Searched refs:bidiLane (Results 1 – 1 of 1) sorted by relevance
1341 MSLane* bidiLane = getBidiLane(); in detectCollisions() local1342 if (bidiLane->getVehicleNumberWithPartials() > 0) { in detectCollisions()1346 …for (AnyVehicleIterator veh2 = bidiLane->anyVehiclesBegin(); veh2 != bidiLane->anyVehiclesEnd(); +… in detectCollisions()1352 double low2 = myLength - (*veh2)->getPositionOnLane(bidiLane); in detectCollisions()1353 double high2 = myLength - (*veh2)->getBackPositionOnLane(bidiLane); in detectCollisions()