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Searched refs:bindOffset (Results 1 – 25 of 29) sorted by relevance

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/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/Common/GPU/Vulkan/
H A DVulkanMemory.h98 void *Push(size_t size, uint32_t *bindOffset, VkBuffer *vkbuf) { in Push() argument
101 *bindOffset = (uint32_t)off; in Push()
104 void *PushAligned(size_t size, uint32_t *bindOffset, VkBuffer *vkbuf, int align) { in PushAligned() argument
108 *bindOffset = (uint32_t)off; in PushAligned()
H A Dthin3d_vulkan.cpp645 uint32_t bindOffset; in GetNullTexture() local
647 uint32_t *data = (uint32_t *)push_->Push(w * h * 4, &bindOffset, &bindBuf); in GetNullTexture()
654 nullTexture_->UploadMip(cmdInit, 0, w, h, bindBuf, bindOffset, w); in GetNullTexture()
/dports/emulators/ppsspp/ppsspp-1.12.3/Common/GPU/Vulkan/
H A DVulkanMemory.h98 void *Push(size_t size, uint32_t *bindOffset, VkBuffer *vkbuf) { in Push() argument
101 *bindOffset = (uint32_t)off; in Push()
104 void *PushAligned(size_t size, uint32_t *bindOffset, VkBuffer *vkbuf, int align) { in PushAligned() argument
108 *bindOffset = (uint32_t)off; in PushAligned()
H A Dthin3d_vulkan.cpp645 uint32_t bindOffset; in GetNullTexture() local
647 uint32_t *data = (uint32_t *)push_->Push(w * h * 4, &bindOffset, &bindBuf); in GetNullTexture()
654 nullTexture_->UploadMip(cmdInit, 0, w, h, bindBuf, bindOffset, w); in GetNullTexture()
/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/Common/GPU/Vulkan/
H A DVulkanMemory.h98 void *Push(size_t size, uint32_t *bindOffset, VkBuffer *vkbuf) { in Push() argument
101 *bindOffset = (uint32_t)off; in Push()
104 void *PushAligned(size_t size, uint32_t *bindOffset, VkBuffer *vkbuf, int align) { in PushAligned() argument
108 *bindOffset = (uint32_t)off; in PushAligned()
/dports/databases/libiodbc/iODBC-3.52.15/iodbc/
H A Dexecute.c395 SQLUINTEGER bindOffset = pstmt->param_bind_offset; in _ConvParam() local
407 + row * pstmt->param_bind_type + bindOffset); in _ConvParam()
413 + row * pstmt->param_bind_type + bindOffset); in _ConvParam()
421 pInd = &((SQLLEN*)((char*)pparm->pm_pInd + bindOffset))[row]; in _ConvParam()
445 value = (char *) pparm->pm_data + row * elementSize + bindOffset; in _ConvParam()
473 SQLUINTEGER bindOffset = pstmt->param_bind_offset; in _ConvRebindedParam() local
482 + row * pstmt->param_bind_type + bindOffset); in _ConvRebindedParam()
489 + row * pstmt->param_bind_type + bindOffset); in _ConvRebindedParam()
501 pInd_dm = &((SQLLEN*)((char*)pparm->pm_pInd + bindOffset))[row]; in _ConvRebindedParam()
547 val_dm = (char *) pparm->pm_data + row * elementSize + bindOffset; in _ConvRebindedParam()
[all …]
H A Dhstmt.c1551 SQLUINTEGER bindOffset = pstmt->row_bind_offset; in _iodbcdm_ConvBindData() local
1584 pInd_dm = &((SQLLEN*)((char*)col->bn_pInd + bindOffset))[i]; in _iodbcdm_ConvBindData()
1585 val_dm = (char *) col->bn_data + i * size + bindOffset; in _iodbcdm_ConvBindData()
1598 + i * row_size + bindOffset); in _iodbcdm_ConvBindData()
1600 val_dm = (char *) col->bn_data + i * row_size + bindOffset; in _iodbcdm_ConvBindData()
1669 SQLUINTEGER bindOffset = pstmt->row_bind_offset; in _iodbcdm_ConvBindData_m2d() local
1702 pInd_dm = &((SQLLEN*)((char*)col->bn_pInd + bindOffset))[i]; in _iodbcdm_ConvBindData_m2d()
1703 val_dm = (char *) col->bn_data + i * size + bindOffset; in _iodbcdm_ConvBindData_m2d()
1716 + i * row_size + bindOffset); in _iodbcdm_ConvBindData_m2d()
1718 val_dm = (char *) col->bn_data + i * row_size + bindOffset; in _iodbcdm_ConvBindData_m2d()
/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/GPU/GLES/
H A DFramebufferManagerGLES.cpp229 uint32_t bindOffset; in DrawActiveTexture() local
235 void *dest = drawEngineGL_->GetPushVertexBuffer()->Push(sizeof(verts), &bindOffset, &buffer); in DrawActiveTexture()
237 render_->BindVertexBuffer(simple2DInputLayout_, buffer, bindOffset); in DrawActiveTexture()
H A DDrawEngineGLES.h200 void *DecodeVertsToPushBuffer(GLPushBuffer *push, uint32_t *bindOffset, GLRBuffer **buf);
H A DTextureCacheGLES.cpp317 uint32_t bindOffset; in Use() local
