/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/Common/GPU/Vulkan/ |
H A D | VulkanMemory.h | 98 void *Push(size_t size, uint32_t *bindOffset, VkBuffer *vkbuf) { in Push() argument 101 *bindOffset = (uint32_t)off; in Push() 104 void *PushAligned(size_t size, uint32_t *bindOffset, VkBuffer *vkbuf, int align) { in PushAligned() argument 108 *bindOffset = (uint32_t)off; in PushAligned()
|
H A D | thin3d_vulkan.cpp | 645 uint32_t bindOffset; in GetNullTexture() local 647 uint32_t *data = (uint32_t *)push_->Push(w * h * 4, &bindOffset, &bindBuf); in GetNullTexture() 654 nullTexture_->UploadMip(cmdInit, 0, w, h, bindBuf, bindOffset, w); in GetNullTexture()
|
/dports/emulators/ppsspp/ppsspp-1.12.3/Common/GPU/Vulkan/ |
H A D | VulkanMemory.h | 98 void *Push(size_t size, uint32_t *bindOffset, VkBuffer *vkbuf) { in Push() argument 101 *bindOffset = (uint32_t)off; in Push() 104 void *PushAligned(size_t size, uint32_t *bindOffset, VkBuffer *vkbuf, int align) { in PushAligned() argument 108 *bindOffset = (uint32_t)off; in PushAligned()
|
H A D | thin3d_vulkan.cpp | 645 uint32_t bindOffset; in GetNullTexture() local 647 uint32_t *data = (uint32_t *)push_->Push(w * h * 4, &bindOffset, &bindBuf); in GetNullTexture() 654 nullTexture_->UploadMip(cmdInit, 0, w, h, bindBuf, bindOffset, w); in GetNullTexture()
|
/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/Common/GPU/Vulkan/ |
H A D | VulkanMemory.h | 98 void *Push(size_t size, uint32_t *bindOffset, VkBuffer *vkbuf) { in Push() argument 101 *bindOffset = (uint32_t)off; in Push() 104 void *PushAligned(size_t size, uint32_t *bindOffset, VkBuffer *vkbuf, int align) { in PushAligned() argument 108 *bindOffset = (uint32_t)off; in PushAligned()
|
/dports/databases/libiodbc/iODBC-3.52.15/iodbc/ |
H A D | execute.c | 395 SQLUINTEGER bindOffset = pstmt->param_bind_offset; in _ConvParam() local 407 + row * pstmt->param_bind_type + bindOffset); in _ConvParam() 413 + row * pstmt->param_bind_type + bindOffset); in _ConvParam() 421 pInd = &((SQLLEN*)((char*)pparm->pm_pInd + bindOffset))[row]; in _ConvParam() 445 value = (char *) pparm->pm_data + row * elementSize + bindOffset; in _ConvParam() 473 SQLUINTEGER bindOffset = pstmt->param_bind_offset; in _ConvRebindedParam() local 482 + row * pstmt->param_bind_type + bindOffset); in _ConvRebindedParam() 489 + row * pstmt->param_bind_type + bindOffset); in _ConvRebindedParam() 501 pInd_dm = &((SQLLEN*)((char*)pparm->pm_pInd + bindOffset))[row]; in _ConvRebindedParam() 547 val_dm = (char *) pparm->pm_data + row * elementSize + bindOffset; in _ConvRebindedParam() [all …]
|
H A D | hstmt.c | 1551 SQLUINTEGER bindOffset = pstmt->row_bind_offset; in _iodbcdm_ConvBindData() local 1584 pInd_dm = &((SQLLEN*)((char*)col->bn_pInd + bindOffset))[i]; in _iodbcdm_ConvBindData() 1585 val_dm = (char *) col->bn_data + i * size + bindOffset; in _iodbcdm_ConvBindData() 1598 + i * row_size + bindOffset); in _iodbcdm_ConvBindData() 1600 val_dm = (char *) col->bn_data + i * row_size + bindOffset; in _iodbcdm_ConvBindData() 1669 SQLUINTEGER bindOffset = pstmt->row_bind_offset; in _iodbcdm_ConvBindData_m2d() local 1702 pInd_dm = &((SQLLEN*)((char*)col->bn_pInd + bindOffset))[i]; in _iodbcdm_ConvBindData_m2d() 1703 val_dm = (char *) col->bn_data + i * size + bindOffset; in _iodbcdm_ConvBindData_m2d() 1716 + i * row_size + bindOffset); in _iodbcdm_ConvBindData_m2d() 1718 val_dm = (char *) col->bn_data + i * row_size + bindOffset; in _iodbcdm_ConvBindData_m2d()
|
/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/GPU/GLES/ |
H A D | FramebufferManagerGLES.cpp | 229 uint32_t bindOffset; in DrawActiveTexture() local 235 void *dest = drawEngineGL_->GetPushVertexBuffer()->Push(sizeof(verts), &bindOffset, &buffer); in DrawActiveTexture() 237 render_->BindVertexBuffer(simple2DInputLayout_, buffer, bindOffset); in DrawActiveTexture()
|
H A D | DrawEngineGLES.h | 200 void *DecodeVertsToPushBuffer(GLPushBuffer *push, uint32_t *bindOffset, GLRBuffer **buf);
|
H A D | TextureCacheGLES.cpp | 317 uint32_t bindOffset; in Use() local 319 …x *)transformDraw->GetPushVertexBuffer()->Push(sizeof(SimpleVertex) * 4, &bindOffset, &bindBuffer); in Use() 325 render->BindVertexBuffer(inputLayout, bindBuffer, bindOffset); in Use()
