Searched refs:bigRes (Results 1 – 1 of 1) sorted by relevance
178 KrSpriteResource* bigRes; in AddShips() local187 bigRes = engine->Vault()->GetSpriteResource( "LARGE" ); in AddShips()188 GLASSERT( bigRes ); in AddShips()203 sprite = new KrSprite( bigRes ); in AddShips()212 KrSprite* tail = new KrSprite( bigRes ); in AddShips()