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Searched refs:bigsprite_index (Results 1 – 2 of 2) sorted by relevance

/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/burn/drv/pre90s/
H A Dd_cclimber.cpp59 static UINT8 bigsprite_index; variable
744 bigsprite_index = (game_select == 6) ? 0xfc : 0xdc; in DrvDoReset()
1236 UINT8 x = 136 - DrvSprRAM[bigsprite_index + 3]; in cclimber_draw_bigsprite()
1237 UINT8 y = 128 - DrvSprRAM[bigsprite_index + 2]; in cclimber_draw_bigsprite()
1238 INT32 flipx = (DrvSprRAM[bigsprite_index + 1] & 0x10) >> 4; in cclimber_draw_bigsprite()
1239 INT32 flipy = (DrvSprRAM[bigsprite_index + 1] & 0x20) >> 5; in cclimber_draw_bigsprite()
1268 INT32 code = ((DrvSprRAM[bigsprite_index + 1] & 0x08) << 5) | DrvBGSprRAM[ofst]; in cclimber_draw_bigsprite()
1270 INT32 color = DrvSprRAM[bigsprite_index + 1] & 0x07; in cclimber_draw_bigsprite()
1495 if (DrvSprRAM[bigsprite_index] & 1) { in DrvDraw()
/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burn/drv/pre90s/
H A Dd_cclimber.cpp60 static UINT8 bigsprite_index; variable
817 bigsprite_index = (game_select == 6) ? 0xfc : 0xdc; in DrvDoReset()
1311 UINT8 x = 136 - DrvSprRAM[bigsprite_index + 3]; in cclimber_draw_bigsprite()
1312 UINT8 y = 128 - DrvSprRAM[bigsprite_index + 2]; in cclimber_draw_bigsprite()
1313 INT32 flipx = (DrvSprRAM[bigsprite_index + 1] & 0x10) >> 4; in cclimber_draw_bigsprite()
1314 INT32 flipy = (DrvSprRAM[bigsprite_index + 1] & 0x20) >> 5; in cclimber_draw_bigsprite()
1343 INT32 code = ((DrvSprRAM[bigsprite_index + 1] & 0x08) << 5) | DrvBGSprRAM[ofst]; in cclimber_draw_bigsprite()
1345 INT32 color = DrvSprRAM[bigsprite_index + 1] & 0x07; in cclimber_draw_bigsprite()
1570 if (DrvSprRAM[bigsprite_index] & 1) { in DrvDraw()