319 …x *)transformDraw->GetPushVertexBuffer()->Push(sizeof(SimpleVertex) * 4, &bindOffset, &bindBuffer); in Use()
325 render->BindVertexBuffer(inputLayout, bindBuffer, bindOffset); in Use()
H A DDrawEngineGLES.cpp235 void *DrawEngineGLES::DecodeVertsToPushBuffer(GLPushBuffer *push, uint32_t *bindOffset, GLRBuffer *… in DecodeVertsToPushBuffer() argument
241 dest = (u8 *)push->Push(vertsToDecode * dec_->GetDecVtxFmt().stride, bindOffset, buf); in DecodeVertsToPushBuffer()
/dports/emulators/ppsspp/ppsspp-1.12.3/GPU/GLES/
H A DFramebufferManagerGLES.cpp229 uint32_t bindOffset; in DrawActiveTexture() local
235 void *dest = drawEngineGL_->GetPushVertexBuffer()->Push(sizeof(verts), &bindOffset, &buffer); in DrawActiveTexture()
237 render_->BindVertexBuffer(simple2DInputLayout_, buffer, bindOffset); in DrawActiveTexture()
H A DDrawEngineGLES.h200 void *DecodeVertsToPushBuffer(GLPushBuffer *push, uint32_t *bindOffset, GLRBuffer **buf);
H A DTextureCacheGLES.cpp317 uint32_t bindOffset; in Use() local
319 …x *)transformDraw->GetPushVertexBuffer()->Push(sizeof(SimpleVertex) * 4, &bindOffset, &bindBuffer); in Use()
325 render->BindVertexBuffer(inputLayout, bindBuffer, bindOffset); in Use()
H A DDrawEngineGLES.cpp235 void *DrawEngineGLES::DecodeVertsToPushBuffer(GLPushBuffer *push, uint32_t *bindOffset, GLRBuffer *… in DecodeVertsToPushBuffer() argument
241 dest = (u8 *)push->Push(vertsToDecode * dec_->GetDecVtxFmt().stride, bindOffset, buf); in DecodeVertsToPushBuffer()
/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/GPU/GLES/
H A DFramebufferManagerGLES.cpp229 uint32_t bindOffset; in DrawActiveTexture() local
235 void *dest = drawEngineGL_->GetPushVertexBuffer()->Push(sizeof(verts), &bindOffset, &buffer); in DrawActiveTexture()
237 render_->BindVertexBuffer(simple2DInputLayout_, buffer, bindOffset); in DrawActiveTexture()
H A DDrawEngineGLES.h200 void *DecodeVertsToPushBuffer(GLPushBuffer *push, uint32_t *bindOffset, GLRBuffer **buf);
H A DTextureCacheGLES.cpp317 uint32_t bindOffset; in Use() local
319 …x *)transformDraw->GetPushVertexBuffer()->Push(sizeof(SimpleVertex) * 4, &bindOffset, &bindBuffer); in Use()
325 render->BindVertexBuffer(inputLayout, bindBuffer, bindOffset); in Use()
H A DDrawEngineGLES.cpp235 void *DrawEngineGLES::DecodeVertsToPushBuffer(GLPushBuffer *push, uint32_t *bindOffset, GLRBuffer *… in DecodeVertsToPushBuffer() argument
241 dest = (u8 *)push->Push(vertsToDecode * dec_->GetDecVtxFmt().stride, bindOffset, buf); in DecodeVertsToPushBuffer()
/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/GPU/Vulkan/
H A DDrawEngineVulkan.h207 void DecodeVertsToPushBuffer(VulkanPushBuffer *push, uint32_t *bindOffset, VkBuffer *vkbuf);
/dports/emulators/ppsspp/ppsspp-1.12.3/GPU/Vulkan/
H A DDrawEngineVulkan.h207 void DecodeVertsToPushBuffer(VulkanPushBuffer *push, uint32_t *bindOffset, VkBuffer *vkbuf);
/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/GPU/Vulkan/
H A DDrawEngineVulkan.h207 void DecodeVertsToPushBuffer(VulkanPushBuffer *push, uint32_t *bindOffset, VkBuffer *vkbuf);
/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/Common/GPU/OpenGL/
H A DGLRenderManager.h279 void *Push(size_t size, uint32_t *bindOffset, GLRBuffer **vkbuf) {
282 *bindOffset = (uint32_t)off;
285 void *PushAligned(size_t size, uint32_t *bindOffset, GLRBuffer **vkbuf, int align) {
289 *bindOffset = (uint32_t)off;
/dports/emulators/ppsspp/ppsspp-1.12.3/Common/GPU/OpenGL/
H A DGLRenderManager.h279 void *Push(size_t size, uint32_t *bindOffset, GLRBuffer **vkbuf) { in Push() argument
282 *bindOffset = (uint32_t)off; in Push()
285 void *PushAligned(size_t size, uint32_t *bindOffset, GLRBuffer **vkbuf, int align) { in PushAligned() argument
289 *bindOffset = (uint32_t)off; in PushAligned()
/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/Common/GPU/OpenGL/
H A DGLRenderManager.h279 void *Push(size_t size, uint32_t *bindOffset, GLRBuffer **vkbuf) { in Push() argument
282 *bindOffset = (uint32_t)off; in Push()
285 void *PushAligned(size_t size, uint32_t *bindOffset, GLRBuffer **vkbuf, int align) { in PushAligned() argument
289 *bindOffset = (uint32_t)off; in PushAligned()

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