|
H A D | DrawEngineGLES.cpp | 235 void *DrawEngineGLES::DecodeVertsToPushBuffer(GLPushBuffer *push, uint32_t *bindOffset, GLRBuffer *… in DecodeVertsToPushBuffer() argument 241 dest = (u8 *)push->Push(vertsToDecode * dec_->GetDecVtxFmt().stride, bindOffset, buf); in DecodeVertsToPushBuffer()
|
/dports/emulators/ppsspp/ppsspp-1.12.3/GPU/GLES/ |
H A D | FramebufferManagerGLES.cpp | 229 uint32_t bindOffset; in DrawActiveTexture() local 235 void *dest = drawEngineGL_->GetPushVertexBuffer()->Push(sizeof(verts), &bindOffset, &buffer); in DrawActiveTexture() 237 render_->BindVertexBuffer(simple2DInputLayout_, buffer, bindOffset); in DrawActiveTexture()
|
H A D | DrawEngineGLES.h | 200 void *DecodeVertsToPushBuffer(GLPushBuffer *push, uint32_t *bindOffset, GLRBuffer **buf);
|
H A D | TextureCacheGLES.cpp | 317 uint32_t bindOffset; in Use() local 319 …x *)transformDraw->GetPushVertexBuffer()->Push(sizeof(SimpleVertex) * 4, &bindOffset, &bindBuffer); in Use() 325 render->BindVertexBuffer(inputLayout, bindBuffer, bindOffset); in Use()
|
H A D | DrawEngineGLES.cpp | 235 void *DrawEngineGLES::DecodeVertsToPushBuffer(GLPushBuffer *push, uint32_t *bindOffset, GLRBuffer *… in DecodeVertsToPushBuffer() argument 241 dest = (u8 *)push->Push(vertsToDecode * dec_->GetDecVtxFmt().stride, bindOffset, buf); in DecodeVertsToPushBuffer()
|
/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/GPU/GLES/ |
H A D | FramebufferManagerGLES.cpp | 229 uint32_t bindOffset; in DrawActiveTexture() local 235 void *dest = drawEngineGL_->GetPushVertexBuffer()->Push(sizeof(verts), &bindOffset, &buffer); in DrawActiveTexture() 237 render_->BindVertexBuffer(simple2DInputLayout_, buffer, bindOffset); in DrawActiveTexture()
|
H A D | DrawEngineGLES.h | 200 void *DecodeVertsToPushBuffer(GLPushBuffer *push, uint32_t *bindOffset, GLRBuffer **buf);
|
H A D | TextureCacheGLES.cpp | 317 uint32_t bindOffset; in Use() local 319 …x *)transformDraw->GetPushVertexBuffer()->Push(sizeof(SimpleVertex) * 4, &bindOffset, &bindBuffer); in Use() 325 render->BindVertexBuffer(inputLayout, bindBuffer, bindOffset); in Use()
|
H A D | DrawEngineGLES.cpp | 235 void *DrawEngineGLES::DecodeVertsToPushBuffer(GLPushBuffer *push, uint32_t *bindOffset, GLRBuffer *… in DecodeVertsToPushBuffer() argument 241 dest = (u8 *)push->Push(vertsToDecode * dec_->GetDecVtxFmt().stride, bindOffset, buf); in DecodeVertsToPushBuffer()
|
/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/GPU/Vulkan/ |
H A D | DrawEngineVulkan.h | 207 void DecodeVertsToPushBuffer(VulkanPushBuffer *push, uint32_t *bindOffset, VkBuffer *vkbuf);
|
/dports/emulators/ppsspp/ppsspp-1.12.3/GPU/Vulkan/ |
H A D | DrawEngineVulkan.h | 207 void DecodeVertsToPushBuffer(VulkanPushBuffer *push, uint32_t *bindOffset, VkBuffer *vkbuf);
|
/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/GPU/Vulkan/ |
H A D | DrawEngineVulkan.h | 207 void DecodeVertsToPushBuffer(VulkanPushBuffer *push, uint32_t *bindOffset, VkBuffer *vkbuf);
|
/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/Common/GPU/OpenGL/ |
H A D | GLRenderManager.h | 279 void *Push(size_t size, uint32_t *bindOffset, GLRBuffer **vkbuf) { 282 *bindOffset = (uint32_t)off; 285 void *PushAligned(size_t size, uint32_t *bindOffset, GLRBuffer **vkbuf, int align) { 289 *bindOffset = (uint32_t)off;
|
/dports/emulators/ppsspp/ppsspp-1.12.3/Common/GPU/OpenGL/ |
H A D | GLRenderManager.h | 279 void *Push(size_t size, uint32_t *bindOffset, GLRBuffer **vkbuf) { in Push() argument 282 *bindOffset = (uint32_t)off; in Push() 285 void *PushAligned(size_t size, uint32_t *bindOffset, GLRBuffer **vkbuf, int align) { in PushAligned() argument 289 *bindOffset = (uint32_t)off; in PushAligned()
|
/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/Common/GPU/OpenGL/ |
H A D | GLRenderManager.h | 279 void *Push(size_t size, uint32_t *bindOffset, GLRBuffer **vkbuf) { in Push() argument 282 *bindOffset = (uint32_t)off; in Push() 285 void *PushAligned(size_t size, uint32_t *bindOffset, GLRBuffer **vkbuf, int align) { in PushAligned() argument 289 *bindOffset = (uint32_t)off; in PushAligned()
|