Searched refs:bigsprite_index (Results 1 – 2 of 2) sorted by relevance
59 static UINT8 bigsprite_index; variable744 bigsprite_index = (game_select == 6) ? 0xfc : 0xdc; in DrvDoReset()1236 UINT8 x = 136 - DrvSprRAM[bigsprite_index + 3]; in cclimber_draw_bigsprite()1237 UINT8 y = 128 - DrvSprRAM[bigsprite_index + 2]; in cclimber_draw_bigsprite()1238 INT32 flipx = (DrvSprRAM[bigsprite_index + 1] & 0x10) >> 4; in cclimber_draw_bigsprite()1239 INT32 flipy = (DrvSprRAM[bigsprite_index + 1] & 0x20) >> 5; in cclimber_draw_bigsprite()1268 INT32 code = ((DrvSprRAM[bigsprite_index + 1] & 0x08) << 5) | DrvBGSprRAM[ofst]; in cclimber_draw_bigsprite()1270 INT32 color = DrvSprRAM[bigsprite_index + 1] & 0x07; in cclimber_draw_bigsprite()1495 if (DrvSprRAM[bigsprite_index] & 1) { in DrvDraw()
60 static UINT8 bigsprite_index; variable817 bigsprite_index = (game_select == 6) ? 0xfc : 0xdc; in DrvDoReset()1311 UINT8 x = 136 - DrvSprRAM[bigsprite_index + 3]; in cclimber_draw_bigsprite()1312 UINT8 y = 128 - DrvSprRAM[bigsprite_index + 2]; in cclimber_draw_bigsprite()1313 INT32 flipx = (DrvSprRAM[bigsprite_index + 1] & 0x10) >> 4; in cclimber_draw_bigsprite()1314 INT32 flipy = (DrvSprRAM[bigsprite_index + 1] & 0x20) >> 5; in cclimber_draw_bigsprite()1343 INT32 code = ((DrvSprRAM[bigsprite_index + 1] & 0x08) << 5) | DrvBGSprRAM[ofst]; in cclimber_draw_bigsprite()1345 INT32 color = DrvSprRAM[bigsprite_index + 1] & 0x07; in cclimber_draw_bigsprite()1570 if (DrvSprRAM[bigsprite_index] & 1) { in DrvDraw()