotChooseLTGItem() 1378 bestweight = weight; in BotChooseLTGItem() 1455 float weight, bestweight, avoidtime; in BotChooseNBGItem() local 1488 bestweight = 0; in BotChooseNBGItem() 1547 if (weight > bestweight) in BotChooseNBGItem() 1558 bestweight = weight; in BotChooseNBGItem()
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/dports/games/openarena-server/openarena-engine-source-0.8.8/code/botlib/ |
H A D | be_ai_weap.c | 407 float weight, bestweight; in BotChooseBestFightWeapon() local 419 bestweight = 0; in BotChooseBestFightWeapon() 427 if (weight > bestweight) in BotChooseBestFightWeapon() 429 bestweight = weight; in BotChooseBestFightWeapon()
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H A D | be_ai_goal.c | 1287 float weight, bestweight, avoidtime; in BotChooseLTGItem() local 1317 bestweight = 0; in BotChooseLTGItem() 1376 if (weight > bestweight) in BotChooseLTGItem() 1378 bestweight = weight; in BotChooseLTGItem() 1455 float weight, bestweight, avoidtime; in BotChooseNBGItem() local 1488 bestweight = 0; in BotChooseNBGItem() 1547 if (weight > bestweight) in BotChooseNBGItem() 1558 bestweight = weight; in BotChooseNBGItem()
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/dports/games/evq3/evq3/code/botlib/ |
H A D | be_ai_weap.c | 407 float weight, bestweight; in BotChooseBestFightWeapon() local 419 bestweight = 0; in BotChooseBestFightWeapon() 427 if (weight > bestweight) in BotChooseBestFightWeapon() 429 bestweight = weight; in BotChooseBestFightWeapon()
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H A D | be_ai_goal.c | 1287 float weight, bestweight, avoidtime; in BotChooseLTGItem() local 1317 bestweight = 0; in BotChooseLTGItem() 1376 if (weight > bestweight) in BotChooseLTGItem() 1378 bestweight = weight; in BotChooseLTGItem() 1455 float weight, bestweight, avoidtime; in BotChooseNBGItem() local 1488 bestweight = 0; in BotChooseNBGItem() 1547 if (weight > bestweight) in BotChooseNBGItem() 1558 bestweight = weight; in BotChooseNBGItem()
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/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/botlib/ |
H A D | be_ai_weap.c | 407 float weight, bestweight; in BotChooseBestFightWeapon() local 426 bestweight = 0; in BotChooseBestFightWeapon() 434 if (weight > bestweight) in BotChooseBestFightWeapon() 436 bestweight = weight; in BotChooseBestFightWeapon()
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H A D | be_ai_goal.c | 1325 float weight, bestweight, avoidtime; in BotChooseLTGItem() local 1372 bestweight = 0; in BotChooseLTGItem() 1428 if (weight > bestweight) in BotChooseLTGItem() 1430 bestweight = weight; in BotChooseLTGItem() 1513 float weight, bestweight, avoidtime; in BotChooseNBGItem() local 1547 bestweight = 0; in BotChooseNBGItem() 1599 if (weight > bestweight) in BotChooseNBGItem() 1610 bestweight = weight; in BotChooseNBGItem()
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/dports/games/alienarena/alienarena-7.66/source/game/acesrc/ |
H A D | acebot_ai.c | 522 float bestweight = 99999; in ACEAI_FindEnemy() local 674 if (weight < bestweight) in ACEAI_FindEnemy() 676 bestweight = weight; in ACEAI_FindEnemy() 686 …tem("Blaster") || self->client->pers.weapon == FindItem("Alien Blaster")) && (bestweight > 1500)) { in ACEAI_FindEnemy() 693 (self->client->pers.inventory[ITEM_INDEX(flag2_item)])) && bestweight > 300) { in ACEAI_FindEnemy()
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/dports/games/alienarena-data/alienarena-7.66/source/game/acesrc/ |
H A D | acebot_ai.c | 522 float bestweight = 99999; in ACEAI_FindEnemy() local 674 if (weight < bestweight) in ACEAI_FindEnemy() 676 bestweight = weight; in ACEAI_FindEnemy() 686 …tem("Blaster") || self->client->pers.weapon == FindItem("Alien Blaster")) && (bestweight > 1500)) { in ACEAI_FindEnemy() 693 (self->client->pers.inventory[ITEM_INDEX(flag2_item)])) && bestweight > 300) { in ACEAI_FindEnemy()
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/dports/games/alienarena/alienarena-7.66/source/game/ |
H A D | g_ai.c | 428 float bestweight = 99999; in FindTarget() local 445 if (weight < bestweight) in FindTarget() 447 bestweight = weight; in FindTarget()
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